Player Matchup

Ullr
Ullr
BobLeeSwahgger
Ullr
Level 68
God Stats
1W - 3L
1,443 SR
Queue Stats
227W - 245L
1,381 Elo+
Party 1
King Arthur
King Arthur
ByKlies
King Arthur
Level 65
God Stats
7W - 17L
1,500 SR
Queue Stats
479W - 590L
1,294 Elo+
Party 1
Sol
Sol
EvilGun-666
Sol
Level 107
God Stats
34W - 25L
1,559 SR
Queue Stats
88W - 100L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
ZiulaPl
Kuzenbo
Level 128
God Stats
1W - 3L
1,545 SR
Queue Stats
79W - 90L
1,394 Elo+
Solo
Lancelot
Lancelot
omarsyr699
Lancelot
Level 87
God Stats
0W - 4L
1,219 SR
Queue Stats
155W - 156L
1,418 Elo+
Solo
Team Averages
Level 91
1,453 SR
1,375 Elo+

VS

Team Averages
Level 91
1,627 SR
1,464 Elo+
Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Big Dogg G Dogg
Vulcan
Level 66
God Stats
2W - 1L
1,479 SR
Queue Stats
2W - 1L
1,420 Elo+
Solo
Hel
Hel
JKingofTheNorth
Hel
Level 56
God Stats
1W - 0L
1,812 SR
Queue Stats
22W - 13L
1,473 Elo+
Solo
Arachne
Arachne
JL Nexa
Arachne
Level 87
God Stats
5W - 1L
1,875 SR
Queue Stats
63W - 77L
1,482 Elo+
Solo
Merlin
Merlin
Lakkuru
Merlin
Level 124
God Stats
1W - 0L
1,470 SR
Queue Stats
71W - 68L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,805
481
2,406
6,998
2,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
ByKlies
King Arthur
9
0 / 5 / 0
4,928
493
2,708
8,893
6,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
4,658
466
2,106
6,419
2,176
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
ZiulaPl
Kuzenbo
7
0 / 3 / 0
4,491
449
1,855
10,483
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
omarsyr699
Lancelot
8
2 / 3 / 1
5,032
503
3,309
7,696
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
6 / 0 / 0
7,028
703
6,554
6,187
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 1 / 0
5,271
527
5,214
5,093
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 3
4,922
492
4,144
4,864
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
JL Nexa
Arachne
9
4 / 0 / 2
5,837
584
4,922
8,990
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Lakkuru
Merlin
10
2 / 1 / 4
6,008
601
5,237
3,741
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
15
15
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
0
6
W
3
1
0
3
L
0
2
1
0.25
L
King Arthur
ByKlies
King Arthur
0
5
0
0
L
0
2
1
0.25
W
0
1
3
1.5
W
Arachne
JL Nexa
Arachne
4
0
2
5
W
Merlin
Lakkuru
Merlin
2
1
4
4
L
Kuzenbo
ZiulaPl
Kuzenbo
0
3
0
0
L
Lancelot
omarsyr699
Lancelot
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,384
Damage
26,071
40,489
Taken
28,875
23,420
Mitigated
9,651
8,932
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,554
4,053
0
4,441
6,187
2,173
588
0
6,187
0
48,292
W
5,214
2,907
130
824
5,093
1,694
216
765
4,328
27,997
0
L
2,406
458
0
957
6,998
2,806
0
4,770
2,228
0
36,196
L
King Arthur
ByKlies
King Arthur
2,708
853
0
220
8,893
6,233
0
0
8,893
0
27,862
L
2,106
962
0
2,581
6,419
2,176
0
2,424
3,995
28,752
0
W
4,144
374
2,102
2,380
4,864
1,422
500
923
3,941
26,281
0
W
Arachne
JL Nexa
Arachne
4,922
3,295
0
3,417
8,990
3,088
0
1,170
7,820
0
32,306
W
Merlin
Lakkuru
Merlin
5,237
361
0
415
3,741
1,274
66
1,103
2,638
33,814
0
L
Kuzenbo
ZiulaPl
Kuzenbo
1,855
940
87
2,664
10,483
9,119
0
5,816
4,667
11,683
0
L
Lancelot
omarsyr699
Lancelot
3,309
1,139
0
2,423
7,696
3,086
0
1,585
6,111
0
23,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,914
Gold Earned
29,066
229
Minions Killed
294
0
Camps Cleared
0
925,115
Distance Traveled
949,326
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,028
703
92
9
0
155,037
3
W
Vulcan
5,271
527
55
6
0
194,711
1
L
Ullr
4,805
481
65
7
0
161,907
0
L
King Arthur
4,928
493
48
5
0
177,629
0
L
Sol
4,658
466
37
4
0
178,840
2
W
Hel
4,922
492
37
4
0
208,384
4
W
Arachne
5,837
584
48
5
0
206,711
0
W
Merlin
6,008
601
62
6
0
184,483
2
L
Kuzenbo
4,491
449
22
2
0
182,871
3
L
Lancelot
5,032
503
57
6
0
223,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role