Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Beh4iry
Ah Muzen Cab
Level 127
God Stats
10W - 4L
1,620 SR
Queue Stats
700W - 702L
1,519 Elo+
Solo
Osiris
Osiris
Foopy
Osiris
Level 151
God Stats
1W - 1L
1,366 SR
Queue Stats
169W - 170L
1,514 Elo+
Solo
Fenrir
Fenrir
Inchman
Fenrir
Level 147
God Stats
3W - 4L
1,376 SR
Queue Stats
93W - 102L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
Raptorekbezek
Zhong Kui
Level 104
God Stats
9W - 7L
1,748 SR
Queue Stats
439W - 482L
1,470 Elo+
Solo
Thanatos
Thanatos
Ruvez
Thanatos
Level 104
God Stats
2W - 1L
1,760 SR
Queue Stats
41W - 57L
1,377 Elo+
Solo
Team Averages
Level 127
1,574 SR
1,480 Elo+

VS

Team Averages
Level 93
1,424 SR
1,465 Elo+
Erlang Shen
Erlang Shen
Kanä
Erlang Shen
Level 64
God Stats
5W - 7L
1,313 SR
Queue Stats
151W - 165L
1,462 Elo+
Solo
Charybdis
Charybdis
ShayKray33
Charybdis
Level 109
God Stats
5W - 6L
1,406 SR
Queue Stats
185W - 173L
1,503 Elo+
Solo
Da Ji
Da Ji
Upriver05
Da Ji
Level 77
God Stats
3W - 5L
1,545 SR
Queue Stats
138W - 131L
1,424 Elo+
Solo
Athena
Athena
YungShio
Athena
Level 107
God Stats
2W - 2L
1,647 SR
Queue Stats
411W - 343L
1,514 Elo+
Solo
The Morrigan
The Morrigan
depressedvirgo
The Morrigan
Level 108
God Stats
1W - 2L
1,211 SR
Queue Stats
28W - 39L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beh4iry
Ah Muzen Cab
20
3 / 6 / 6
13,783
574
20,790
20,801
9,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Foopy
Osiris
20
9 / 1 / 7
14,426
601
23,620
23,436
22,644
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Inchman
Fenrir
19
3 / 2 / 17
12,937
539
9,856
19,457
21,122
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Raptorekbezek
Zhong Kui
20
8 / 0 / 11
13,672
570
21,597
12,749
10,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Ruvez
Thanatos
20
7 / 0 / 6
13,895
579
5,120
18,933
9,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kanä
Erlang Shen
16
0 / 4 / 1
10,574
441
11,182
26,524
32,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
ShayKray33
Charybdis
19
4 / 7 / 2
12,255
511
15,513
21,821
9,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Upriver05
Da Ji
16
1 / 10 / 1
10,330
430
8,892
28,075
14,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
YungShio
Athena
15
2 / 4 / 6
10,816
451
8,955
25,192
37,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
depressedvirgo
The Morrigan
18
2 / 6 / 1
11,378
474
6,952
12,863
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
30
Kills
9
9
Deaths
31
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Beh4iry
Ah Muzen Cab
3
6
6
1
W
Osiris
Foopy
Osiris
9
1
7
12.5
W
Fenrir
Inchman
Fenrir
3
2
17
5.75
L
Erlang Shen
Kanä
Erlang Shen
0
4
1
0.13
W
Zhong Kui
Raptorekbezek
Zhong Kui
8
0
11
13.5
W
Thanatos
Ruvez
Thanatos
7
0
6
10
L
Charybdis
ShayKray33
Charybdis
4
7
2
0.71
L
Da Ji
Upriver05
Da Ji
1
10
1
0.15
L
Athena
YungShio
Athena
2
4
6
1.25
L
The Morrigan
depressedvirgo
The Morrigan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,983
Damage
51,494
95,376
Taken
114,475
73,636
Mitigated
100,020
52,280
Healing
26,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Beh4iry
Ah Muzen Cab
20,790
8,390
0
3,597
20,801
9,730
3,064
4,263
16,538
0
142,431
W
Osiris
Foopy
Osiris
23,620
11,327
0
10,277
23,436
22,644
933
1,525
21,911
0
134,357
W
Fenrir
Inchman
Fenrir
9,856
2,701
983
4,089
19,457
21,122
355
3,876
15,581
0
45,476
L
Erlang Shen
Kanä
Erlang Shen
11,182
6,432
0
11,284
26,524
32,400
0
3,065
23,459
0
82,078
W
Zhong Kui
Raptorekbezek
Zhong Kui
21,597
2,735
0
7,448
12,749
10,670
2,664
3,368
9,381
118,194
0
W
Thanatos
Ruvez
Thanatos
5,120
2,207
0
25,886
18,933
9,470
1,620
1,148
17,785
0
144,293
L
Charybdis
ShayKray33
Charybdis
15,513
8,169
0
5,343
21,821
9,360
0
1,759
20,062
0
109,495
L
Da Ji
Upriver05
Da Ji
8,892
1,719
0
6,710
28,075
14,650
0
6,200
21,875
0
86,190
L
Athena
YungShio
Athena
8,955
2,614
40
1,863
25,192
37,166
0
4,300
20,892
40,348
0
L
The Morrigan
depressedvirgo
The Morrigan
6,952
807
0
1,230
12,863
6,444
0
6,048
6,575
89,136
3,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,713
Gold Earned
55,353
845
Minions Killed
677
0
Camps Cleared
0
2,302,511
Distance Traveled
2,181,406
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,783
574
196
8
0
416,926
5
W
Osiris
14,426
601
212
9
0
473,007
4
W
Fenrir
12,937
539
46
2
0
505,249
4
L
Erlang Shen
10,574
441
147
6
0
453,425
4
W
Zhong Kui
13,672
570
186
8
0
445,330
2
W
Thanatos
13,895
579
205
9
0
461,999
0
L
Charybdis
12,255
511
198
8
0
399,406
5
L
Da Ji
10,330
430
107
4
0
420,391
1
L
Athena
10,816
451
58
2
0
493,441
12
L
The Morrigan
11,378
474
167
7
0
414,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role