Player Matchup

Sol
Sol
PinkQueenDeath
Sol
Level 64
God Stats
34W - 24L
1,529 SR
Queue Stats
105W - 119L
1,427 Elo+
Solo
Medusa
Medusa
StechkinSs
Medusa
Level 87
God Stats
232W - 224L
1,495 SR
Queue Stats
446W - 470L
1,458 Elo+
Solo
Nox
Nox
Thay46Lua
Nox
Level 107
God Stats
16W - 11L
1,446 SR
Queue Stats
227W - 229L
1,440 Elo+
Solo
Odin
Odin
nogauvida
Odin
Level 122
God Stats
3W - 0L
1,602 SR
Queue Stats
97W - 79L
1,460 Elo+
Solo
Raijin
Raijin
professionalullr
Raijin
Level 24
God Stats
2W - 4L
1,388 SR
Queue Stats
47W - 50L
1,480 Elo+
Solo
Team Averages
Level 81
1,492 SR
1,453 Elo+

VS

Team Averages
Level 27
1,540 SR
1,485 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kukoricamokus
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
NokedliSzaggató
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
XanaxHun1
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
YukiHimee93
Medusa
Level 61
God Stats
2W - 1L
1,699 SR
Queue Stats
89W - 121L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
9,744
886
9,824
12,235
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
StechkinSs
Medusa
17
6 / 1 / 9
9,762
887
11,590
8,049
3,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 0 / 9
8,750
795
6,478
4,529
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
16
2 / 4 / 19
9,609
874
5,644
14,803
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
11 / 5 / 9
10,365
942
20,466
11,146
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 6 / 7
8,872
807
13,174
14,348
9,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Kukoricamokus
Sun Wukong
15
5 / 6 / 2
8,451
768
6,377
15,080
10,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 5 / 5
8,660
787
7,974
16,075
7,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
XanaxHun1
Nemesis
15
1 / 7 / 6
8,066
733
5,361
12,529
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
10
0 / 1 / 3
6,490
590
564
1,016
320
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
25
Kills
14
14
Deaths
25
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
6
7
1.08
L
Sun Wukong
Kukoricamokus
Sun Wukong
5
6
2
1
L
5
5
5
1.5
W
4
4
12
2.5
W
Medusa
StechkinSs
Medusa
6
1
9
10.5
W
2
0
9
6.5
L
Nemesis
XanaxHun1
Nemesis
1
7
6
0.57
L
Medusa
0
1
3
1.5
W
Odin
2
4
19
2.88
W
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,002
Damage
33,450
50,762
Taken
59,048
31,140
Mitigated
33,260
11,332
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,174
860
1,980
3,339
14,348
9,085
0
8,827
5,354
39,718
0
L
Sun Wukong
Kukoricamokus
Sun Wukong
6,377
2,366
0
1,495
15,080
10,679
0
9,414
5,435
0
16,807
L
7,974
4,679
337
2,515
16,075
7,431
89
9,821
6,126
22,516
0
W
9,824
5,409
0
4,085
12,235
5,487
4,528
5,034
7,201
52,215
0
W
Medusa
StechkinSs
Medusa
11,590
6,666
0
2,804
8,049
3,591
3,013
4,214
3,835
0
39,732
W
6,478
522
0
16
4,529
2,159
1,875
1,194
3,335
22,218
0
L
Nemesis
XanaxHun1
Nemesis
5,361
1,933
0
556
12,529
5,745
0
7,961
4,529
0
14,187
L
Medusa
564
507
0
12
1,016
320
0
224
792
0
564
W
Odin
5,644
944
478
2,923
14,803
14,555
655
6,035
8,768
0
11,979
W
20,466
1,855
0
1,026
11,146
5,348
616
4,671
6,475
35,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,230
Gold Earned
40,539
224
Minions Killed
124
0
Camps Cleared
0
1,140,900
Distance Traveled
834,211
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,872
807
63
6
0
207,439
2
L
Sun Wukong
8,451
768
21
2
0
179,883
1
L
Olorun
8,660
787
20
2
0
189,461
0
W
Sol
9,744
886
72
7
0
228,060
1
W
Medusa
9,762
887
50
5
0
245,346
2
W
Nox
8,750
795
38
3
0
247,285
1
L
Nemesis
8,066
733
20
2
0
246,383
0
L
Medusa
6,490
590
0
0
0
11,045
0
W
Odin
9,609
874
16
1
0
228,527
7
W
Raijin
10,365
942
48
4
0
191,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role