Player Matchup

Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Funnycocio
Danzaburou
Level 77
God Stats
9W - 9L
1,539 SR
Queue Stats
40W - 45L
1,433 Elo+
Solo
Kukulkan
Kukulkan
M1asma
Kukulkan
Level 81
God Stats
3W - 4L
1,480 SR
Queue Stats
142W - 148L
1,438 Elo+
Solo
Cthulhu
Cthulhu
TribbleTrouble
Cthulhu
Level 79
God Stats
2W - 3L
1,167 SR
Queue Stats
223W - 246L
1,405 Elo+
Solo
Odin
Odin
WolfestPor
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,542 Elo+
Solo
Team Averages
Level 78
1,437 SR
1,464 Elo+

VS

Team Averages
Level 97
1,506 SR
1,418 Elo+
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Mitch8638
Tyr
Level 125
God Stats
3W - 2L
1,384 SR
Queue Stats
213W - 216L
1,409 Elo+
Solo
Bakasura
Bakasura
ThatGuyYouBeat
Bakasura
Level 102
God Stats
4W - 10L
1,347 SR
Queue Stats
444W - 511L
1,365 Elo+
Solo
Hera
Hera
ToffEmiti
Hera
Level 40
God Stats
39W - 25L
1,635 SR
Queue Stats
202W - 208L
1,308 Elo+
Solo
Skadi
Skadi
Unknown147
Skadi
Level 69
God Stats
32W - 17L
1,665 SR
Queue Stats
315W - 301L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 2 / 2
8,869
493
5,729
16,363
8,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Funnycocio
Danzaburou
12
0 / 5 / 0
7,722
429
3,394
11,625
4,368
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
M1asma
Kukulkan
13
0 / 6 / 2
7,959
442
3,808
9,520
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 0
8,244
458
4,577
15,717
13,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 0
8,922
496
6,154
13,468
13,163
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 0 / 7
9,231
513
5,459
7,867
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
4 / 2 / 4
11,307
628
7,913
18,533
22,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
18
7 / 1 / 3
10,626
590
9,459
17,368
8,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
16
3 / 0 / 5
10,219
568
14,449
6,858
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
17
4 / 0 / 2
10,321
573
10,331
6,335
2,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
18
18
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
2
1
W
Geb
 
Geb
0
0
7
3.5
L
Danzaburou
Funnycocio
Danzaburou
0
5
0
0
L
Kukulkan
M1asma
Kukulkan
0
6
2
0.17
W
4
2
4
3
W
Bakasura
7
1
3
8.5
W
Hera
3
0
5
5.5
L
0
1
0
0
W
Skadi
4
0
2
5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,662
Damage
47,611
66,693
Taken
56,961
44,355
Mitigated
43,195
15,974
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,729
777
0
8,284
16,363
8,796
0
5,444
10,359
0
77,653
W
Geb
 
Geb
5,459
179
0
1,932
7,867
6,252
0
2,167
5,700
29,774
0
L
Danzaburou
Funnycocio
Danzaburou
3,394
1,144
0
1,856
11,625
4,368
1,364
2,353
9,041
0
57,352
L
Kukulkan
M1asma
Kukulkan
3,808
505
0
0
9,520
4,062
102
4,231
4,712
52,209
0
W
7,913
996
0
6,828
18,533
22,527
16
752
17,781
0
91,731
W
Bakasura
9,459
5,738
0
4,513
17,368
8,510
1,544
1,481
15,887
0
95,805
W
Hera
14,449
3,901
0
1,743
6,858
3,039
339
2,396
4,462
74,416
0
L
4,577
242
70
3,804
15,717
13,966
160
5,741
9,103
48,250
0
W
Skadi
10,331
5,356
0
500
6,335
2,867
1,212
2,030
4,305
0
97,728
L
6,154
1,347
0
1,960
13,468
13,163
0
2,139
10,981
0
60,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,716
Gold Earned
51,704
538
Minions Killed
629
0
Camps Cleared
0
1,604,422
Distance Traveled
1,928,160
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,869
493
126
7
0
328,991
1
W
Geb
9,231
513
20
1
0
422,157
2
L
Danzaburou
7,722
429
106
6
0
281,362
3
L
Kukulkan
7,959
442
92
5
0
306,316
2
W
Tyr
11,307
628
160
9
0
380,070
9
W
Bakasura
10,626
590
166
9
0
438,771
1
W
Hera
10,219
568
117
7
0
335,007
6
L
Cthulhu
8,244
458
90
5
0
340,273
10
W
Skadi
10,321
573
166
9
0
352,155
6
L
Odin
8,922
496
124
7
0
347,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role