Player Matchup

Charybdis
Charybdis
Silver II
canary-_-kevin
Charybdis
Silver II
Level 64
God Stats
3W - 13L
1,176 SR
Queue Stats
15W - 35L
1,064 MMR
Solo
Ares
Ares
Silver I
kaiser360
Ares
Silver I
Level 149
God Stats
2W - 1L
1,235 SR
Queue Stats
28W - 31L
1,321 MMR
Solo
Xing Tian
Xing Tian
Gold IV
murder01220
Xing Tian
Gold IV
Level 121
God Stats
26W - 24L
1,522 SR
Queue Stats
111W - 110L
1,393 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,311 SR
1,259 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,422 SR
1,213 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver V
Goldoloko19
Baba Yaga
Silver V
Level 123
God Stats
24W - 31L
1,240 SR
Queue Stats
401W - 622L
875 MMR
Solo
Medusa
Medusa
Silver II
wavy-hay7
Medusa
Silver II
Level 99
God Stats
0W - 3L
1,527 SR
Queue Stats
14W - 29L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
canary-_-kevin
Charybdis
14
3 / 0 / 4
8,990
692
11,845
8,808
4,204
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
3 / 0 / 5
8,825
679
7,354
14,618
14,379
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
murder01220
Xing Tian
14
2 / 1 / 6
9,671
744
7,980
13,730
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothKumbhakarnaAh Muzen CabCabrakanAthena

VS

Bans
SobekGebPoseidonAchillesBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 3 / 0
8,080
622
7,056
8,257
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
Goldoloko19
Baba Yaga
12
0 / 2 / 1
8,328
641
5,746
11,883
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
wavy-hay7
Medusa
12
0 / 3 / 1
7,853
604
7,733
9,571
4,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
L
Baba Yaga
Goldoloko19
Baba Yaga
0
2
1
0.25
W
Charybdis
canary-_-kevin
Charybdis
3
0
4
5
W
Ares
3
0
5
5.5
W
Xing Tian
murder01220
Xing Tian
2
1
6
5
L
Medusa
wavy-hay7
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
20,535
37,156
Taken
29,711
33,328
Mitigated
21,695
9,440
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,056
609
0
245
8,257
3,782
0
4,850
3,407
23,615
0
L
Baba Yaga
Goldoloko19
Baba Yaga
5,746
392
243
4,223
11,883
13,306
0
4,960
6,923
17,230
0
W
Charybdis
canary-_-kevin
Charybdis
11,845
6,729
0
2,239
8,808
4,204
405
3,273
5,535
0
47,566
W
Ares
7,354
149
447
3,410
14,618
14,379
0
4,839
9,779
24,147
0
W
Xing Tian
murder01220
Xing Tian
7,980
501
0
3,344
13,730
14,745
79
5,328
8,402
19,514
0
L
Medusa
wavy-hay7
Medusa
7,733
3,540
136
251
9,571
4,607
0
5,586
3,985
0
36,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
24,261
156
Minions Killed
132
7
Camps Cleared
4
766,334
Distance Traveled
698,700
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,080
622
43
3
4
218,594
4
L
Baba Yaga
8,328
641
19
1
0
238,072
0
W
Charybdis
8,990
692
100
8
3
244,158
4
W
Ares
8,825
679
35
3
2
246,659
2
W
Xing Tian
9,671
744
21
2
2
275,517
7
L
Medusa
7,853
604
70
5
0
242,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role