Player Matchup

Kumbhakarna
Kumbhakarna
CrackerJack0666
Kumbhakarna
Level 108
God Stats
5W - 4L
1,476 SR
Queue Stats
197W - 193L
1,447 Elo+
Party 1
Achilles
Achilles
Electrocutie
Achilles
Level 149
God Stats
1W - 3L
1,573 SR
Queue Stats
153W - 142L
1,597 Elo+
Solo
Vamana
Vamana
MrExplodokills
Vamana
Level 107
God Stats
4W - 6L
1,416 SR
Queue Stats
286W - 285L
1,444 Elo+
Party 1
Freya
Freya
Whitedusk03
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Izanami
Izanami
WzJewelzW
Izanami
Level 139
God Stats
0W - 1L
1,783 SR
Queue Stats
142W - 130L
1,587 Elo+
Solo
Team Averages
Level 104
1,550 SR
1,472 Elo+

VS

Team Averages
Level 130
1,457 SR
1,510 Elo+
King Arthur
King Arthur
BasketBallGesus
King Arthur
Level 127
God Stats
1W - 2L
1,298 SR
Queue Stats
293W - 277L
1,611 Elo+
Solo
Sol
Sol
Deebol13l
Sol
Level 160
God Stats
10W - 2L
1,867 SR
Queue Stats
326W - 332L
1,419 Elo+
Solo
Raijin
Raijin
Nazghash
Raijin
Level 99
God Stats
1W - 2L
1,121 SR
Queue Stats
65W - 72L
1,463 Elo+
Solo
Hades
Hades
VolutedKnave6
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 93L
1,429 Elo+
Solo
Thanatos
Thanatos
famazn
Thanatos
Level 135
God Stats
1W - 4L
1,500 SR
Queue Stats
409W - 395L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CrackerJack0666
Kumbhakarna
14
2 / 7 / 12
9,224
769
6,697
21,057
25,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Electrocutie
Achilles
17
6 / 5 / 10
10,666
889
13,304
18,706
24,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 3 / 9
9,792
816
4,927
16,399
16,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 7 / 8
8,699
725
5,460
11,899
4,473
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
WzJewelzW
Izanami
17
4 / 5 / 6
9,734
811
13,988
16,029
7,316
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BasketBallGesus
King Arthur
17
8 / 5 / 8
10,673
889
15,070
16,574
15,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 1 / 17
10,605
884
15,136
9,164
4,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
Nazghash
Raijin
16
5 / 5 / 14
9,860
822
14,731
12,311
5,804
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 3 / 16
8,890
741
7,283
13,245
8,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
famazn
Thanatos
18
10 / 5 / 7
10,879
907
19,952
14,090
6,722
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
88
16
Kills
26
27
Deaths
19
45
Assists
62
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BasketBallGesus
King Arthur
8
5
8
2.4
L
Kumbhakarna
CrackerJack0666
Kumbhakarna
2
7
12
1.14
W
3
1
17
11.5
L
Achilles
Electrocutie
Achilles
6
5
10
2.2
L
2
3
9
2.17
W
Raijin
Nazghash
Raijin
5
5
14
2.4
W
0
3
16
2.67
L
2
7
8
0.86
L
Izanami
WzJewelzW
Izanami
4
5
6
1.4
W
Thanatos
famazn
Thanatos
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,376
Damage
72,172
84,090
Taken
65,384
78,649
Mitigated
40,721
23,965
Healing
29,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BasketBallGesus
King Arthur
15,070
2,073
3,123
3,151
16,574
15,404
320
3,592
12,982
0
24,882
L
Kumbhakarna
CrackerJack0666
Kumbhakarna
6,697
58
1,602
2,389
21,057
25,662
0
9,892
11,165
10,314
0
W
15,136
6,674
686
5,014
9,164
4,261
5,823
362
8,802
45,286
0
L
Achilles
Electrocutie
Achilles
13,304
2,682
5,062
4,472
18,706
24,951
0
8,214
10,492
0
19,210
L
4,927
2,953
1,706
5,515
16,399
16,247
0
8,908
7,491
0
9,356
W
Raijin
Nazghash
Raijin
14,731
2,486
1,102
1,485
12,311
5,804
733
2,127
10,184
22,061
0
W
7,283
322
2,003
3,873
13,245
8,530
734
3,155
10,090
13,794
0
L
5,460
1,735
0
711
11,899
4,473
185
4,551
7,348
12,933
0
L
Izanami
WzJewelzW
Izanami
13,988
9,197
1,135
1,373
16,029
7,316
1,724
5,585
10,444
0
39,913
W
Thanatos
famazn
Thanatos
19,952
5,040
0
9,061
14,090
6,722
638
2,921
11,169
0
31,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,115
Gold Earned
50,907
107
Minions Killed
136
0
Camps Cleared
0
1,026,067
Distance Traveled
1,096,679
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,673
889
17
1
0
221,202
0
L
Kumbhakarna
9,224
769
1
0
0
184,268
0
W
Sol
10,605
884
56
5
0
214,205
0
L
Achilles
10,666
889
4
0
0
234,172
2
L
Vamana
9,792
816
14
1
0
232,041
1
W
Raijin
9,860
822
28
2
0
189,910
0
W
Hades
8,890
741
8
1
0
225,610
0
L
Freya
8,699
725
29
2
0
183,579
0
L
Izanami
9,734
811
59
5
0
192,007
0
W
Thanatos
10,879
907
27
2
0
245,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role