Player Matchup

Chang'e
Chang'e
Balkal
Chang'e
Level 125
God Stats
25W - 21L
1,672 SR
Queue Stats
538W - 521L
1,669 Elo+
Solo
Cupid
Cupid
Buddler
Cupid
Level 79
God Stats
102W - 56L
1,724 SR
Queue Stats
183W - 134L
1,686 Elo+
Party 1
Bellona
Bellona
LLAMASCG
Bellona
Level 148
God Stats
2W - 3L
1,352 SR
Queue Stats
236W - 203L
1,521 Elo+
Solo
Lancelot
Lancelot
TrapGodRicca
Lancelot
Level 80
God Stats
116W - 95L
1,598 SR
Queue Stats
323W - 316L
1,534 Elo+
Solo
Geb
Geb
Wolfuminati
Geb
Level 118
God Stats
10W - 13L
1,621 SR
Queue Stats
222W - 180L
1,660 Elo+
Party 1
Team Averages
Level 110
1,593 SR
1,614 Elo+

VS

Team Averages
Level 122
1,490 SR
1,562 Elo+
Achilles
Achilles
JustScurky
Achilles
Level 103
God Stats
3W - 4L
1,478 SR
Queue Stats
79W - 59L
1,666 Elo+
Solo
Nox
Nox
Kuypi
Nox
Level 127
God Stats
1W - 1L
1,329 SR
Queue Stats
26W - 28L
1,499 Elo+
Solo
Bakasura
Bakasura
Sebastiaη
Bakasura
Level 157
God Stats
19W - 9L
1,721 SR
Queue Stats
375W - 370L
1,551 Elo+
Solo
Khepri
Khepri
WolfPeeSipper
Khepri
Level 103
God Stats
14W - 19L
1,418 SR
Queue Stats
662W - 666L
1,556 Elo+
Solo
Chiron
Chiron
cobra342
Chiron
Level 121
God Stats
12W - 7L
1,505 SR
Queue Stats
274W - 286L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Balkal
Chang'e
16
6 / 4 / 4
11,869
457
22,050
23,213
11,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Buddler
Cupid
20
3 / 5 / 5
13,488
519
16,540
27,485
14,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
LLAMASCG
Bellona
19
6 / 5 / 12
13,283
511
21,408
27,432
20,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Lancelot
TrapGodRicca
Lancelot
20
8 / 5 / 7
14,456
556
18,468
29,513
30,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 3 / 12
11,446
440
9,777
27,917
37,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JustScurky
Achilles
20
8 / 4 / 6
14,539
559
33,398
31,995
47,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
Kuypi
Nox
19
3 / 7 / 3
12,481
480
14,339
16,665
9,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Sebastiaη
Bakasura
20
10 / 4 / 2
14,879
572
16,432
25,919
15,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 4 / 7
11,274
434
6,663
23,425
32,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
cobra342
Chiron
20
1 / 4 / 5
13,974
537
20,479
21,429
10,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
23
Kills
22
22
Deaths
23
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Balkal
Chang'e
6
4
4
2
L
Cupid
Buddler
Cupid
3
5
5
1.1
W
Achilles
JustScurky
Achilles
8
4
6
2.75
W
Nox
Kuypi
Nox
3
7
3
0.64
L
Bellona
LLAMASCG
Bellona
6
5
12
2.4
W
Bakasura
Sebastiaη
Bakasura
10
4
2
2.75
L
Lancelot
TrapGodRicca
Lancelot
8
5
7
2.3
W
0
4
7
0.88
L
0
3
12
2
W
Chiron
cobra342
Chiron
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,243
Damage
91,311
135,560
Taken
119,433
114,657
Mitigated
116,181
49,227
Healing
25,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Balkal
Chang'e
22,050
1,167
8,207
10,693
23,213
11,880
91
5,389
17,228
100,465
0
L
Cupid
Buddler
Cupid
16,540
10,009
105
11,644
27,485
14,120
1,404
3,195
23,789
0
145,634
W
Achilles
JustScurky
Achilles
33,398
7,396
0
7,477
31,995
47,632
0
8,675
23,320
0
97,954
W
Nox
Kuypi
Nox
14,339
1,312
0
1,742
16,665
9,828
757
6,185
10,480
91,598
0
L
Bellona
LLAMASCG
Bellona
21,408
12,436
0
2,140
27,432
20,893
1,705
5,027
21,950
0
110,888
W
Bakasura
Sebastiaη
Bakasura
16,432
10,480
0
2,110
25,919
15,812
2,285
6,864
18,738
0
144,393
L
Lancelot
TrapGodRicca
Lancelot
18,468
4,732
0
11,635
29,513
30,625
1,365
2,060
27,234
0
126,339
W
6,663
691
0
4,318
23,425
32,215
17
7,430
15,995
25,985
0
L
9,777
2,220
993
3,810
27,917
37,139
97
5,502
21,249
30,904
0
W
Chiron
cobra342
Chiron
20,479
9,707
1,273
8,558
21,429
10,694
2,796
3,073
18,355
0
149,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,542
Gold Earned
67,147
707
Minions Killed
732
0
Camps Cleared
0
2,565,644
Distance Traveled
2,577,800
49
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,869
457
150
6
0
465,918
5
L
Cupid
13,488
519
231
9
0
446,640
8
W
Achilles
14,539
559
153
6
0
508,502
10
W
Nox
12,481
480
149
6
0
513,367
6
L
Bellona
13,283
511
132
5
0
561,990
11
W
Bakasura
14,879
572
185
7
0
605,807
1
L
Lancelot
14,456
556
166
6
0
549,418
14
W
Khepri
11,274
434
27
1
0
483,795
6
L
Geb
11,446
440
28
1
0
541,678
11
W
Chiron
13,974
537
218
8
0
466,329
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role