Player Matchup

Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FunGun_Games
Nu Wa
Level 90
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 150L
1,437 Elo+
Solo
The Morrigan
The Morrigan
VelkarTheAbyss
The Morrigan
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 173L
1,429 Elo+
Solo
Sol
Sol
zsoltimagaazene
Sol
Level 67
God Stats
0W - 1L
1,259 SR
Queue Stats
23W - 26L
1,435 Elo+
Solo
Team Averages
Level 91
1,452 SR
1,460 Elo+

VS

Team Averages
Level 118
1,494 SR
1,489 Elo+
Chaac
Chaac
FlycatR
Chaac
Level 147
God Stats
6W - 4L
1,528 SR
Queue Stats
280W - 315L
1,471 Elo+
Solo
Anubis
Anubis
MelaKhiin
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,479 Elo+
Solo
Poseidon
Poseidon
OneAlbino
Poseidon
Level 107
God Stats
3W - 2L
1,409 SR
Queue Stats
190W - 173L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
flUfy-Foefje
Baron Samedi
Level 125
God Stats
1W - 0L
1,293 SR
Queue Stats
27W - 24L
1,538 Elo+
Solo
Serqet
Serqet
oxcar103
Serqet
Level 145
God Stats
2W - 0L
1,740 SR
Queue Stats
107W - 99L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 5 / 1
7,240
658
5,873
9,471
4,045
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
 
Cthulhu
14
0 / 5 / 3
7,238
658
4,354
14,622
10,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 2 / 1
7,364
669
8,584
7,850
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
VelkarTheAbyss
The Morrigan
10
1 / 4 / 2
6,926
630
4,357
5,018
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 3
7,723
702
9,699
10,188
4,238
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FlycatR
Chaac
14
5 / 3 / 11
8,808
801
8,435
13,654
13,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
MelaKhiin
Anubis
15
4 / 0 / 9
8,919
811
7,852
7,172
3,739
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
OneAlbino
Poseidon
16
4 / 2 / 9
9,184
835
11,501
9,701
4,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
flUfy-Foefje
Baron Samedi
16
4 / 1 / 10
8,990
817
12,951
7,066
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Serqet
oxcar103
Serqet
12
0 / 3 / 14
7,571
688
2,761
10,177
6,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
3
Kills
17
17
Deaths
9
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
1
0.3
L
Cthulhu
 
Cthulhu
0
5
3
0.3
W
Chaac
FlycatR
Chaac
5
3
11
3.5
L
1
2
1
0.75
W
Anubis
MelaKhiin
Anubis
4
0
9
8.5
W
Poseidon
OneAlbino
Poseidon
4
2
9
4.25
L
The Morrigan
VelkarTheAbyss
The Morrigan
1
4
2
0.5
W
Baron Samedi
flUfy-Foefje
Baron Samedi
4
1
10
9
W
Serqet
oxcar103
Serqet
0
3
14
2.33
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,867
Damage
43,500
47,149
Taken
47,770
23,957
Mitigated
32,879
10,750
Healing
26,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,873
2,302
2,460
1,047
9,471
4,045
0
5,215
4,124
0
16,894
L
Cthulhu
 
Cthulhu
4,354
154
76
0
14,622
10,360
0
10,452
3,678
11,069
0
W
Chaac
FlycatR
Chaac
8,435
305
722
3,215
13,654
13,608
399
5,058
8,284
0
16,580
L
8,584
1,749
498
1,638
7,850
3,529
0
6,167
1,683
14,779
0
W
Anubis
MelaKhiin
Anubis
7,852
1,207
426
3,286
7,172
3,739
1,175
4,242
2,690
25,003
0
W
Poseidon
OneAlbino
Poseidon
11,501
1,482
1,259
3,052
9,701
4,612
849
5,340
4,039
35,783
0
L
The Morrigan
VelkarTheAbyss
The Morrigan
4,357
635
279
245
5,018
1,785
0
4,105
855
9,691
0
W
Baron Samedi
flUfy-Foefje
Baron Samedi
12,951
757
5,609
3,476
7,066
4,550
1,156
5,383
1,517
27,221
0
W
Serqet
oxcar103
Serqet
2,761
210
2,067
3,134
10,177
6,370
848
5,637
4,246
0
4,258
L
9,699
1,745
457
4,050
10,188
4,238
0
6,365
3,823
25,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
43,472
113
Minions Killed
136
0
Camps Cleared
0
999,459
Distance Traveled
1,017,215
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,240
658
30
3
0
201,868
0
L
Cthulhu
7,238
658
14
1
0
196,454
0
W
Chaac
8,808
801
20
2
0
196,202
5
L
Nu Wa
7,364
669
15
1
0
201,020
1
W
Anubis
8,919
811
30
3
0
201,934
0
W
Poseidon
9,184
835
56
5
0
217,254
0
L
The Morrigan
6,926
630
15
1
0
169,386
0
W
Baron Samedi
8,990
817
27
2
0
193,619
1
W
Serqet
7,571
688
3
0
0
208,206
1
L
Sol
7,723
702
39
4
0
230,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role