Player Matchup

Medusa
Medusa
BlazenMan1321
Medusa
Level 86
God Stats
5W - 5L
1,533 SR
Queue Stats
104W - 95L
1,466 Elo+
Solo
Kukulkan
Kukulkan
Hokage_Zu
Kukulkan
Level 96
God Stats
3W - 3L
1,638 SR
Queue Stats
25W - 18L
1,592 Elo+
Party 1
Loki
Loki
SRaz87
Loki
Level 157
God Stats
42W - 50L
1,517 SR
Queue Stats
375W - 400L
1,476 Elo+
Solo
Ah Puch
Ah Puch
Suprise-Adopter
Ah Puch
Level 149
God Stats
2W - 2L
1,752 SR
Queue Stats
296W - 290L
1,589 Elo+
Party 1
Vamana
Vamana
longhaul357
Vamana
Level 140
God Stats
4W - 2L
1,835 SR
Queue Stats
238W - 206L
1,509 Elo+
Party 1
Team Averages
Level 126
1,655 SR
1,527 Elo+

VS

Team Averages
Level 114
1,527 SR
1,455 Elo+
Vamana
Vamana
DarkPlayer98
Vamana
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 86L
1,293 Elo+
Solo
Ra
Ra
Dulce lifi
Ra
Level 67
God Stats
1W - 4L
1,288 SR
Queue Stats
233W - 224L
1,478 Elo+
Solo
Bakasura
Bakasura
OverbearingTT
Bakasura
Level 150
God Stats
1W - 3L
1,422 SR
Queue Stats
45W - 58L
1,413 Elo+
Solo
Bacchus
Bacchus
Tomega
Bacchus
Level 151
God Stats
5W - 6L
1,473 SR
Queue Stats
263W - 248L
1,603 Elo+
Solo
Chiron
Chiron
Villain3011
Chiron
Level 146
God Stats
4W - 1L
1,952 SR
Queue Stats
134W - 127L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
9,360
425
5,909
17,550
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Hokage_Zu
Kukulkan
15
1 / 6 / 2
9,752
443
15,025
13,789
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
SRaz87
Loki
15
2 / 6 / 2
10,042
456
15,514
27,092
15,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 4
8,987
409
7,914
30,374
29,838
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
17
3 / 3 / 2
10,901
496
14,722
22,426
16,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 2 / 7
11,210
510
16,793
19,166
15,556
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 1 / 8
11,649
530
15,681
14,368
8,189
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bakasura
OverbearingTT
Bakasura
20
10 / 1 / 7
13,136
597
16,289
23,855
12,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Tomega
Bacchus
17
5 / 1 / 11
10,921
496
14,507
17,419
28,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
18
5 / 1 / 11
11,890
540
21,283
17,212
7,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
6
Kills
25
25
Deaths
6
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Vamana
1
2
7
2.25
W
4
1
8
8
L
Kukulkan
Hokage_Zu
Kukulkan
1
6
2
0.33
W
Bakasura
OverbearingTT
Bakasura
10
1
7
13.5
L
Loki
SRaz87
Loki
2
6
2
0.5
L
0
4
4
0.5
W
Bacchus
Tomega
Bacchus
5
1
11
10.5
W
Chiron
5
1
11
10.5
L
Vamana
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,084
Damage
84,553
111,231
Taken
92,020
76,079
Mitigated
72,905
32,070
Healing
37,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,909
2,132
0
3,655
17,550
6,796
1,356
3,405
13,725
0
83,911
W
Vamana
16,793
10,438
0
8,158
19,166
15,556
1,760
3,106
16,060
0
88,681
W
15,681
1,420
3,846
6,893
14,368
8,189
0
4,944
9,424
102,193
0
L
Kukulkan
Hokage_Zu
Kukulkan
15,025
381
0
1,093
13,789
7,191
0
4,380
8,844
92,764
0
W
Bakasura
OverbearingTT
Bakasura
16,289
10,294
0
7,846
23,855
12,850
0
4,946
18,909
0
139,147
L
Loki
SRaz87
Loki
15,514
4,365
0
6,715
27,092
15,961
313
6,398
19,998
0
76,464
L
7,914
591
0
15,635
30,374
29,838
0
9,637
19,675
31,739
0
W
Bacchus
Tomega
Bacchus
14,507
1,595
1,413
2,756
17,419
28,320
712
6,784
10,635
32,687
0
W
Chiron
21,283
8,262
742
5,648
17,212
7,990
1,343
3,159
14,053
0
97,404
L
Vamana
14,722
7,133
0
4,972
22,426
16,293
0
6,368
15,498
0
104,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,042
Gold Earned
58,806
590
Minions Killed
685
0
Camps Cleared
0
2,070,386
Distance Traveled
2,217,388
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,360
425
131
6
0
395,524
3
W
Vamana
11,210
510
136
6
0
402,726
1
W
Ra
11,649
530
168
8
0
426,166
1
L
Kukulkan
9,752
443
165
8
0
383,882
6
W
Bakasura
13,136
597
202
9
0
520,799
6
L
Loki
10,042
456
124
6
0
381,901
8
L
Ah Puch
8,987
409
31
1
0
422,375
0
W
Bacchus
10,921
496
21
1
0
443,463
6
W
Chiron
11,890
540
158
7
0
424,234
3
L
Vamana
10,901
496
139
6
0
486,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role