Player Matchup

Zhong Kui
Zhong Kui
GCAST87
Zhong Kui
Level 104
God Stats
5W - 3L
1,595 SR
Queue Stats
177W - 168L
1,450 Elo+
Party 2
Merlin
Merlin
Zerakol
Merlin
Level 159
God Stats
0W - 1L
1,561 SR
Queue Stats
19W - 22L
1,523 Elo+
Party 2
Aphrodite
Aphrodite
dajayessi
Aphrodite
Level 153
God Stats
1W - 3L
1,741 SR
Queue Stats
152W - 107L
1,531 Elo+
Party 2
Achilles
Achilles
m0j0Risin007
Achilles
Level 126
God Stats
14W - 9L
1,725 SR
Queue Stats
797W - 741L
1,506 Elo+
Party 2
Izanami
Izanami
xephine
Izanami
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,635 Elo+
Party 2
Team Averages
Level 122
1,625 SR
1,529 Elo+

VS

Team Averages
Level 111
1,430 SR
1,545 Elo+
The Morrigan
The Morrigan
Attraxxis2
The Morrigan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,624 Elo+
Party 1
Izanami
Izanami
Bnasty0131
Izanami
Level 119
God Stats
1W - 1L
1,392 SR
Queue Stats
183W - 172L
1,465 Elo+
Party 3
Chaac
Chaac
DripSoup77
Chaac
Level 93
God Stats
1W - 0L
1,611 SR
Queue Stats
25W - 11L
1,681 Elo+
Party 1
Yemoja
Yemoja
OnYourLeft9699
Yemoja
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 93L
1,468 Elo+
Party 3
Da Ji
Da Ji
PatatjesAfgiete
Da Ji
Level 128
God Stats
2W - 4L
1,147 SR
Queue Stats
244W - 257L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GCAST87
Zhong Kui
20
8 / 7 / 10
13,463
709
25,696
28,520
22,770
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Zerakol
Merlin
20
0 / 3 / 13
12,186
641
25,161
16,167
8,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
dajayessi
Aphrodite
20
4 / 4 / 14
12,382
652
18,772
21,779
18,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
m0j0Risin007
Achilles
20
9 / 7 / 12
13,145
692
33,608
39,712
49,535
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
xephine
Izanami
16
1 / 7 / 12
10,653
561
6,920
15,098
6,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Attraxxis2
The Morrigan
20
4 / 6 / 18
13,360
703
22,851
21,367
14,068
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Bnasty0131
Izanami
20
9 / 5 / 11
14,440
760
29,984
27,448
13,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
20
6 / 6 / 14
13,243
697
23,865
31,442
38,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 2 / 21
14,233
749
12,482
36,382
35,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 3 / 11
12,997
684
16,341
17,659
10,055
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
103
22
Kills
28
28
Deaths
22
61
Assists
75
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Attraxxis2
The Morrigan
4
6
18
2.17
W
Izanami
Bnasty0131
Izanami
9
5
11
2.9
W
Chaac
6
6
14
2.17
L
Zhong Kui
GCAST87
Zhong Kui
8
7
10
1.86
W
2
2
21
6.25
W
7
3
11
4.17
L
Merlin
Zerakol
Merlin
0
3
13
2.17
L
Aphrodite
dajayessi
Aphrodite
4
4
14
2.75
L
Achilles
m0j0Risin007
Achilles
9
7
12
2.14
L
Izanami
xephine
Izanami
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,157
Damage
105,523
121,276
Taken
134,298
106,118
Mitigated
111,545
58,364
Healing
51,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Attraxxis2
The Morrigan
22,851
1,415
2,515
3,918
21,367
14,068
1,511
9,226
11,319
36,734
0
W
Izanami
Bnasty0131
Izanami
29,984
15,548
5,123
6,450
27,448
13,699
4,457
14,930
12,092
0
73,859
W
Chaac
23,865
4,414
1,449
4,673
31,442
38,373
759
16,082
14,755
0
43,934
L
Zhong Kui
GCAST87
Zhong Kui
25,696
1,427
702
8,192
28,520
22,770
1,216
5,493
23,027
46,270
0
W
12,482
2,325
9,356
14,435
36,382
35,350
1,328
20,207
15,894
26,875
0
W
16,341
1,459
2,184
1,669
17,659
10,055
131
9,119
8,148
0
27,811
L
Merlin
Zerakol
Merlin
25,161
335
1,510
1,118
16,167
8,638
1,760
5,474
10,693
72,742
0
L
Aphrodite
dajayessi
Aphrodite
18,772
847
17,587
12,752
21,779
18,797
812
7,563
14,216
37,975
0
L
Achilles
m0j0Risin007
Achilles
33,608
5,772
1,519
14,152
39,712
49,535
390
11,875
27,837
0
48,803
L
Izanami
xephine
Izanami
6,920
2,330
241
591
15,098
6,378
2,306
4,928
10,170
0
11,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,829
Gold Earned
68,273
206
Minions Killed
198
0
Camps Cleared
0
1,728,890
Distance Traveled
1,667,248
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,360
703
22
1
0
326,027
0
W
Izanami
14,440
760
96
5
0
309,037
0
W
Chaac
13,243
697
30
2
0
333,104
0
L
Zhong Kui
13,463
709
56
3
0
303,212
0
W
Yemoja
14,233
749
22
1
0
308,789
0
W
Da Ji
12,997
684
28
1
0
390,291
2
L
Merlin
12,186
641
78
4
0
369,339
0
L
Aphrodite
12,382
652
42
2
0
363,540
0
L
Achilles
13,145
692
19
1
0
366,015
0
L
Izanami
10,653
561
11
1
0
326,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role