Player Matchup

Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Buddahcris
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,454 Elo+
Solo
Izanami
Izanami
PR3CIZION
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 79L
1,471 Elo+
Solo
Chernobog
Chernobog
Robertggc
Chernobog
Level 41
God Stats
2W - 2L
1,818 SR
Queue Stats
113W - 133L
1,490 Elo+
Solo
Ganesha
Ganesha
darkkaze13
Ganesha
Level 149
God Stats
2W - 1L
1,721 SR
Queue Stats
166W - 170L
1,394 Elo+
Solo
Team Averages
Level 104
1,608 SR
1,462 Elo+

VS

Team Averages
Level 104
1,468 SR
1,429 Elo+
Ne Zha
Ne Zha
Daddydeemon
Ne Zha
Level 87
God Stats
10W - 9L
1,471 SR
Queue Stats
319W - 343L
1,496 Elo+
Solo
Nemesis
Nemesis
Jaydee v313v
Nemesis
Level 116
God Stats
4W - 2L
1,715 SR
Queue Stats
186W - 201L
1,408 Elo+
Solo
Horus
Horus
SpicyChickenBot
Horus
Level 82
God Stats
2W - 0L
1,190 SR
Queue Stats
82W - 109L
1,406 Elo+
Solo
Hera
Hera
orangeagle
Hera
Level 76
God Stats
7W - 1L
1,500 SR
Queue Stats
319W - 348L
1,361 Elo+
Solo
Hachiman
Hachiman
senyour James
Hachiman
Level 157
God Stats
11W - 10L
1,465 SR
Queue Stats
583W - 582L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 10 / 5
10,441
580
9,714
23,632
11,675
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Buddahcris
Chang'e
19
1 / 4 / 12
11,323
629
15,130
21,463
17,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
PR3CIZION
Izanami
20
8 / 7 / 7
13,596
755
27,149
21,452
11,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Robertggc
Chernobog
19
7 / 3 / 6
12,014
667
30,283
25,033
16,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
darkkaze13
Ganesha
20
0 / 4 / 13
12,431
691
12,520
29,162
36,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 3 / 19
13,206
734
28,065
26,220
13,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Jaydee v313v
Nemesis
17
3 / 4 / 15
11,736
652
13,962
28,252
18,519
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 4 / 14
12,611
701
9,467
30,841
41,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 5 / 15
12,247
680
26,399
14,638
6,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
senyour James
Hachiman
20
9 / 2 / 15
13,638
758
30,886
13,545
7,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
106
18
Kills
28
28
Deaths
18
43
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
10
5
0.45
L
Chang'e
Buddahcris
Chang'e
1
4
12
1.75
W
Ne Zha
7
3
19
5.5
W
Nemesis
Jaydee v313v
Nemesis
3
4
15
2.63
L
Izanami
PR3CIZION
Izanami
8
7
7
1.64
L
Chernobog
Robertggc
Chernobog
7
3
6
3.33
W
5
4
14
3
L
Ganesha
darkkaze13
Ganesha
0
4
13
1.63
W
4
5
15
2.3
W
Hachiman
senyour James
Hachiman
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,796
Damage
108,779
120,742
Taken
113,496
93,738
Mitigated
88,179
51,070
Healing
60,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,714
5,469
813
1,384
23,632
11,675
734
3,970
19,662
0
17,932
L
Chang'e
Buddahcris
Chang'e
15,130
1,134
16,836
7,704
21,463
17,610
783
5,286
16,177
27,587
0
W
Ne Zha
28,065
3,820
3,492
11,344
26,220
13,989
2,685
6,859
19,361
0
56,473
W
Nemesis
Jaydee v313v
Nemesis
13,962
4,263
2,358
6,879
28,252
18,519
350
4,541
23,711
0
22,499
L
Izanami
PR3CIZION
Izanami
27,149
18,036
1,414
2,833
21,452
11,798
2,749
4,652
16,800
0
56,376
L
Chernobog
Robertggc
Chernobog
30,283
16,905
4,001
8,168
25,033
16,241
530
5,202
19,831
0
55,560
W
9,467
5,143
14,332
14,015
30,841
41,667
609
8,318
22,523
0
15,922
L
Ganesha
darkkaze13
Ganesha
12,520
784
2,369
5,548
29,162
36,414
190
7,289
21,873
28,235
0
W
26,399
5,750
1,466
1,890
14,638
6,848
1,918
3,736
10,902
47,146
0
W
Hachiman
senyour James
Hachiman
30,886
10,742
314
4,263
13,545
7,156
3,184
4,196
9,349
0
68,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,805
Gold Earned
63,438
190
Minions Killed
195
0
Camps Cleared
0
1,499,602
Distance Traveled
1,623,240
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,441
580
14
1
0
268,873
0
L
Chang'e
11,323
629
33
2
0
327,398
0
W
Ne Zha
13,206
734
33
2
0
360,856
2
W
Nemesis
11,736
652
15
1
0
307,155
4
L
Izanami
13,596
755
80
4
0
291,031
0
L
Chernobog
12,014
667
63
4
0
278,021
0
W
Horus
12,611
701
13
1
0
325,123
0
L
Ganesha
12,431
691
0
0
0
334,279
0
W
Hera
12,247
680
49
3
0
291,988
0
W
Hachiman
13,638
758
85
5
0
338,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role