Player Matchup

Raijin
Raijin
Jxmes4805
Raijin
Level 43
God Stats
0W - 1L
1,445 SR
Queue Stats
12W - 17L
1,245 Elo+
Party 1
Nemesis
Nemesis
KSB424906
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,550 Elo+
Party 1
Sobek
Sobek
StxnTheMan
Sobek
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 44
1,482 SR
1,432 Elo+

VS

Team Averages
Level 123
1,544 SR
1,516 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
A huge r0ck
Anhur
Level 160
God Stats
11W - 2L
1,806 SR
Queue Stats
336W - 119L
1,767 Elo+
Solo
Hercules
Hercules
T_last_stand
Hercules
Level 103
God Stats
91W - 128L
1,325 SR
Queue Stats
226W - 314L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jxmes4805
Raijin
10
1 / 7 / 0
6,455
646
6,477
9,551
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
KSB424906
Nemesis
9
0 / 6 / 1
6,117
612
4,118
12,800
6,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
10
1 / 4 / 1
6,910
691
3,213
11,209
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 0 / 8
7,895
790
8,936
3,921
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 2 / 5
8,338
834
13,516
8,356
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
T_last_stand
Hercules
12
4 / 0 / 11
7,834
783
4,850
7,143
5,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
17
17
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
8
8
W
9
2
5
5.75
L
Raijin
Jxmes4805
Raijin
1
7
0
0.14
L
Nemesis
KSB424906
Nemesis
0
6
1
0.08
L
Sobek
1
4
1
0.38
W
Hercules
T_last_stand
Hercules
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,808
Damage
27,302
33,560
Taken
19,420
19,304
Mitigated
11,347
2,617
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,936
339
0
840
3,921
1,819
148
2,914
1,007
31,039
0
W
13,516
7,590
0
1,261
8,356
4,000
0
3,748
4,608
0
32,831
L
Raijin
Jxmes4805
Raijin
6,477
404
0
0
9,551
2,780
0
2,026
7,525
21,585
0
L
Nemesis
KSB424906
Nemesis
4,118
1,461
75
767
12,800
6,798
0
4,571
8,229
0
10,086
L
Sobek
3,213
120
0
1,775
11,209
9,726
0
2,432
8,777
8,934
0
W
Hercules
T_last_stand
Hercules
4,850
1,616
392
1,287
7,143
5,528
180
3,064
3,717
0
10,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,482
Gold Earned
24,067
61
Minions Killed
124
2
Camps Cleared
7
527,080
Distance Traveled
569,259
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,895
790
62
6
3
191,104
4
W
Anhur
8,338
834
50
5
4
159,051
0
L
Raijin
6,455
646
37
4
1
164,673
0
L
Nemesis
6,117
612
17
2
1
186,643
0
L
Sobek
6,910
691
7
1
0
175,764
1
W
Hercules
7,834
783
12
1
0
219,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role