Player Matchup

Cthulhu
Cthulhu
BeHiNDYou7119
Cthulhu
Level 75
God Stats
68W - 63L
1,398 SR
Queue Stats
273W - 273L
1,433 Elo+
Solo
Discordia
Discordia
H0ldMyB33r
Discordia
Level 85
God Stats
1W - 2L
1,768 SR
Queue Stats
113W - 126L
1,467 Elo+
Solo
Skadi
Skadi
VenomMaroto
Skadi
Level 68
God Stats
8W - 9L
1,441 SR
Queue Stats
174W - 189L
1,315 Elo+
Solo
Amaterasu
Amaterasu
domxdom93
Amaterasu
Level 100
God Stats
35W - 28L
1,388 SR
Queue Stats
158W - 175L
1,388 Elo+
Solo
Set
Set
yaboyasianman
Set
Level 33
God Stats
9W - 6L
1,617 SR
Queue Stats
38W - 49L
1,421 Elo+
Solo
Team Averages
Level 72
1,522 SR
1,405 Elo+

VS

Team Averages
Level 90
1,563 SR
1,351 Elo+
Izanami
Izanami
CheekySlap9401
Izanami
Level 125
God Stats
26W - 17L
1,607 SR
Queue Stats
242W - 237L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
ILaserFish
Cu Chulainn
Level 67
God Stats
11W - 3L
1,862 SR
Queue Stats
48W - 49L
1,444 Elo+
Solo
Raijin
Raijin
Jerk-City--
Raijin
Level 53
God Stats
2W - 4L
1,439 SR
Queue Stats
12W - 51L
1,031 Elo+
Solo
Thanatos
Thanatos
LDizzz
Thanatos
Level 106
God Stats
3W - 3L
1,577 SR
Queue Stats
29W - 27L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
Mexiplar
Aphrodite
Level 100
God Stats
3W - 2L
1,330 SR
Queue Stats
18W - 19L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 3 / 1
8,387
419
7,318
12,146
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
H0ldMyB33r
Discordia
15
4 / 3 / 1
10,087
504
8,279
8,871
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 1
7,791
390
2,551
12,029
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
domxdom93
Amaterasu
17
1 / 3 / 2
9,086
454
3,552
15,749
16,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 10 / 2
8,552
428
6,807
21,697
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 2
13,754
688
16,367
22,849
10,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
ILaserFish
Cu Chulainn
19
2 / 2 / 4
12,674
634
9,108
14,190
12,715
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
12
1 / 9 / 2
9,286
464
999
10,309
3,308
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
LDizzz
Thanatos
20
12 / 2 / 3
13,283
664
18,317
22,904
12,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Mexiplar
Aphrodite
18
3 / 2 / 8
12,522
626
7,247
13,355
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
25
25
Deaths
15
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
3
1
0.83
W
7
0
2
8
L
Discordia
H0ldMyB33r
Discordia
4
3
1
1.5
W
Cu Chulainn
ILaserFish
Cu Chulainn
2
2
4
2
W
Raijin
1
9
2
0.22
W
Thanatos
LDizzz
Thanatos
12
2
3
6.75
W
Aphrodite
Mexiplar
Aphrodite
3
2
8
3.5
L
1
6
1
0.25
L
Amaterasu
domxdom93
Amaterasu
1
3
2
0.67
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
52,038
70,492
Taken
83,607
38,335
Mitigated
45,417
12,047
Healing
57,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,318
373
483
3,037
12,146
9,138
0
1,756
10,390
43,429
0
W
16,367
12,676
0
16,865
22,849
10,626
5,305
5,875
16,934
0
171,571
L
Discordia
H0ldMyB33r
Discordia
8,279
208
0
481
8,871
2,591
0
1,373
7,498
53,703
0
W
Cu Chulainn
ILaserFish
Cu Chulainn
9,108
1,679
0
1,423
14,190
12,715
1,023
1,069
13,011
542
89,321
W
Raijin
999
220
0
482
10,309
3,308
531
1,644
8,561
17,274
0
W
Thanatos
LDizzz
Thanatos
18,317
5,116
0
24,970
22,904
12,436
191
3,791
18,769
0
129,813
W
Aphrodite
Mexiplar
Aphrodite
7,247
606
3,177
10,216
13,355
6,332
2,314
5,371
7,476
86,039
0
L
2,551
1,141
92
1,445
12,029
3,195
143
765
11,264
0
54,798
L
Amaterasu
domxdom93
Amaterasu
3,552
1,718
0
4,850
15,749
16,377
418
1,488
14,261
0
48,934
L
6,807
3,316
0
1,659
21,697
7,034
0
2,926
18,771
0
63,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,903
Gold Earned
61,519
441
Minions Killed
739
0
Camps Cleared
0
1,682,847
Distance Traveled
1,714,331
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,387
419
70
4
0
339,727
3
W
Izanami
13,754
688
242
12
0
346,236
1
L
Discordia
10,087
504
104
5
0
346,690
5
W
Cu Chulainn
12,674
634
178
9
0
371,826
4
W
Raijin
9,286
464
29
1
0
197,259
4
W
Thanatos
13,283
664
150
8
0
429,956
2
W
Aphrodite
12,522
626
140
7
0
369,054
0
L
Skadi
7,791
390
80
4
0
295,962
1
L
Amaterasu
9,086
454
92
5
0
355,442
2
L
Set
8,552
428
95
5
0
345,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role