Player Matchup

Tiamat
Tiamat
IM_DIFFUR3NT_
Tiamat
Level 122
God Stats
2W - 4L
1,831 SR
Queue Stats
162W - 145L
1,534 Elo+
Solo
Shiva
Shiva
Kwinu_
Shiva
Level 124
God Stats
5W - 3L
1,619 SR
Queue Stats
141W - 149L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
MrParadisebud
Sun Wukong
Level 87
God Stats
3W - 7L
1,458 SR
Queue Stats
61W - 75L
1,465 Elo+
Party 2
Pele
Pele
Sea26a
Pele
Level 41
God Stats
3W - 3L
1,590 SR
Queue Stats
21W - 25L
1,480 Elo+
Party 2
Skadi
Skadi
weaver150
Skadi
Level 68
God Stats
1W - 3L
1,649 SR
Queue Stats
59W - 57L
1,489 Elo+
Solo
Team Averages
Level 88
1,629 SR
1,479 Elo+

VS

Team Averages
Level 71
1,630 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MrRice420
Hel
Level 34
God Stats
5W - 1L
1,760 SR
Queue Stats
32W - 27L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
TrueOtaku18
Heimdallr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
dannysmokes
Baron Samedi
Level 83
God Stats
6W - 2L
1,649 SR
Queue Stats
35W - 33L
1,495 Elo+
Solo
Chaac
Chaac
saemer
Chaac
Level 61
God Stats
2W - 0L
1,742 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,976
998
14,493
21,395
19,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Kwinu_
Shiva
15
0 / 4 / 3
10,190
1,019
7,855
23,850
25,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
MrParadisebud
Sun Wukong
15
1 / 3 / 2
9,274
927
8,099
17,756
16,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Sea26a
Pele
15
0 / 6 / 4
9,174
917
5,762
21,754
9,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
weaver150
Skadi
15
2 / 2 / 2
10,153
1,015
10,470
12,558
5,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

171

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
7 / 0 / 10
11,172
1,117
32,108
7,681
3,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 0 / 16
10,933
1,093
10,088
5,221
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
TrueOtaku18
Heimdallr
16
2 / 3 / 13
9,810
981
10,376
12,286
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
dannysmokes
Baron Samedi
16
1 / 1 / 12
9,996
1,000
14,365
13,148
6,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
saemer
Chaac
17
10 / 0 / 10
12,045
1,205
23,998
12,709
18,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
4
Kills
23
23
Deaths
4
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
0
10
12
L
1
8
3
0.31
L
Shiva
Kwinu_
Shiva
0
4
3
0.38
L
Sun Wukong
MrParadisebud
Sun Wukong
1
3
2
0.67
W
3
0
16
11
L
Pele
Sea26a
Pele
0
6
4
0.33
W
Heimdallr
TrueOtaku18
Heimdallr
2
3
13
2.83
W
Baron Samedi
dannysmokes
Baron Samedi
1
1
12
7
W
Chaac
saemer
Chaac
10
0
10
15
L
Skadi
weaver150
Skadi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,679
Damage
90,935
97,313
Taken
51,045
76,732
Mitigated
38,478
14,892
Healing
30,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
32,108
6,079
0
3,920
7,681
3,815
0
1,362
6,319
0
48,646
L
14,493
962
388
3,218
21,395
19,389
0
5,261
15,723
22,984
0
L
Shiva
Kwinu_
Shiva
7,855
694
876
2,759
23,850
25,788
0
5,984
17,779
0
27,451
L
Sun Wukong
MrParadisebud
Sun Wukong
8,099
868
25
3,423
17,756
16,242
0
5,353
12,135
0
21,399
W
10,088
1,100
8,901
3,932
5,221
3,044
0
2,305
2,916
25,163
0
L
Pele
Sea26a
Pele
5,762
639
285
3,361
21,754
9,780
0
5,699
15,905
0
22,446
W
Heimdallr
TrueOtaku18
Heimdallr
10,376
4,206
0
1,274
12,286
6,192
0
3,042
9,244
0
23,796
W
Baron Samedi
dannysmokes
Baron Samedi
14,365
1,561
2,088
3,335
13,148
6,935
0
4,668
8,480
31,896
0
W
Chaac
saemer
Chaac
23,998
3,854
312
6,589
12,709
18,492
0
3,116
9,593
0
37,321
L
Skadi
weaver150
Skadi
10,470
3,404
0
557
12,558
5,533
0
2,156
10,324
0
40,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,767
Gold Earned
53,956
191
Minions Killed
194
7
Camps Cleared
5
948,779
Distance Traveled
977,433
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,172
1,117
22
2
2
217,978
0
L
Tiamat
9,976
998
25
3
0
209,268
0
L
Shiva
10,190
1,019
31
3
0
165,510
1
L
Sun Wukong
9,274
927
40
4
1
207,305
0
W
Hel
10,933
1,093
46
5
2
208,367
0
L
Pele
9,174
917
26
3
1
190,386
1
W
Heimdallr
9,810
981
33
3
1
167,870
1
W
Baron Samedi
9,996
1,000
42
4
0
174,535
0
W
Chaac
12,045
1,205
51
5
0
208,683
3
L
Skadi
10,153
1,015
69
7
5
176,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role