Player Matchup

Osiris
Osiris
Silver III
 
Osiris
Silver III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
DC MERKS
Guan Yu
Silver II
Level 68
God Stats
44W - 48L
1,487 SR
Queue Stats
123W - 140L
940 MMR
Solo
Mercury
Mercury
Silver III
ELIT3KINGZ512
Mercury
Silver III
Level 122
God Stats
1W - 5L
1,065 SR
Queue Stats
526W - 546L
871 MMR
Solo
Hel
Hel
Silver V
Parodox4204326
Hel
Silver V
Level 127
God Stats
30W - 40L
1,456 SR
Queue Stats
366W - 384L
677 MMR
Solo
Charybdis
Charybdis
Silver IV
X Baracade X590
Charybdis
Silver IV
Level 100
God Stats
5W - 6L
1,651 SR
Queue Stats
25W - 44L
784 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,432 SR
954 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,438 SR
1,007 MMR
Sun Wukong
Sun Wukong
Silver IV
 
Sun Wukong
Silver IV
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver III
CharlieUNCS
Cernunnos
Silver III
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 119L
859 MMR
Solo
Tiamat
Tiamat
Silver II
Hunter26X26
Tiamat
Silver II
Level 128
God Stats
73W - 84L
1,506 SR
Queue Stats
381W - 395L
990 MMR
Solo
Hercules
Hercules
Silver II
Trippiebape2
Hercules
Silver II
Level 147
God Stats
4W - 7L
1,499 SR
Queue Stats
342W - 358L
908 MMR
Solo
Anubis
Anubis
Silver IV
bin-Night
Anubis
Silver IV
Level 109
God Stats
3W - 9L
1,184 SR
Queue Stats
128W - 141L
777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
1 / 9 / 7
11,582
374
8,416
44,168
55,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
DC MERKS
Guan Yu
5
0 / 2 / 1
8,086
261
946
5,044
3,185
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
20
4 / 7 / 3
15,066
486
12,205
40,094
17,087
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 10 / 4
15,097
487
34,029
39,654
17,665
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
X Baracade X590
Charybdis
20
0 / 10 / 6
12,923
417
17,689
33,838
12,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
KaliSkadiChaacCliodhnaAchilles

VS

Bans
XbalanqueNe ZhaMulanHadesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
10 / 2 / 9
15,672
506
25,965
35,182
32,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
CharlieUNCS
Cernunnos
20
8 / 1 / 14
16,139
521
29,784
27,666
14,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
8 / 1 / 13
16,443
530
31,537
22,790
17,196
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Trippiebape2
Hercules
20
8 / 1 / 13
16,120
520
23,149
28,735
19,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
bin-Night
Anubis
20
4 / 6 / 10
16,389
529
20,482
27,723
16,569
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
11
Kills
38
38
Deaths
11
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
9
7
0.5
W
Sun Wukong
 
Sun Wukong
10
2
9
7.25
W
Cernunnos
CharlieUNCS
Cernunnos
8
1
14
15
L
Guan Yu
DC MERKS
Guan Yu
0
2
1
0.25
L
Mercury
4
7
3
0.79
W
Tiamat
8
1
13
14.5
L
6
10
4
0.8
W
Hercules
Trippiebape2
Hercules
8
1
13
14.5
L
Charybdis
X Baracade X590
Charybdis
0
10
6
0.3
W
Anubis
bin-Night
Anubis
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,285
Damage
130,917
162,798
Taken
142,096
105,815
Mitigated
101,185
45,633
Healing
67,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,416
2,364
923
8,175
44,168
55,350
0
13,725
28,998
0
51,391
W
Sun Wukong
 
Sun Wukong
25,965
5,735
1,212
13,824
35,182
32,601
3,238
6,437
27,304
0
115,445
W
Cernunnos
CharlieUNCS
Cernunnos
29,784
18,346
0
15,552
27,666
14,991
8,395
4,151
23,515
0
154,948
L
Guan Yu
DC MERKS
Guan Yu
946
44
200
352
5,044
3,185
0
477
4,567
0
7,176
L
Mercury
12,205
6,756
0
7,018
40,094
17,087
348
11,670
28,216
0
89,260
W
Tiamat
31,537
2,393
0
8,443
22,790
17,196
2,787
10,515
11,895
136,791
0
L
34,029
1,174
3,231
15,934
39,654
17,665
1,055
17,959
21,139
136,792
0
W
Hercules
Trippiebape2
Hercules
23,149
4,317
0
15,408
28,735
19,828
1,677
7,485
21,250
0
135,293
L
Charybdis
X Baracade X590
Charybdis
17,689
11,704
659
9,141
33,838
12,528
0
7,033
26,643
0
116,196
W
Anubis
bin-Night
Anubis
20,482
78
0
13,387
27,723
16,569
2,200
8,656
19,067
160,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,754
Gold Earned
80,763
627
Minions Killed
859
0
Camps Cleared
0
2,274,047
Distance Traveled
2,952,850
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,582
374
69
2
0
542,487
11
W
Sun Wukong
15,672
506
125
4
0
601,847
5
W
Cernunnos
16,139
521
181
6
0
582,621
6
L
Guan Yu
8,086
261
17
1
0
138,916
0
L
Mercury
15,066
486
170
5
0
637,112
6
W
Tiamat
16,443
530
192
6
0
628,249
4
L
Hel
15,097
487
199
6
0
503,554
0
W
Hercules
16,120
520
165
5
0
688,340
1
L
Charybdis
12,923
417
172
6
0
451,978
1
W
Anubis
16,389
529
196
6
0
451,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role