Player Matchup

Atlas
Atlas
 
Atlas
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Bavaram
Izanami
Level 41
God Stats
10W - 6L
1,725 SR
Queue Stats
89W - 94L
1,476 Elo+
Party 1
Fenrir
Fenrir
NoxFall
Fenrir
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 267L
1,569 Elo+
Solo
Bastet
Bastet
ThaAanAtos
Bastet
Level 128
God Stats
32W - 17L
1,588 SR
Queue Stats
745W - 793L
1,475 Elo+
Party 1
He Bo
He Bo
raajin
He Bo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,476 Elo+
Party 3
Team Averages
Level 57
1,563 SR
1,499 Elo+

VS

Team Averages
Level 60
1,527 SR
1,465 Elo+
Gilgamesh
Gilgamesh
Haxolute
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 233L
1,408 Elo+
Solo
Mercury
Mercury
Hedister
Mercury
Level 56
God Stats
31W - 19L
1,662 SR
Queue Stats
132W - 130L
1,576 Elo+
Party 2
Skadi
Skadi
Muzza9569
Skadi
Level 45
God Stats
3W - 1L
1,817 SR
Queue Stats
97W - 96L
1,483 Elo+
Solo
Terra
Terra
RobotMaidas23
Terra
Level 46
God Stats
1W - 4L
1,400 SR
Queue Stats
91W - 124L
1,431 Elo+
Party 2
Olorun
Olorun
TaRanTai
Olorun
Level 104
God Stats
1W - 2L
1,259 SR
Queue Stats
136W - 142L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
4 / 0 / 5
8,271
517
5,902
11,787
9,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Bavaram
Izanami
13
3 / 2 / 3
7,959
497
8,791
10,408
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
NoxFall
Fenrir
15
6 / 1 / 8
9,203
575
11,125
13,582
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
ThaAanAtos
Bastet
15
4 / 1 / 5
9,359
585
13,126
13,782
6,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
raajin
He Bo
14
6 / 1 / 10
9,011
563
14,320
7,048
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Haxolute
Gilgamesh
12
3 / 5 / 0
7,384
462
5,003
15,065
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Hedister
Mercury
13
1 / 6 / 2
7,579
474
4,542
15,833
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Muzza9569
Skadi
12
0 / 2 / 1
7,379
461
9,809
10,377
3,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 2
6,458
404
5,484
18,388
10,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
TaRanTai
Olorun
11
1 / 6 / 3
7,458
466
8,501
12,225
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
23
Kills
5
5
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
5
6.5
W
Izanami
Bavaram
Izanami
3
2
3
2.25
L
Gilgamesh
Haxolute
Gilgamesh
3
5
0
0.6
L
Mercury
Hedister
Mercury
1
6
2
0.33
L
Skadi
Muzza9569
Skadi
0
2
1
0.25
W
Fenrir
NoxFall
Fenrir
6
1
8
10
L
0
4
2
0.25
L
Olorun
TaRanTai
Olorun
1
6
3
0.42
W
Bastet
ThaAanAtos
Bastet
4
1
5
6.5
W
He Bo
raajin
He Bo
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,264
Damage
33,339
56,607
Taken
71,888
30,859
Mitigated
31,889
19,573
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,902
2,105
0
1,324
11,787
9,918
0
2,223
9,564
23,787
0
W
Izanami
Bavaram
Izanami
8,791
6,493
0
4,800
10,408
4,522
1,096
3,197
7,211
0
63,633
L
Gilgamesh
Haxolute
Gilgamesh
5,003
930
0
2,627
15,065
7,399
0
2,349
12,644
0
34,448
L
Mercury
Hedister
Mercury
4,542
1,515
0
1,755
15,833
5,726
0
5,314
10,242
0
63,404
L
Skadi
Muzza9569
Skadi
9,809
3,749
0
430
10,377
3,481
0
1,776
8,508
0
75,401
W
Fenrir
NoxFall
Fenrir
11,125
3,143
0
6,395
13,582
7,156
59
3,796
9,786
0
73,416
L
5,484
1,129
2,171
4,833
18,388
10,619
0
6,329
11,902
13,190
0
L
Olorun
TaRanTai
Olorun
8,501
5,961
542
4,194
12,225
4,664
561
3,683
8,370
33,883
0
W
Bastet
ThaAanAtos
Bastet
13,126
3,983
0
6,157
13,782
6,349
284
2,682
11,100
0
73,155
W
He Bo
raajin
He Bo
14,320
1,337
0
897
7,048
2,914
1,758
2,087
4,961
53,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
36,258
447
Minions Killed
353
0
Camps Cleared
0
1,577,035
Distance Traveled
1,534,442
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,271
517
33
2
0
330,031
0
W
Izanami
7,959
497
110
7
0
263,194
5
L
Gilgamesh
7,384
462
65
4
0
317,118
0
L
Mercury
7,579
474
105
7
0
340,593
3
L
Skadi
7,379
461
121
8
0
271,463
0
W
Fenrir
9,203
575
114
7
0
354,315
6
L
Terra
6,458
404
13
1
0
325,304
11
L
Olorun
7,458
466
49
3
0
279,964
0
W
Bastet
9,359
585
105
7
0
331,378
2
W
He Bo
9,011
563
85
5
0
298,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role