Player Matchup

Shiva
Shiva
Chiefy062
Shiva
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
58W - 66L
1,423 Elo+
Party 1
Sol
Sol
Donny Chops
Sol
Level 102
God Stats
1W - 1L
1,529 SR
Queue Stats
49W - 34L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Piramidespumarin
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,409 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,473 Elo+

VS

Team Averages
Level 112
1,538 SR
1,524 Elo+
Ao Kuang
Ao Kuang
DutchMasterOso
Ao Kuang
Level 123
God Stats
2W - 1L
1,592 SR
Queue Stats
236W - 217L
1,509 Elo+
Party 2
Medusa
Medusa
Kyrael99
Medusa
Level 65
God Stats
11W - 7L
1,693 SR
Queue Stats
59W - 51L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
macaburu
Sun Wukong
Level 147
God Stats
3W - 2L
1,330 SR
Queue Stats
335W - 348L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Chiefy062
Shiva
17
7 / 4 / 4
13,698
761
18,621
26,257
32,322
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 8 / 8
12,513
695
19,606
24,694
11,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Piramidespumarin
Ah Muzen Cab
16
2 / 4 / 7
11,515
640
12,190
15,198
6,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
8 / 4 / 6
13,080
727
16,320
19,989
11,237
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Kyrael99
Medusa
18
5 / 4 / 9
13,412
745
21,784
18,648
8,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
macaburu
Sun Wukong
17
3 / 4 / 11
12,282
682
20,995
25,480
23,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
12
Kills
16
16
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Shiva
Chiefy062
Shiva
7
4
4
2.25
L
3
8
8
0.88
W
Ao Kuang
8
4
6
2.75
W
Medusa
Kyrael99
Medusa
5
4
9
2.38
L
Ah Muzen Cab
Piramidespumarin
Ah Muzen Cab
2
4
7
1.38
W
Sun Wukong
macaburu
Sun Wukong
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,417
Damage
59,099
66,149
Taken
64,117
51,122
Mitigated
43,404
15,267
Healing
21,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Chiefy062
Shiva
18,621
3,885
760
2,968
26,257
32,322
50
7,244
19,013
0
39,117
L
19,606
5,665
0
9,853
24,694
11,915
1,082
4,859
19,835
58,274
5,140
W
Ao Kuang
16,320
3,775
858
7,340
19,989
11,237
861
5,390
14,599
36,749
1,936
W
Medusa
Kyrael99
Medusa
21,784
9,915
0
3,073
18,648
8,885
1,937
5,442
13,206
0
68,346
L
Ah Muzen Cab
Piramidespumarin
Ah Muzen Cab
12,190
2,855
0
1,686
15,198
6,885
520
3,670
11,528
0
44,415
W
Sun Wukong
macaburu
Sun Wukong
20,995
4,940
525
9,430
25,480
23,282
740
7,973
17,507
0
50,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,726
Gold Earned
38,774
174
Minions Killed
234
7
Camps Cleared
8
967,479
Distance Traveled
1,018,017
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
13,698
761
28
2
3
336,006
3
L
Sol
12,513
695
92
5
4
286,476
3
W
Ao Kuang
13,080
727
56
3
4
326,293
4
W
Medusa
13,412
745
112
6
2
333,011
3
L
Ah Muzen Cab
11,515
640
54
3
0
344,997
3
W
Sun Wukong
12,282
682
66
4
2
358,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role