Player Matchup

Hou Yi
Hou Yi
Jonnyboy 214
Hou Yi
Level 28
God Stats
4W - 10L
1,288 SR
Queue Stats
4W - 10L
1,279 Elo+
Solo
Sol
Sol
Luxtonic
Sol
Level 63
God Stats
1W - 3L
1,440 SR
Queue Stats
74W - 92L
1,371 Elo+
Party 2
Amaterasu
Amaterasu
insane_lord21
Amaterasu
Level 47
God Stats
1W - 2L
1,517 SR
Queue Stats
56W - 78L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
kamikaz59250
Jormungandr
Level 18
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 6L
1,297 Elo+
Solo
Thanatos
Thanatos
smashinteags
Thanatos
Level 62
God Stats
1W - 8L
1,216 SR
Queue Stats
85W - 107L
1,371 Elo+
Party 2
Team Averages
Level 44
1,343 SR
1,336 Elo+

VS

Team Averages
Level 148
1,705 SR
1,685 Elo+
Bellona
Bellona
CMDRJager
Bellona
Level 144
God Stats
8W - 1L
1,889 SR
Queue Stats
121W - 61L
1,710 Elo+
Party 1
Chiron
Chiron
LuckyBacker
Chiron
Level 160
God Stats
1W - 0L
1,870 SR
Queue Stats
95W - 49L
1,688 Elo+
Party 1
Terra
Terra
OddDistress42
Terra
Level 156
God Stats
3W - 0L
1,655 SR
Queue Stats
145W - 69L
1,774 Elo+
Party 1
Ne Zha
Ne Zha
Slayerwon
Ne Zha
Level 127
God Stats
1W - 0L
1,539 SR
Queue Stats
39W - 23L
1,498 Elo+
Party 1
Chronos
Chronos
steIio
Chronos
Level 153
God Stats
2W - 1L
1,572 SR
Queue Stats
222W - 136L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
0 / 5 / 2
6,560
656
4,940
11,646
4,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 6 / 2
6,454
645
4,270
10,357
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
insane_lord21
Amaterasu
13
1 / 6 / 0
6,490
649
6,127
13,595
7,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
kamikaz59250
Jormungandr
12
0 / 4 / 0
6,425
643
2,063
10,900
5,964
Thanatos
smashinteags
Thanatos
12
1 / 7 / 0
6,297
630
4,844
10,380
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CMDRJager
Bellona
14
4 / 1 / 12
7,977
798
8,970
10,768
9,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
16
5 / 0 / 12
8,648
865
15,235
8,189
3,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 13
8,265
827
4,370
12,540
11,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
Slayerwon
Ne Zha
16
12 / 0 / 10
9,358
936
13,984
7,160
3,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
steIio
Chronos
16
5 / 0 / 9
8,671
867
7,462
7,183
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
84
2
Kills
28
28
Deaths
2
4
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bellona
CMDRJager
Bellona
4
1
12
10
L
Hou Yi
0
5
2
0.2
W
Chiron
5
0
12
11
L
0
6
2
0.17
W
2
1
13
8.5
W
Ne Zha
Slayerwon
Ne Zha
12
0
10
17
L
Amaterasu
insane_lord21
Amaterasu
1
6
0
0.17
L
Jormungandr
kamikaz59250
Jormungandr
0
4
0
0
L
Thanatos
smashinteags
Thanatos
1
7
0
0.14
W
Chronos
steIio
Chronos
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,244
Damage
50,021
56,878
Taken
45,840
28,667
Mitigated
31,368
8,922
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CMDRJager
Bellona
8,970
3,348
0
2,040
10,768
9,165
0
1,644
9,124
0
21,438
L
Hou Yi
4,940
1,413
0
2,344
11,646
4,945
0
2,663
8,983
0
16,569
W
Chiron
15,235
8,939
1,272
2,232
8,189
3,396
1,883
1,569
6,620
0
42,657
L
4,270
738
34
1,950
10,357
4,541
0
1,240
9,117
16,533
1,009
W
4,370
894
3,349
4,583
12,540
11,744
143
939
11,601
13,842
0
W
Ne Zha
Slayerwon
Ne Zha
13,984
5,380
0
2,338
7,160
3,710
766
786
6,374
0
27,308
L
Amaterasu
insane_lord21
Amaterasu
6,127
2,606
0
2,036
13,595
7,867
0
3,274
10,321
0
14,922
L
Jormungandr
kamikaz59250
Jormungandr
2,063
460
0
0
10,900
5,964
0
3,307
7,593
13,643
0
L
Thanatos
smashinteags
Thanatos
4,844
780
0
2,558
10,380
5,350
0
1,348
9,032
0
12,055
W
Chronos
steIio
Chronos
7,462
4,336
0
1,677
7,183
3,353
1,520
1,189
5,994
34,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
42,919
128
Minions Killed
218
0
Camps Cleared
0
878,009
Distance Traveled
1,070,973
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,977
798
33
3
0
230,444
1
L
Hou Yi
6,560
656
23
2
0
180,255
0
W
Chiron
8,648
865
65
7
0
180,885
1
L
Sol
6,454
645
40
4
0
162,866
0
W
Terra
8,265
827
14
1
0
207,806
2
W
Ne Zha
9,358
936
43
4
0
239,794
0
L
Amaterasu
6,490
649
16
2
0
199,341
1
L
Jormungandr
6,425
643
31
3
0
151,030
0
L
Thanatos
6,297
630
18
2
0
184,517
1
W
Chronos
8,671
867
63
6
0
212,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role