Player Matchup

Artemis
Artemis
A1 Lil knox
Artemis
Level 97
God Stats
2W - 1L
1,281 SR
Queue Stats
24W - 36L
1,396 Elo+
Party 1
Yemoja
Yemoja
AtomicUnicorn46
Yemoja
Level 152
God Stats
1W - 1L
1,291 SR
Queue Stats
121W - 148L
1,461 Elo+
Solo
Thoth
Thoth
IMythh
Thoth
Level 60
God Stats
2W - 0L
1,776 SR
Queue Stats
57W - 75L
1,388 Elo+
Solo
Cernunnos
Cernunnos
TheElderZetsu
Cernunnos
Level 160
God Stats
11W - 10L
1,487 SR
Queue Stats
486W - 524L
1,456 Elo+
Party 1
Odin
Odin
XavierLumens
Odin
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 189L
1,469 Elo+
Solo
Team Averages
Level 116
1,467 SR
1,434 Elo+

VS

Team Averages
Level 102
1,461 SR
1,479 Elo+
Tiamat
Tiamat
ForeverTommy01
Tiamat
Level 128
God Stats
6W - 3L
1,544 SR
Queue Stats
137W - 172L
1,337 Elo+
Solo
Eset
Eset
MsCryslyn
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,598 Elo+
Solo
Nox
Nox
NYKINGB
Nox
Level 138
God Stats
13W - 11L
1,674 SR
Queue Stats
416W - 386L
1,520 Elo+
Solo
Hel
Hel
QueenOfGorgons2
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Sic-em-Daddy
Rama
Level 158
God Stats
1W - 3L
1,086 SR
Queue Stats
273W - 237L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
A1 Lil knox
Artemis
20
15 / 3 / 3
12,657
904
19,782
13,709
8,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 2 / 12
10,991
785
5,810
15,093
19,386
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
IMythh
Thoth
17
0 / 2 / 11
9,657
690
11,256
8,189
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
TheElderZetsu
Cernunnos
17
1 / 3 / 11
10,356
740
14,878
14,300
7,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 3 / 15
11,447
818
12,953
24,402
23,506
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
10,170
726
13,268
13,749
11,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
15
2 / 5 / 6
8,758
626
13,484
14,368
7,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
16
1 / 3 / 6
8,937
638
13,938
10,963
6,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 6
8,047
575
3,605
14,500
11,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 2
9,143
653
10,444
14,584
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
21
Kills
10
13
Deaths
21
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
A1 Lil knox
Artemis
15
3
3
5.5
W
1
2
12
3.5
L
4
6
3
0.92
W
Thoth
IMythh
Thoth
0
2
11
2.75
L
Eset
2
5
6
1
L
Nox
1
3
6
1.33
L
0
4
6
0.75
L
3
3
2
1.33
W
Cernunnos
TheElderZetsu
Cernunnos
1
3
11
2.17
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,679
Damage
54,739
75,693
Taken
68,164
63,393
Mitigated
45,432
38,149
Healing
25,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
A1 Lil knox
Artemis
19,782
9,500
2,721
1,073
13,709
8,222
3,127
8,172
5,353
0
38,932
W
5,810
384
8,231
3,780
15,093
19,386
304
9,867
4,946
15,254
0
L
13,268
856
335
2,393
13,749
11,323
0
3,573
10,176
37,381
0
W
Thoth
IMythh
Thoth
11,256
1,024
921
742
8,189
4,326
1,946
5,236
2,831
23,172
0
L
Eset
13,484
762
1,783
1,112
14,368
7,175
133
2,934
11,434
21,710
0
L
Nox
13,938
339
1,714
1,233
10,963
6,497
245
3,329
7,634
26,629
0
L
3,605
375
9,517
4,118
14,500
11,815
140
3,924
10,576
7,217
0
L
10,444
4,882
586
2,512
14,584
8,622
260
4,901
9,683
0
20,255
W
Cernunnos
TheElderZetsu
Cernunnos
14,878
5,549
2,128
3,248
14,300
7,953
1,528
9,483
4,565
0
38,652
W
12,953
2,366
6,696
8,609
24,402
23,506
954
10,470
13,703
3,685
14,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,108
Gold Earned
45,055
171
Minions Killed
131
0
Camps Cleared
0
1,268,187
Distance Traveled
1,109,094
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,657
904
52
4
0
241,862
1
W
Yemoja
10,991
785
17
1
0
225,908
0
L
Tiamat
10,170
726
47
3
0
216,021
1
W
Thoth
9,657
690
26
2
0
252,575
0
L
Eset
8,758
626
23
2
0
237,155
1
L
Nox
8,937
638
33
2
0
229,943
1
L
Hel
8,047
575
4
0
0
218,470
0
L
Rama
9,143
653
24
2
0
207,505
0
W
Cernunnos
10,356
740
64
5
0
250,309
0
W
Odin
11,447
818
12
1
0
297,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role