Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
KiBeGostoso1207
Gilgamesh
Level 72
God Stats
8W - 8L
1,522 SR
Queue Stats
315W - 301L
1,431 Elo+
Party 2
Artemis
Artemis
Redcorn89
Artemis
Level 121
God Stats
3W - 2L
1,479 SR
Queue Stats
8W - 6L
1,516 Elo+
Party 1
Scylla
Scylla
TheGr8Chumbino
Scylla
Level 128
God Stats
2W - 0L
1,891 SR
Queue Stats
7W - 7L
1,408 Elo+
Party 1
Ymir
Ymir
good eye snipe
Ymir
Level 15
God Stats
7W - 8L
1,328 SR
Queue Stats
8W - 9L
1,388 Elo+
Party 1
Team Averages
Level 76
1,544 SR
1,449 Elo+

VS

Team Averages
Level 78
1,332 SR
1,398 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Litasault98
Ratatoskr
Level 52
God Stats
14W - 12L
1,395 SR
Queue Stats
184W - 202L
1,437 Elo+
Solo
Ra
Ra
Lone Demon70
Ra
Level 99
God Stats
0W - 2L
1,255 SR
Queue Stats
133W - 138L
1,527 Elo+
Solo
Geb
Geb
TFM40_manu
Geb
Level 48
God Stats
0W - 1L
1,337 SR
Queue Stats
13W - 13L
1,348 Elo+
Solo
Achilles
Achilles
iGoochanator
Achilles
Level 31
God Stats
3W - 6L
1,173 SR
Queue Stats
25W - 42L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 0 / 2
10,550
1,055
5,872
7,442
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
KiBeGostoso1207
Gilgamesh
16
3 / 2 / 3
10,309
1,031
6,385
10,533
6,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Redcorn89
Artemis
16
0 / 2 / 4
10,315
1,032
10,456
9,513
4,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 5
10,660
1,066
10,596
4,432
1,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 4
10,628
1,063
5,050
10,065
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

290

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 0 / 0
8,683
868
0
0
0
Ratatoskr
Litasault98
Ratatoskr
15
2 / 4 / 0
9,889
989
8,015
12,807
6,134
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 1
11,227
1,123
14,699
10,722
7,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 0
9,833
983
3,920
6,739
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
iGoochanator
Achilles
16
0 / 4 / 2
10,134
1,013
7,906
13,524
11,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
4
5
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
2
5
L
Ullr
 
Ullr
0
0
0
0
W
Gilgamesh
KiBeGostoso1207
Gilgamesh
3
2
3
2.25
L
Ratatoskr
Litasault98
Ratatoskr
2
4
0
0.5
L
2
1
1
2.5
W
Artemis
Redcorn89
Artemis
0
2
4
1
L
0
1
0
0
W
2
0
5
4.5
W
0
1
4
2
L
Achilles
iGoochanator
Achilles
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
34,540
41,985
Taken
43,792
28,471
Mitigated
28,620
8,027
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,872
652
0
4,652
7,442
3,724
0
3,964
3,478
0
12,716
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
KiBeGostoso1207
Gilgamesh
6,385
1,196
0
111
10,533
6,216
0
3,685
6,848
0
12,136
L
Ratatoskr
Litasault98
Ratatoskr
8,015
1,581
0
0
12,807
6,134
0
3,189
8,345
0
20,508
L
14,699
2,128
1,286
2,983
10,722
7,821
0
5,066
5,656
52,152
0
W
Artemis
Redcorn89
Artemis
10,456
4,147
0
1,011
9,513
4,168
0
4,825
4,688
0
53,800
L
3,920
123
256
2,558
6,739
3,297
0
1,897
4,842
9,057
0
W
10,596
230
0
83
4,432
1,862
0
1,826
2,606
30,857
0
W
5,050
33
707
1,463
10,065
12,501
0
4,319
5,746
11,323
0
L
Achilles
iGoochanator
Achilles
7,906
883
0
154
13,524
11,368
0
5,494
8,030
0
19,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,462
Gold Earned
49,766
174
Minions Killed
162
8
Camps Cleared
5
1,010,458
Distance Traveled
653,547
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,550
1,055
18
2
2
211,896
0
L
Ullr
8,683
868
0
0
0
0
0
W
Gilgamesh
10,309
1,031
11
1
4
214,193
0
L
Ratatoskr
9,889
989
24
2
2
193,033
1
L
Ra
11,227
1,123
97
10
3
193,073
3
W
Artemis
10,315
1,032
84
8
0
186,896
0
L
Geb
9,833
983
4
0
0
96,554
3
W
Scylla
10,660
1,066
48
5
2
213,909
0
W
Ymir
10,628
1,063
13
1
0
183,564
0
L
Achilles
10,134
1,013
37
4
0
170,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role