Player Matchup

Bastet
Bastet
FutteFutze
Bastet
Level 153
God Stats
31W - 17L
1,529 SR
Queue Stats
145W - 135L
1,513 Elo+
Party 1
Neith
Neith
SorexOne
Neith
Level 103
God Stats
110W - 89L
1,531 SR
Queue Stats
321W - 361L
1,427 Elo+
Solo
Zeus
Zeus
lemerveilleux-78
Zeus
Level 155
God Stats
54W - 50L
1,545 SR
Queue Stats
924W - 944L
1,501 Elo+
Solo
Hades
Hades
notsisroberto
Hades
Level 56
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 0L
1,691 Elo+
Solo
Bellona
Bellona
zitrocall
Bellona
Level 115
God Stats
25W - 27L
1,428 SR
Queue Stats
145W - 135L
1,504 Elo+
Party 1
Team Averages
Level 116
1,549 SR
1,527 Elo+

VS

Team Averages
Level 102
1,538 SR
1,464 Elo+
Danzaburou
Danzaburou
C136-Rick
Danzaburou
Level 56
God Stats
5W - 9L
1,465 SR
Queue Stats
197W - 219L
1,440 Elo+
Solo
Aphrodite
Aphrodite
Ephtys
Aphrodite
Level 158
God Stats
279W - 226L
1,593 SR
Queue Stats
408W - 394L
1,524 Elo+
Solo
Nox
Nox
FIRE PROF PUPPY
Nox
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,481 Elo+
Solo
Fenrir
Fenrir
NlCEGOAT
Fenrir
Level 124
God Stats
4W - 5L
1,633 SR
Queue Stats
308W - 310L
1,493 Elo+
Solo
Atlas
Atlas
guill80600
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FutteFutze
Bastet
17
1 / 0 / 13
11,639
1,164
13,782
9,359
5,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
SorexOne
Neith
16
1 / 1 / 11
10,247
1,025
12,964
9,083
4,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 0 / 3
12,014
1,201
18,625
4,753
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 3 / 8
11,204
1,120
14,170
14,254
9,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
zitrocall
Bellona
17
1 / 0 / 11
10,287
1,029
6,829
10,102
11,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

264

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C136-Rick
Danzaburou
15
0 / 4 / 4
9,903
990
11,166
13,565
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Ephtys
Aphrodite
15
0 / 2 / 3
9,384
938
6,609
12,612
8,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 3
9,944
994
11,346
13,089
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
NlCEGOAT
Fenrir
15
4 / 5 / 0
10,377
1,038
10,363
18,153
8,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
15
0 / 1 / 1
9,274
927
3,939
12,448
12,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
18
Kills
4
4
Deaths
18
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C136-Rick
Danzaburou
0
4
4
0.5
L
Aphrodite
Ephtys
Aphrodite
0
2
3
0.75
L
0
6
3
0.25
W
Bastet
FutteFutze
Bastet
1
0
13
7.5
L
Fenrir
NlCEGOAT
Fenrir
4
5
0
0.8
W
Neith
SorexOne
Neith
1
1
11
6.5
L
Atlas
0
1
1
0.5
W
9
0
3
10.5
W
6
3
8
3.33
W
Bellona
zitrocall
Bellona
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,370
Damage
43,423
47,551
Taken
69,867
34,032
Mitigated
44,151
10,914
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C136-Rick
Danzaburou
11,166
5,126
79
3,466
13,565
7,167
0
5,791
7,558
0
35,418
L
Aphrodite
Ephtys
Aphrodite
6,609
435
4,909
4,291
12,612
8,129
0
6,428
5,851
25,049
0
L
11,346
522
380
323
13,089
7,140
0
4,654
8,166
43,716
0
W
Bastet
FutteFutze
Bastet
13,782
2,486
969
4,299
9,359
5,954
0
4,327
5,032
0
31,877
L
Fenrir
NlCEGOAT
Fenrir
10,363
1,877
0
476
18,153
8,988
0
7,708
9,916
0
14,893
W
Neith
SorexOne
Neith
12,964
3,696
0
1,206
9,083
4,843
0
4,807
4,276
0
27,751
L
Atlas
3,939
979
349
518
12,448
12,727
0
7,011
5,044
12,556
0
W
18,625
906
0
1,174
4,753
2,116
0
1,329
3,424
44,243
0
W
14,170
982
94
849
14,254
9,314
0
5,380
8,874
22,331
0
W
Bellona
zitrocall
Bellona
6,829
1,110
597
1,726
10,102
11,805
0
6,051
4,051
0
15,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,391
Gold Earned
48,882
205
Minions Killed
215
8
Camps Cleared
8
998,788
Distance Traveled
926,607
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,903
990
60
6
2
179,035
1
L
Aphrodite
9,384
938
42
4
1
189,080
2
L
Nox
9,944
994
83
8
0
181,090
0
W
Bastet
11,639
1,164
24
2
0
242,564
0
L
Fenrir
10,377
1,038
6
1
3
217,546
0
W
Neith
10,247
1,025
34
3
5
198,206
1
L
Atlas
9,274
927
24
2
2
159,856
3
W
Zeus
12,014
1,201
93
9
1
182,793
0
W
Hades
11,204
1,120
25
3
0
161,996
1
W
Bellona
10,287
1,029
29
3
2
213,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role