Player Matchup

Jormungandr
Jormungandr
Absentee Son
Jormungandr
Level 46
God Stats
5W - 1L
1,627 SR
Queue Stats
6W - 2L
1,561 Elo+
Party 2
Pele
Pele
Mextrix
Pele
Level 107
God Stats
8W - 0L
1,522 SR
Queue Stats
40W - 20L
1,533 Elo+
Party 2
Lancelot
Lancelot
Zapciy
Lancelot
Level 24
God Stats
4W - 1L
1,567 SR
Queue Stats
7W - 1L
1,701 Elo+
Party 2
Team Averages
Level 59
1,572 SR
1,598 Elo+

VS

Team Averages
Level 58
1,447 SR
1,306 Elo+
Ra
Ra
Daddy Nappa
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
Dattjacobs
Danzaburou
Level 146
God Stats
3W - 1L
1,521 SR
Queue Stats
208W - 241L
1,471 Elo+
Party 1
Cerberus
Cerberus
TylerON-GFUEL
Cerberus
Level 20
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 12L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Absentee Son
Jormungandr
13
1 / 0 / 11
8,376
838
8,143
8,930
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Mextrix
Pele
13
6 / 1 / 6
8,329
833
14,526
9,431
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
Zapciy
Lancelot
13
7 / 1 / 6
9,211
921
6,506
9,656
10,208
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,560
656
2,317
9,187
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Dattjacobs
Danzaburou
9
0 / 5 / 2
6,353
635
5,757
9,529
3,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
TylerON-GFUEL
Cerberus
10
0 / 2 / 2
6,831
683
3,698
13,421
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
1
2
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Absentee Son
Jormungandr
1
0
11
6.5
L
1
7
0
0.14
L
Danzaburou
Dattjacobs
Danzaburou
0
5
2
0.2
W
Pele
Mextrix
Pele
6
1
6
9
L
Cerberus
TylerON-GFUEL
Cerberus
0
2
2
0.5
W
Lancelot
Zapciy
Lancelot
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,175
Damage
11,772
28,017
Taken
32,137
25,811
Mitigated
17,579
7,503
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Absentee Son
Jormungandr
8,143
2,025
307
1,939
8,930
9,847
736
3,146
5,784
27,890
0
L
2,317
749
453
458
9,187
3,242
0
2,291
6,735
9,037
0
L
Danzaburou
Dattjacobs
Danzaburou
5,757
2,560
0
1,476
9,529
3,340
0
2,103
7,279
0
17,268
W
Pele
Mextrix
Pele
14,526
2,364
0
3,209
9,431
5,756
276
2,449
6,982
0
42,374
L
Cerberus
TylerON-GFUEL
Cerberus
3,698
441
0
2,604
13,421
10,997
0
3,749
9,355
14,676
0
W
Lancelot
Zapciy
Lancelot
6,506
1,229
0
2,048
9,656
10,208
855
1,313
8,343
0
20,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
19,744
124
Minions Killed
72
7
Camps Cleared
1
566,158
Distance Traveled
461,019
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,376
838
43
4
0
185,672
1
L
Ra
6,560
656
15
2
0
116,924
0
L
Danzaburou
6,353
635
38
4
0
154,675
1
W
Pele
8,329
833
51
5
4
193,934
4
L
Cerberus
6,831
683
19
2
1
189,420
0
W
Lancelot
9,211
921
30
3
3
186,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role