Player Matchup

Bakasura
Bakasura
GreenWizzard
Bakasura
Level 152
God Stats
9W - 8L
1,587 SR
Queue Stats
122W - 98L
1,733 Elo+
Party 1
Anubis
Anubis
LielFcB
Anubis
Level 144
God Stats
2W - 2L
1,281 SR
Queue Stats
10W - 11L
1,306 Elo+
Party 2
Chaac
Chaac
SeaMønkey
Chaac
Level 129
God Stats
2W - 1L
1,669 SR
Queue Stats
11W - 11L
1,498 Elo+
Party 2
Cliodhna
Cliodhna
SnuggleBestYmir
Cliodhna
Level 158
God Stats
270W - 229L
1,681 SR
Queue Stats
409W - 398L
1,677 Elo+
Solo
Janus
Janus
Treiks
Janus
Level 147
God Stats
12W - 22L
1,562 SR
Queue Stats
639W - 642L
1,586 Elo+
Party 1
Team Averages
Level 146
1,556 SR
1,560 Elo+

VS

Team Averages
Level 140
1,566 SR
1,533 Elo+
Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MR RED XX
Chaac
Level 94
God Stats
3W - 2L
1,928 SR
Queue Stats
7W - 6L
1,543 Elo+
Solo
Heimdallr
Heimdallr
MerlijnDeWizard
Heimdallr
Level 145
God Stats
10W - 11L
1,533 SR
Queue Stats
252W - 280L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
SalemMonarch
Baron Samedi
Level 157
God Stats
5W - 6L
1,381 SR
Queue Stats
190W - 213L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
player5674784
Cu Chulainn
Level 160
God Stats
13W - 9L
1,488 SR
Queue Stats
706W - 554L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GreenWizzard
Bakasura
19
2 / 4 / 8
13,434
672
10,888
38,020
45,479
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
LielFcB
Anubis
20
2 / 5 / 7
13,877
694
13,618
23,885
15,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
20
1 / 11 / 9
12,979
649
19,733
38,970
38,917
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
20
8 / 2 / 7
15,881
794
35,890
34,145
20,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Treiks
Janus
20
5 / 6 / 7
13,593
680
30,707
23,998
12,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
9 / 4 / 9
15,885
794
37,150
25,933
11,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
MR RED XX
Chaac
20
3 / 3 / 8
14,736
737
17,697
36,549
33,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
MerlijnDeWizard
Heimdallr
20
3 / 4 / 10
15,597
780
33,966
26,862
14,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SalemMonarch
Baron Samedi
20
2 / 4 / 11
14,828
741
17,170
16,529
8,644
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
player5674784
Cu Chulainn
20
11 / 3 / 10
15,906
795
37,215
37,308
47,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
18
Kills
28
28
Deaths
18
38
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
4
9
3.38
L
Bakasura
GreenWizzard
Bakasura
2
4
8
1.5
L
Anubis
LielFcB
Anubis
2
5
7
1.1
W
Chaac
MR RED XX
Chaac
3
3
8
2.33
W
Heimdallr
MerlijnDeWizard
Heimdallr
3
4
10
2
W
Baron Samedi
SalemMonarch
Baron Samedi
2
4
11
1.88
L
Chaac
1
11
9
0.5
L
Cliodhna
8
2
7
5.75
L
Janus
Treiks
Janus
5
6
7
1.42
W
Cu Chulainn
player5674784
Cu Chulainn
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,836
Damage
143,198
159,018
Taken
143,181
132,536
Mitigated
114,812
36,655
Healing
44,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
37,150
23,337
804
11,455
25,933
11,211
5,963
8,914
16,615
80,140
0
L
Bakasura
GreenWizzard
Bakasura
10,888
5,712
0
3,449
38,020
45,479
88
9,467
28,553
0
11,328
L
Anubis
LielFcB
Anubis
13,618
113
0
7,547
23,885
15,880
0
10,248
13,637
60,384
0
W
Chaac
MR RED XX
Chaac
17,697
3,276
0
13,430
36,549
33,229
402
13,714
20,690
0
74,029
W
Heimdallr
MerlijnDeWizard
Heimdallr
33,966
21,603
0
9,339
26,862
14,294
5,017
7,510
18,634
0
105,807
W
Baron Samedi
SalemMonarch
Baron Samedi
17,170
284
2,999
3,625
16,529
8,644
654
5,106
10,981
63,732
0
L
Chaac
19,733
6,478
0
8,778
38,970
38,917
0
14,474
24,496
0
57,844
L
Cliodhna
35,890
3,427
0
11,739
34,145
20,133
0
10,903
23,242
0
88,793
L
Janus
Treiks
Janus
30,707
3,606
0
5,142
23,998
12,127
0
9,228
14,769
66,564
0
W
Cu Chulainn
player5674784
Cu Chulainn
37,215
7,070
254
2,384
37,308
47,434
232
7,484
27,016
0
76,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,764
Gold Earned
76,952
390
Minions Killed
520
0
Camps Cleared
0
2,170,819
Distance Traveled
2,097,504
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,885
794
76
4
0
402,480
3
L
Bakasura
13,434
672
33
2
0
517,633
0
L
Anubis
13,877
694
118
6
0
364,942
0
W
Chaac
14,736
737
123
6
0
429,531
0
W
Heimdallr
15,597
780
129
6
0
400,224
0
W
Baron Samedi
14,828
741
112
6
0
404,642
1
L
Chaac
12,979
649
84
4
0
383,669
0
L
Cliodhna
15,881
794
81
4
0
433,569
6
L
Janus
13,593
680
74
4
0
471,006
1
W
Cu Chulainn
15,906
795
80
4
0
460,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role