Player Matchup

Danzaburou
Danzaburou
Iagging out
Danzaburou
Level 106
God Stats
146W - 88L
1,664 SR
Queue Stats
387W - 416L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
blowcain
Sylvanus
Level 68
God Stats
180W - 107L
1,686 SR
Queue Stats
242W - 226L
1,594 Elo+
Party 2
Chaac
Chaac
lilteccaqwert
Chaac
Level 81
God Stats
63W - 44L
1,560 SR
Queue Stats
183W - 201L
1,479 Elo+
Party 2
Team Averages
Level 85
1,637 SR
1,532 Elo+

VS

Team Averages
Level 51
1,463 SR
1,314 Elo+
Achilles
Achilles
Cheeki Slav2409
Achilles
Level 18
God Stats
3W - 7L
1,359 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 1
Hel
Hel
RexTheSauceLord
Hel
Level 128
God Stats
0W - 3L
1,530 SR
Queue Stats
11W - 13L
1,360 Elo+
Party 1
Nemesis
Nemesis
TheAtomicZeus
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iagging out
Danzaburou
12
11 / 1 / 6
7,811
976
12,757
6,925
3,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
blowcain
Sylvanus
11
6 / 0 / 11
7,935
992
7,477
7,951
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 11
7,085
886
6,318
8,064
4,836

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 6 / 1
5,171
646
6,020
13,313
11,065
Breastplate

Breastplate

+20
Physical Protection

9
2 / 7 / 0
6,460
808
6,185
10,668
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
7
0 / 8 / 1
4,932
617
1,786
10,171
4,213
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
21
Kills
2
2
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
6
1
0.08
W
Danzaburou
Iagging out
Danzaburou
11
1
6
14
L
2
7
0
0.29
L
Nemesis
0
8
1
0.06
W
Sylvanus
blowcain
Sylvanus
6
0
11
11.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
13,991
22,940
Taken
34,152
15,061
Mitigated
19,164
12,932
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,020
1,940
0
961
13,313
11,065
0
3,233
10,080
0
12,873
W
Danzaburou
Iagging out
Danzaburou
12,757
6,680
229
1,844
6,925
3,218
1,870
1,998
4,761
0
32,409
L
6,185
1,040
1,439
2,029
10,668
3,886
88
2,342
8,326
15,353
0
L
Nemesis
1,786
575
60
230
10,171
4,213
0
1,902
8,269
0
5,627
W
Sylvanus
blowcain
Sylvanus
7,477
3,083
4,478
4,544
7,951
7,007
443
2,233
5,502
12,256
0
W
6,318
2,443
13
1,824
8,064
4,836
428
2,029
5,907
0
18,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,831
Gold Earned
16,563
82
Minions Killed
54
3
Camps Cleared
1
434,002
Distance Traveled
386,486
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,171
646
16
2
0
128,176
0
W
Danzaburou
7,811
976
52
7
1
116,792
0
L
Hel
6,460
808
34
4
1
122,334
1
L
Nemesis
4,932
617
4
1
0
135,976
1
W
Sylvanus
7,935
992
8
1
0
145,268
0
W
Chaac
7,085
886
22
3
2
171,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role