Player Matchup

Osiris
Osiris
 
Osiris
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
THR-dan13kappa
Ah Puch
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 52L
1,396 Elo+
Solo
Hou Yi
Hou Yi
Tbreak89
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,393 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,430 Elo+

VS

Team Averages
Level 77
1,517 SR
1,373 Elo+
Sun Wukong
Sun Wukong
FGC_Iceman
Sun Wukong
Level 28
God Stats
85W - 115L
1,440 SR
Queue Stats
88W - 136L
1,294 Elo+
Party 1
Merlin
Merlin
RayRayy354
Merlin
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 97L
1,495 Elo+
Solo
Ne Zha
Ne Zha
brokendad
Ne Zha
Level 56
God Stats
9W - 5L
1,610 SR
Queue Stats
148W - 211L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 3 / 5
9,351
584
3,743
17,084
18,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 5 / 0
11,147
697
22,066
17,262
7,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hou Yi
Tbreak89
Hou Yi
10
0 / 2 / 1
8,525
533
3,729
7,077
2,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FGC_Iceman
Sun Wukong
16
5 / 3 / 4
11,957
747
9,973
18,927
11,232
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
RayRayy354
Merlin
17
2 / 1 / 8
12,030
752
19,408
9,471
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
brokendad
Ne Zha
15
3 / 2 / 3
10,821
676
7,472
14,701
6,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
10
10
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
5
0.83
W
Sun Wukong
FGC_Iceman
Sun Wukong
5
3
4
2.33
W
Merlin
RayRayy354
Merlin
2
1
8
6
L
6
5
0
1.2
L
Hou Yi
Tbreak89
Hou Yi
0
2
1
0.25
W
Ne Zha
brokendad
Ne Zha
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,538
Damage
36,853
41,423
Taken
43,099
28,747
Mitigated
21,987
4,441
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,743
872
0
0
17,084
18,574
0
7,168
9,916
5,317
9,991
W
Sun Wukong
FGC_Iceman
Sun Wukong
9,973
2,263
71
6,121
18,927
11,232
438
8,824
9,515
207
30,194
W
Merlin
RayRayy354
Merlin
19,408
353
0
1,331
9,471
4,265
990
4,881
4,342
68,383
0
L
22,066
179
0
4,064
17,262
7,802
0
8,927
8,335
51,560
0
L
Hou Yi
Tbreak89
Hou Yi
3,729
1,137
0
377
7,077
2,371
0
3,464
3,613
0
16,940
W
Ne Zha
brokendad
Ne Zha
7,472
1,031
0
3,609
14,701
6,490
954
8,585
5,518
0
36,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
34,808
135
Minions Killed
199
2
Camps Cleared
12
747,973
Distance Traveled
892,577
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,351
584
25
2
1
283,466
0
W
Sun Wukong
11,957
747
41
3
4
330,429
0
W
Merlin
12,030
752
119
7
5
292,033
0
L
Ah Puch
11,147
697
85
5
1
286,084
2
L
Hou Yi
8,525
533
25
2
0
178,423
3
W
Ne Zha
10,821
676
39
2
3
270,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role