Player Matchup

Cthulhu
Cthulhu
Dio_Clau_98
Cthulhu
Level 89
God Stats
3W - 7L
1,260 SR
Queue Stats
44W - 84L
1,370 Elo+
Party 1
Bakasura
Bakasura
Dio_solaire
Bakasura
Level 67
God Stats
5W - 6L
1,503 SR
Queue Stats
48W - 57L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ENEMYOFTHESUN-
Morgan Le Fay
Level 46
God Stats
15W - 17L
1,457 SR
Queue Stats
35W - 75L
1,347 Elo+
Party 1
Team Averages
Level 67
1,406 SR
1,393 Elo+

VS

Team Averages
Level 90
1,480 SR
1,399 Elo+
Neith
Neith
dylanpizzi11
Neith
Level 50
God Stats
8W - 13L
1,390 SR
Queue Stats
72W - 122L
1,333 Elo+
Solo
Anubis
Anubis
lKARLOSl9652
Anubis
Level 65
God Stats
30W - 23L
1,563 SR
Queue Stats
358W - 327L
1,513 Elo+
Solo
Horus
Horus
nicolasrc93
Horus
Level 154
God Stats
33W - 36L
1,486 SR
Queue Stats
360W - 477L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dio_Clau_98
Cthulhu
20
9 / 1 / 6
16,750
798
26,292
28,066
23,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Dio_solaire
Bakasura
19
3 / 2 / 7
13,701
652
13,392
22,230
11,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ENEMYOFTHESUN-
Morgan Le Fay
18
3 / 2 / 5
13,565
646
21,492
16,346
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 4
12,405
591
16,677
26,186
11,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
20
5 / 6 / 0
14,590
695
22,796
26,336
16,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
10,254
488
4,584
14,044
11,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
5
5
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dio_Clau_98
Cthulhu
9
1
6
12
W
Bakasura
Dio_solaire
Bakasura
3
2
7
3.25
W
Morgan Le Fay
ENEMYOFTHESUN-
Morgan Le Fay
3
2
5
2.75
L
0
7
4
0.29
L
Anubis
5
6
0
0.83
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,176
Damage
44,057
66,642
Taken
66,566
41,409
Mitigated
39,586
26,027
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dio_Clau_98
Cthulhu
26,292
457
1,369
13,120
28,066
23,089
779
9,085
18,981
70,993
0
W
Bakasura
Dio_solaire
Bakasura
13,392
10,075
0
5,469
22,230
11,889
841
8,759
13,471
0
67,738
W
Morgan Le Fay
ENEMYOFTHESUN-
Morgan Le Fay
21,492
1,806
0
6,069
16,346
6,431
288
5,655
10,691
61,109
0
L
16,677
6,731
0
7,340
26,186
11,835
0
20,259
5,482
0
52,446
L
Anubis
22,796
547
0
12,162
26,336
16,456
0
18,093
8,232
93,336
0
L
4,584
2,085
1,030
2,881
14,044
11,295
0
9,591
3,857
0
9,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,016
Gold Earned
37,249
265
Minions Killed
230
15
Camps Cleared
4
1,283,701
Distance Traveled
852,546
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,750
798
104
5
0
391,480
5
W
Bakasura
13,701
652
90
4
13
470,082
3
W
Morgan Le Fay
13,565
646
71
3
2
422,139
2
L
Neith
12,405
591
71
3
1
336,488
2
L
Anubis
14,590
695
150
7
2
317,132
1
L
Horus
10,254
488
9
0
1
198,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role