Player Matchup

Cupid
Cupid
Buddler
Cupid
Level 79
God Stats
102W - 56L
1,719 SR
Queue Stats
183W - 134L
1,679 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OhNoController
Tsukuyomi
Level 62
God Stats
11W - 8L
1,442 SR
Queue Stats
284W - 282L
1,384 Elo+
Solo
Bakasura
Bakasura
Sebastiaη
Bakasura
Level 157
God Stats
19W - 9L
1,663 SR
Queue Stats
375W - 370L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
WolfPeeSipper
Zhong Kui
Level 103
God Stats
6W - 6L
1,720 SR
Queue Stats
662W - 666L
1,546 Elo+
Solo
Geb
Geb
Wolfuminati
Geb
Level 118
God Stats
10W - 13L
1,593 SR
Queue Stats
222W - 180L
1,653 Elo+
Party 1
Team Averages
Level 104
1,627 SR
1,560 Elo+

VS

Team Averages
Level 128
1,435 SR
1,554 Elo+
Chang'e
Chang'e
 
Chang'e
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JustScurky
Achilles
Level 103
God Stats
3W - 4L
1,504 SR
Queue Stats
79W - 59L
1,681 Elo+
Solo
Nemesis
Nemesis
Supernova324
Nemesis
Level 123
God Stats
0W - 2L
1,260 SR
Queue Stats
66W - 44L
1,339 Elo+
Party 2
Rama
Rama
UndyingLegacy
Rama
Level 160
God Stats
4W - 3L
1,456 SR
Queue Stats
88W - 69L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
ΩHermesΩ
Cthulhu
Level 159
God Stats
0W - 4L
1,456 SR
Queue Stats
52W - 43L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Buddler
Cupid
6
0 / 0 / 0
3,387
677
469
1,159
262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
OhNoController
Tsukuyomi
5
0 / 1 / 0
3,178
636
989
3,157
751
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Sebastiaη
Bakasura
7
0 / 0 / 0
3,635
727
892
4,178
1,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
WolfPeeSipper
Zhong Kui
5
0 / 2 / 0
3,151
630
2,400
3,911
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
3,380
676
556
2,515
1,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
966
193
0
0
0
Achilles
JustScurky
Achilles
7
1 / 0 / 0
3,885
777
2,800
2,939
1,301
Nemesis
Supernova324
Nemesis
6
1 / 0 / 1
3,801
760
1,978
4,022
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,165
633
422
2,562
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ΩHermesΩ
Cthulhu
6
1 / 0 / 1
3,885
777
2,249
4,052
2,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Cupid
Buddler
Cupid
0
0
0
0
L
Achilles
JustScurky
Achilles
1
0
0
1
W
Tsukuyomi
OhNoController
Tsukuyomi
0
1
0
0
W
Bakasura
Sebastiaη
Bakasura
0
0
0
0
L
Nemesis
Supernova324
Nemesis
1
0
1
1.5
L
0
0
0
0
W
Zhong Kui
WolfPeeSipper
Zhong Kui
0
2
0
0
W
0
0
0
0
L
Cthulhu
ΩHermesΩ
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,306
Damage
7,449
14,920
Taken
13,575
6,056
Mitigated
5,540
4,926
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
Buddler
Cupid
469
346
27
833
1,159
262
0
0
1,159
0
17,158
L
Achilles
JustScurky
Achilles
2,800
486
0
1,048
2,939
1,301
0
0
2,939
0
20,093
W
Tsukuyomi
OhNoController
Tsukuyomi
989
195
0
977
3,157
751
0
0
3,157
0
13,324
W
Bakasura
Sebastiaη
Bakasura
892
669
0
1,019
4,178
1,292
0
344
3,834
0
18,232
L
Nemesis
Supernova324
Nemesis
1,978
1,209
0
821
4,022
1,362
0
1,056
2,966
0
19,622
L
422
384
0
1,218
2,562
586
0
106
2,456
0
14,738
W
Zhong Kui
WolfPeeSipper
Zhong Kui
2,400
756
0
996
3,911
2,632
0
1,905
2,006
16,639
0
W
556
324
0
1,074
2,515
1,119
0
0
2,515
10,075
0
L
Cthulhu
ΩHermesΩ
Cthulhu
2,249
921
60
990
4,052
2,291
0
1,794
2,208
15,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,731
Gold Earned
15,702
144
Minions Killed
122
0
Camps Cleared
0
542,565
Distance Traveled
395,316
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
966
193
0
0
0
0
0
W
Cupid
3,387
677
39
8
0
89,537
1
L
Achilles
3,885
777
39
8
0
111,355
2
W
Tsukuyomi
3,178
636
23
5
0
111,988
1
W
Bakasura
3,635
727
47
9
0
128,871
0
L
Nemesis
3,801
760
35
7
0
110,125
2
L
Rama
3,165
633
24
5
0
74,456
1
W
Zhong Kui
3,151
630
25
5
0
89,662
1
W
Geb
3,380
676
10
2
0
122,507
3
L
Cthulhu
3,885
777
24
5
0
99,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role