Player Matchup

Hachiman
Hachiman
Silver IV
ADRUJOTE
Hachiman
Silver IV
Level 64
God Stats
1W - 3L
1,375 SR
Queue Stats
137W - 176L
846 MMR
Solo
Geb
Geb
Bronze I
King-plear
Geb
Bronze I
Level 124
God Stats
0W - 1L
1,613 SR
Queue Stats
1W - 2L
1,486 MMR
Solo
Jormungandr
Jormungandr
Gold IV
MaXiMuS-BZH
Jormungandr
Gold IV
Level 117
God Stats
214W - 199L
1,588 SR
Queue Stats
379W - 390L
1,486 MMR
Solo
Ra
Ra
Gold V
NeatSwei
Ra
Gold V
Level 126
God Stats
9W - 12L
1,440 SR
Queue Stats
367W - 372L
992 MMR
Solo
Kali
Kali
Gold V
math_93400
Kali
Gold V
Level 126
God Stats
42W - 32L
1,639 SR
Queue Stats
658W - 665L
1,275 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,531 SR
1,217 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,507 SR
1,219 MMR
Janus
Janus
Bronze II
CxEroo
Janus
Bronze II
Level 88
God Stats
4W - 5L
1,098 SR
Queue Stats
31W - 54L
585 MMR
Solo
Arachne
Arachne
Silver V
FROSCHKOTZ3
Arachne
Silver V
Level 107
God Stats
2W - 3L
1,531 SR
Queue Stats
8W - 14L
1,152 MMR
Solo
Aphrodite
Aphrodite
Silver I
RedeemRainn
Aphrodite
Silver I
Level 115
God Stats
23W - 29L
1,538 SR
Queue Stats
35W - 39L
1,462 MMR
Solo
King Arthur
King Arthur
Bronze IV
Ryan Parky 11
King Arthur
Bronze IV
Level 154
God Stats
9W - 7L
1,849 SR
Queue Stats
37W - 25L
1,500 MMR
Solo
Neith
Neith
Gold IV
Zepodanslebendo
Neith
Gold IV
Level 148
God Stats
64W - 65L
1,520 SR
Queue Stats
578W - 561L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ADRUJOTE
Hachiman
15
1 / 3 / 4
9,816
393
7,132
13,747
5,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 5 / 7
9,644
386
6,463
20,332
20,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
MaXiMuS-BZH
Jormungandr
20
3 / 3 / 3
13,127
525
18,497
19,283
25,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 6 / 4
11,101
444
9,173
16,858
7,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 6
12,618
505
13,795
26,050
12,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
BellonaThorAtlasPoseidon

VS

Bans
AthenaThanatosErlang ShenBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CxEroo
Janus
19
6 / 4 / 7
13,483
539
14,913
17,949
8,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
FROSCHKOTZ3
Arachne
20
5 / 3 / 4
13,427
537
11,337
24,789
13,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
RedeemRainn
Aphrodite
18
2 / 2 / 7
13,083
523
8,054
17,300
10,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Ryan Parky 11
King Arthur
19
1 / 3 / 4
13,159
526
8,079
25,397
31,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 3 / 7
12,837
513
21,353
20,366
11,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
14
Kills
20
21
Deaths
15
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ADRUJOTE
Hachiman
1
3
4
1
W
Janus
CxEroo
Janus
6
4
7
2.38
W
Arachne
FROSCHKOTZ3
Arachne
5
3
4
2.33
L
0
5
7
0.7
L
Jormungandr
MaXiMuS-BZH
Jormungandr
3
3
3
1.5
L
4
6
4
1
W
Aphrodite
RedeemRainn
Aphrodite
2
2
7
2.75
W
King Arthur
Ryan Parky 11
King Arthur
1
3
4
1
W
6
3
7
3.17
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,060
Damage
63,736
96,270
Taken
105,801
72,250
Mitigated
74,287
23,066
Healing
41,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ADRUJOTE
Hachiman
7,132
3,250
0
4,708
13,747
5,033
1,524
4,396
9,319
0
69,694
W
Janus
CxEroo
Janus
14,913
1,902
0
1,979
17,949
8,406
1,008
9,757
7,868
95,020
0
W
Arachne
FROSCHKOTZ3
Arachne
11,337
7,174
0
8,865
24,789
13,450
1,522
9,268
15,427
0
138,861
L
6,463
232
35
1,649
20,332
20,893
0
6,104
14,012
24,305
0
L
Jormungandr
MaXiMuS-BZH
Jormungandr
18,497
3,778
0
1,768
19,283
25,926
0
3,036
16,145
121,405
0
L
9,173
498
844
4,942
16,858
7,693
667
6,328
10,324
70,125
0
W
Aphrodite
RedeemRainn
Aphrodite
8,054
845
10,782
10,368
17,300
10,238
1,953
4,770
12,432
78,502
0
W
King Arthur
Ryan Parky 11
King Arthur
8,079
765
0
4,909
25,397
31,055
173
8,251
17,116
0
105,955
W
21,353
9,086
0
4,606
20,366
11,138
5,550
4,988
15,324
0
113,702
L
13,795
5,906
0
9,120
26,050
12,705
0
7,762
18,067
0
113,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,306
Gold Earned
65,989
639
Minions Killed
699
0
Camps Cleared
0
2,140,368
Distance Traveled
2,391,860
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,816
393
118
5
0
379,805
4
W
Janus
13,483
539
141
6
0
470,750
7
W
Arachne
13,427
537
161
6
0
505,726
3
L
Geb
9,644
386
23
1
0
441,282
9
L
Jormungandr
13,127
525
227
9
0
457,832
11
L
Ra
11,101
444
125
5
0
389,990
4
W
Aphrodite
13,083
523
108
4
0
478,600
7
W
King Arthur
13,159
526
183
7
0
494,441
6
W
Neith
12,837
513
106
4
0
442,343
8
L
Kali
12,618
505
146
6
0
471,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role