Player Matchup

Zeus
Zeus
 
Zeus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
NonStopDoinks
Tsukuyomi
Level 146
God Stats
4W - 0L
1,769 SR
Queue Stats
131W - 120L
1,597 Elo+
Party 3
Kuzenbo
Kuzenbo
TurkishTundra
Kuzenbo
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 205L
1,607 Elo+
Party 3
Hou Yi
Hou Yi
ejaahm
Hou Yi
Level 126
God Stats
7W - 2L
1,837 SR
Queue Stats
118W - 78L
1,649 Elo+
Party 1
Bellona
Bellona
urbleedingBAD2
Bellona
Level 126
God Stats
39W - 30L
1,662 SR
Queue Stats
169W - 139L
1,672 Elo+
Party 1
Team Averages
Level 131
1,653 SR
1,605 Elo+

VS

Team Averages
Level 117
1,537 SR
1,536 Elo+
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AfroNinja52246
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,513 Elo+
Party 2
Achilles
Achilles
Kindbark
Achilles
Level 112
God Stats
1W - 1L
1,686 SR
Queue Stats
20W - 22L
1,528 Elo+
Party 2
Agni
Agni
Trieu
Agni
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 33L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 1 / 3
7,873
492
7,002
8,855
3,865
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
NonStopDoinks
Tsukuyomi
14
3 / 0 / 3
7,910
494
7,297
12,683
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
10
2 / 2 / 6
7,003
438
6,288
9,729
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
ejaahm
Hou Yi
15
4 / 0 / 1
8,848
553
7,767
8,862
3,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 0 / 0
8,727
545
12,877
13,151
13,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 1 / 2
7,785
487
7,041
9,207
3,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
 
Arachne
11
2 / 5 / 1
6,883
430
3,968
14,505
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 2
6,433
402
5,293
14,258
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Kindbark
Achilles
15
0 / 0 / 0
8,083
505
8,439
17,877
21,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Trieu
Agni
13
1 / 0 / 1
7,384
462
5,744
6,711
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
3
3
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
1
3
1.5
L
Cupid
 
Cupid
0
1
2
1
L
Arachne
 
Arachne
2
5
1
0.5
L
0
4
2
0.25
L
Achilles
Kindbark
Achilles
0
0
0
0
W
Tsukuyomi
NonStopDoinks
Tsukuyomi
3
0
3
4.5
L
Agni
Trieu
Agni
1
0
1
1.5
W
Kuzenbo
2
2
6
2.5
W
Hou Yi
ejaahm
Hou Yi
4
0
1
4.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,231
Damage
30,485
53,280
Taken
62,558
37,257
Mitigated
46,804
18,137
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,002
852
0
3,057
8,855
3,865
51
4,330
4,191
67,986
0
L
Cupid
 
Cupid
7,041
4,106
187
5,055
9,207
3,773
0
1,708
7,499
0
75,099
L
Arachne
 
Arachne
3,968
2,715
0
3,467
14,505
5,444
0
3,070
11,435
0
39,079
L
5,293
598
0
1,953
14,258
13,120
0
5,113
9,145
20,475
0
L
Achilles
Kindbark
Achilles
8,439
1,806
0
7,249
17,877
21,667
0
342
17,535
0
71,626
W
Tsukuyomi
NonStopDoinks
Tsukuyomi
7,297
2,059
0
1,868
12,683
5,590
0
1,280
11,217
0
80,633
L
Agni
Trieu
Agni
5,744
264
0
1,454
6,711
2,800
0
3,057
3,654
65,422
0
W
Kuzenbo
6,288
3,060
0
1,199
9,729
10,574
0
2,516
7,148
19,753
0
W
Hou Yi
ejaahm
Hou Yi
7,767
5,456
0
3,184
8,862
3,717
689
1,880
6,982
0
78,363
W
12,877
6,869
0
8,829
13,151
13,511
0
446
12,705
0
74,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
36,568
582
Minions Killed
454
0
Camps Cleared
0
1,562,467
Distance Traveled
1,516,805
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,873
492
142
9
0
281,974
6
L
Cupid
7,785
487
130
8
0
311,057
4
L
Arachne
6,883
430
56
4
0
297,268
7
L
Ares
6,433
402
24
2
0
277,186
2
L
Achilles
8,083
505
128
8
0
318,085
2
W
Tsukuyomi
7,910
494
111
7
0
373,293
2
L
Agni
7,384
462
116
7
0
313,209
4
W
Kuzenbo
7,003
438
30
2
0
319,931
6
W
Hou Yi
8,848
553
153
10
0
287,125
6
W
Bellona
8,727
545
146
9
0
300,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role