Player Matchup

Horus
Horus
Chiroooou
Horus
Level 60
God Stats
3W - 5L
1,423 SR
Queue Stats
423W - 431L
1,431 Elo+
Solo
Thanatos
Thanatos
ElScholl
Thanatos
Level 160
God Stats
3W - 2L
1,771 SR
Queue Stats
437W - 477L
1,389 Elo+
Solo
Yu Huang
Yu Huang
QBmaste
Yu Huang
Level 44
God Stats
1W - 4L
1,335 SR
Queue Stats
19W - 40L
1,280 Elo+
Solo
Medusa
Medusa
marvincho170
Medusa
Level 103
God Stats
0W - 1L
1,220 SR
Queue Stats
132W - 146L
1,401 Elo+
Solo
Cerberus
Cerberus
prestonbeaver
Cerberus
Level 35
God Stats
8W - 12L
1,431 SR
Queue Stats
105W - 125L
1,365 Elo+
Solo
Team Averages
Level 80
1,436 SR
1,373 Elo+

VS

Team Averages
Level 127
1,446 SR
1,406 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ALoveSupreme
Olorun
Level 76
God Stats
1W - 5L
1,230 SR
Queue Stats
141W - 162L
1,419 Elo+
Solo
Yu Huang
Yu Huang
LysergicDownpour
Yu Huang
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 78L
1,293 Elo+
Solo
Hun Batz
Hun Batz
guydolf
Hun Batz
Level 138
God Stats
8W - 7L
1,539 SR
Queue Stats
943W - 1,047L
1,358 Elo+
Solo
Horus
Horus
thecroftinator
Horus
Level 124
God Stats
6W - 7L
1,460 SR
Queue Stats
451W - 501L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chiroooou
Horus
7
0 / 2 / 0
4,611
461
2,582
8,315
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
ElScholl
Thanatos
10
3 / 2 / 0
5,498
550
2,366
7,786
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
QBmaste
Yu Huang
7
0 / 4 / 2
4,670
467
4,364
7,066
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
8
0 / 2 / 1
4,818
482
4,700
4,269
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
prestonbeaver
Cerberus
9
0 / 1 / 0
4,528
453
2,074
7,140
4,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 0
6,252
625
4,185
7,830
3,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
9
2 / 0 / 2
5,326
533
3,649
3,587
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 5
5,579
558
6,346
7,033
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
guydolf
Hun Batz
8
1 / 1 / 5
5,236
524
3,864
6,514
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
4 / 0 / 2
6,079
608
2,468
5,353
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
11
11
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
W
Olorun
2
0
2
3
L
Horus
Chiroooou
Horus
0
2
0
0
L
Thanatos
ElScholl
Thanatos
3
2
0
1.5
W
2
2
5
2.25
L
Yu Huang
QBmaste
Yu Huang
0
4
2
0.25
W
Hun Batz
guydolf
Hun Batz
1
1
5
3.5
L
Medusa
0
2
1
0.25
L
Cerberus
prestonbeaver
Cerberus
0
1
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,086
Damage
20,512
34,576
Taken
30,317
15,862
Mitigated
13,133
15,104
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,185
709
0
4,396
7,830
3,589
0
2,255
5,575
0
38,649
W
Olorun
3,649
1,601
165
1,959
3,587
1,669
0
0
3,587
27,802
4,886
L
Horus
Chiroooou
Horus
2,582
1,312
397
2,768
8,315
4,233
0
2,545
5,668
0
14,131
L
Thanatos
ElScholl
Thanatos
2,366
394
219
6,640
7,786
3,560
0
1,748
5,866
0
26,318
W
6,346
915
0
1,700
7,033
2,588
162
2,396
4,637
27,626
0
L
Yu Huang
QBmaste
Yu Huang
4,364
441
0
977
7,066
2,703
0
3,704
2,996
24,022
0
W
Hun Batz
guydolf
Hun Batz
3,864
603
0
2,293
6,514
2,084
0
1,093
5,421
0
19,841
L
Medusa
4,700
1,854
0
643
4,269
1,308
0
810
3,447
0
31,360
L
Cerberus
prestonbeaver
Cerberus
2,074
140
0
3,460
7,140
4,058
0
0
7,140
22,160
0
W
2,468
1,219
441
2,453
5,353
3,203
0
694
4,659
0
11,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
28,472
224
Minions Killed
251
0
Camps Cleared
0
924,610
Distance Traveled
946,172
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,252
625
79
8
0
193,221
0
W
Olorun
5,326
533
63
6
0
177,478
1
L
Horus
4,611
461
26
3
0
198,319
1
L
Thanatos
5,498
550
53
5
0
199,538
1
W
Yu Huang
5,579
558
55
6
0
174,967
1
L
Yu Huang
4,670
467
44
4
0
175,580
1
W
Hun Batz
5,236
524
41
4
0
197,413
5
L
Medusa
4,818
482
57
6
0
186,802
2
L
Cerberus
4,528
453
44
4
0
164,371
0
W
Horus
6,079
608
13
1
0
203,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role