Player Matchup

Ne Zha
Ne Zha
Gitters
Ne Zha
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 227L
1,449 Elo+
Party 2
Hel
Hel
Pivity
Hel
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 60L
1,382 Elo+
Solo
Da Ji
Da Ji
Ruindin
Da Ji
Level 65
God Stats
1W - 1L
1,751 SR
Queue Stats
39W - 43L
1,462 Elo+
Party 2
Serqet
Serqet
WiLLYDiLLASQUiD
Serqet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,532 Elo+
Solo
Zeus
Zeus
mulgtheancient
Zeus
Level 105
God Stats
6W - 5L
1,434 SR
Queue Stats
186W - 198L
1,461 Elo+
Party 2
Team Averages
Level 114
1,537 SR
1,457 Elo+

VS

Team Averages
Level 114
1,443 SR
1,491 Elo+
Hel
Hel
EquinoxQT
Hel
Level 108
God Stats
4W - 2L
1,566 SR
Queue Stats
89W - 102L
1,449 Elo+
Solo
Cabrakan
Cabrakan
Flareshu
Cabrakan
Level 160
God Stats
2W - 3L
1,277 SR
Queue Stats
223W - 221L
1,543 Elo+
Solo
Cerberus
Cerberus
HamishGrim
Cerberus
Level 155
God Stats
3W - 0L
1,597 SR
Queue Stats
91W - 80L
1,525 Elo+
Party 1
Bellona
Bellona
Plus175
Bellona
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Yu Huang
Yu Huang
RainbowPanda8u
Yu Huang
Level 88
God Stats
1W - 1L
1,274 SR
Queue Stats
58W - 74L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gitters
Ne Zha
15
1 / 2 / 2
7,286
729
12,910
6,950
6,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Pivity
Hel
13
0 / 3 / 2
6,747
675
2,532
6,637
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Ruindin
Da Ji
13
2 / 4 / 2
6,648
665
5,125
7,624
4,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 1
6,329
633
2,962
5,036
2,402
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 2
6,872
687
10,811
7,535
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 9
8,862
886
7,407
7,899
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
Flareshu
Cabrakan
15
3 / 0 / 13
7,962
796
6,525
9,130
11,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
HamishGrim
Cerberus
15
5 / 0 / 11
8,349
835
8,399
11,225
14,018
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
Plus175
Bellona
11
1 / 2 / 8
7,378
738
4,108
8,795
6,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
13
1 / 2 / 10
7,617
762
2,611
8,907
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
4
Kills
16
16
Deaths
4
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
Cabrakan
Flareshu
Cabrakan
3
0
13
9.5
L
Ne Zha
Gitters
Ne Zha
1
2
2
1
W
Cerberus
HamishGrim
Cerberus
5
0
11
10.5
L
Hel
Pivity
Hel
0
3
2
0.33
W
Bellona
Plus175
Bellona
1
2
8
2.5
W
Yu Huang
1
2
10
3
L
Da Ji
Ruindin
Da Ji
2
4
2
0.75
L
1
2
1
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,340
Damage
29,050
33,782
Taken
45,956
19,699
Mitigated
44,637
7,823
Healing
24,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,407
614
7,659
4,276
7,899
7,486
71
2,508
5,391
24,819
0
W
Cabrakan
Flareshu
Cabrakan
6,525
458
1,669
1,601
9,130
11,377
377
2,978
6,152
10,807
0
L
Ne Zha
Gitters
Ne Zha
12,910
479
539
852
6,950
6,765
0
3,882
3,068
0
26,937
W
Cerberus
HamishGrim
Cerberus
8,399
261
2,380
3,143
11,225
14,018
152
3,317
7,908
12,457
0
L
Hel
Pivity
Hel
2,532
202
2,923
2,627
6,637
3,448
0
5,723
914
14,787
0
W
Bellona
Plus175
Bellona
4,108
454
1,127
976
8,795
6,621
0
1,482
6,962
0
8,383
W
Yu Huang
2,611
281
880
673
8,907
5,135
1,053
3,058
5,849
19,959
0
L
Da Ji
Ruindin
Da Ji
5,125
1,260
80
327
7,624
4,327
0
5,571
2,053
0
7,798
L
2,962
250
0
0
5,036
2,402
0
3,697
1,339
0
3,908
L
10,811
205
77
398
7,535
2,757
0
6,069
1,466
21,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
40,168
76
Minions Killed
113
0
Camps Cleared
0
817,885
Distance Traveled
903,807
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,862
886
46
5
0
213,242
2
W
Cabrakan
7,962
796
5
1
0
171,545
5
L
Ne Zha
7,286
729
21
2
0
188,491
0
W
Cerberus
8,349
835
16
2
0
217,279
1
L
Hel
6,747
675
19
2
0
189,192
0
W
Bellona
7,378
738
15
2
0
114,178
1
W
Yu Huang
7,617
762
31
3
0
187,563
0
L
Da Ji
6,648
665
6
1
0
160,899
0
L
Serqet
6,329
633
1
0
0
119,575
0
L
Zeus
6,872
687
29
3
0
159,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role