Player Matchup

Hun Batz
Hun Batz
TnRv-66
Hun Batz
Level 102
God Stats
1W - 6L
1,395 SR
Queue Stats
167W - 234L
1,403 Elo+
Party 1
Scylla
Scylla
eDempya
Scylla
Level 113
God Stats
18W - 17L
1,549 SR
Queue Stats
303W - 392L
1,508 Elo+
Solo
Chaac
Chaac
naruto457685
Chaac
Level 11
God Stats
2W - 8L
1,404 SR
Queue Stats
2W - 12L
1,162 Elo+
Party 1
Team Averages
Level 75
1,449 SR
1,358 Elo+

VS

Team Averages
Level 138
1,487 SR
1,405 Elo+
Discordia
Discordia
Zelpi_
Discordia
Level 104
God Stats
11W - 15L
1,425 SR
Queue Stats
81W - 134L
1,282 Elo+
Solo
Horus
Horus
nicolasrc93
Horus
Level 154
God Stats
33W - 36L
1,471 SR
Queue Stats
360W - 477L
1,348 Elo+
Solo
Charybdis
Charybdis
zayl63
Charybdis
Level 157
God Stats
2W - 1L
1,566 SR
Queue Stats
321W - 275L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
TnRv-66
Hun Batz
15
3 / 7 / 2
9,915
708
8,208
14,692
6,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
eDempya
Scylla
15
3 / 4 / 3
9,998
714
13,757
10,261
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
5,343
382
0
1,156
272

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Zelpi_
Discordia
16
7 / 3 / 3
11,358
811
9,754
9,242
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 6
9,042
646
4,391
13,205
10,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
zayl63
Charybdis
16
4 / 3 / 6
10,759
769
7,569
11,019
4,133
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
12
12
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
TnRv-66
Hun Batz
3
7
2
0.57
W
Discordia
Zelpi_
Discordia
7
3
3
2.83
L
Scylla
eDempya
Scylla
3
4
3
1.13
L
0
1
0
0
W
1
0
6
4
W
Charybdis
zayl63
Charybdis
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,965
Damage
21,714
26,109
Taken
33,466
11,476
Mitigated
17,404
190
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
TnRv-66
Hun Batz
8,208
2,323
0
190
14,692
6,764
0
5,603
9,089
0
37,229
W
Discordia
Zelpi_
Discordia
9,754
597
0
2,897
9,242
2,849
26
3,614
5,468
36,192
0
L
Scylla
eDempya
Scylla
13,757
1,172
0
0
10,261
4,440
0
4,477
5,784
34,845
0
L
0
0
0
0
1,156
272
0
0
1,156
0
0
W
4,391
1,560
669
2,325
13,205
10,422
264
5,081
7,770
0
12,923
W
Charybdis
zayl63
Charybdis
7,569
4,711
0
2,415
11,019
4,133
2,428
4,538
6,207
0
51,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
31,159
115
Minions Killed
153
4
Camps Cleared
8
453,693
Distance Traveled
735,185
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,915
708
59
4
3
236,974
0
W
Discordia
11,358
811
64
5
1
263,316
4
L
Scylla
9,998
714
56
4
1
216,719
1
L
Chaac
5,343
382
0
0
0
0
0
W
Horus
9,042
646
21
2
2
217,196
3
W
Charybdis
10,759
769
68
5
5
254,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role