Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Obba95
Yu Huang
Level 149
God Stats
2W - 0L
1,505 SR
Queue Stats
4W - 1L
1,775 Elo+
Solo
Gilgamesh
Gilgamesh
Rostaer
Gilgamesh
Level 124
God Stats
4W - 1L
1,722 SR
Queue Stats
62W - 56L
1,606 Elo+
Party 1
Team Averages
Level 130
1,576 SR
1,627 Elo+

VS

Team Averages
Level 129
1,740 SR
1,565 Elo+
Cthulhu
Cthulhu
LechugaLetal
Cthulhu
Level 154
God Stats
22W - 6L
1,917 SR
Queue Stats
909W - 293L
1,726 Elo+
Solo
Tsukuyomi
Tsukuyomi
RainGuard21
Tsukuyomi
Level 113
God Stats
0W - 1L
1,626 SR
Queue Stats
35W - 36L
1,530 Elo+
Solo
Ah Puch
Ah Puch
solnechniy
Ah Puch
Level 120
God Stats
1W - 1L
1,676 SR
Queue Stats
39W - 51L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 0 / 7
7,452
745
5,438
10,209
13,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Obba95
Yu Huang
12
4 / 1 / 8
7,440
744
7,198
7,034
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Rostaer
Gilgamesh
12
3 / 0 / 9
8,129
813
8,907
7,748
6,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LechugaLetal
Cthulhu
11
1 / 1 / 0
7,125
713
6,682
9,401
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
RainGuard21
Tsukuyomi
9
0 / 6 / 1
6,013
601
3,492
8,159
3,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
solnechniy
Ah Puch
9
0 / 5 / 0
6,055
606
8,738
7,142
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
12
Kills
1
1
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
7
8.5
L
Cthulhu
LechugaLetal
Cthulhu
1
1
0
1
W
Yu Huang
Obba95
Yu Huang
4
1
8
8
L
Tsukuyomi
RainGuard21
Tsukuyomi
0
6
1
0.08
W
Gilgamesh
Rostaer
Gilgamesh
3
0
9
7.5
L
Ah Puch
solnechniy
Ah Puch
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
18,912
24,991
Taken
24,702
23,460
Mitigated
16,724
5,891
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,438
771
587
1,852
10,209
13,241
30
5,728
4,481
14,412
0
L
Cthulhu
LechugaLetal
Cthulhu
6,682
267
257
2,807
9,401
9,526
0
5,349
4,052
15,861
0
W
Yu Huang
Obba95
Yu Huang
7,198
447
0
554
7,034
3,533
198
4,760
2,274
30,685
0
L
Tsukuyomi
RainGuard21
Tsukuyomi
3,492
942
0
487
8,159
3,797
0
3,950
4,209
0
12,907
W
Gilgamesh
Rostaer
Gilgamesh
8,907
2,458
1,006
1,892
7,748
6,686
0
5,386
2,362
0
22,448
L
Ah Puch
solnechniy
Ah Puch
8,738
324
0
621
7,142
3,401
0
3,697
3,445
28,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,021
Gold Earned
19,193
119
Minions Killed
92
6
Camps Cleared
3
601,027
Distance Traveled
522,693
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,452
745
20
2
1
198,909
4
L
Cthulhu
7,125
713
19
2
0
191,598
4
W
Yu Huang
7,440
744
72
7
2
185,118
4
L
Tsukuyomi
6,013
601
28
3
1
170,825
4
W
Gilgamesh
8,129
813
27
3
3
217,000
4
L
Ah Puch
6,055
606
45
5
2
160,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role