Player Matchup

Tyr
Tyr
Deneault12
Tyr
Level 158
God Stats
5W - 8L
1,414 SR
Queue Stats
393W - 505L
1,472 Elo+
Solo
Chaac
Chaac
Piramidespumarin
Chaac
Level 65
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 9L
1,438 Elo+
Solo
Nu Wa
Nu Wa
UnfathomableJohn
Nu Wa
Level 127
God Stats
0W - 3L
1,417 SR
Queue Stats
8W - 13L
1,388 Elo+
Solo
Team Averages
Level 117
1,381 SR
1,433 Elo+

VS

Team Averages
Level 123
1,568 SR
1,495 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Chiefy062
Bacchus
Level 108
God Stats
1W - 0L
1,864 SR
Queue Stats
58W - 66L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
Donny Chops
Gilgamesh
Level 102
God Stats
1W - 1L
1,342 SR
Queue Stats
49W - 34L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,055
641
3,739
10,391
8,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 2
6,787
617
9,341
12,549
6,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 1
7,134
649
5,900
9,533
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 0 / 9
8,262
751
11,619
9,404
6,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Chiefy062
Bacchus
12
2 / 2 / 9
8,544
777
5,796
9,662
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Donny Chops
Gilgamesh
13
7 / 0 / 4
9,128
830
10,334
11,985
9,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
0
9
7.5
W
Bacchus
Chiefy062
Bacchus
2
2
9
3.25
L
1
4
0
0.25
W
Gilgamesh
Donny Chops
Gilgamesh
7
0
4
9
L
0
3
2
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
27,749
32,473
Taken
31,051
18,891
Mitigated
24,176
6,992
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,619
1,066
810
2,770
9,404
6,573
504
2,591
6,813
35,725
0
W
Bacchus
Chiefy062
Bacchus
5,796
451
715
1,432
9,662
7,938
0
1,098
8,564
17,442
0
L
3,739
145
0
2,504
10,391
8,934
0
5,985
4,406
0
16,927
W
Gilgamesh
Donny Chops
Gilgamesh
10,334
3,204
581
2,393
11,985
9,665
1,150
2,484
9,501
0
35,753
L
9,341
1,508
0
2,924
12,549
6,419
0
6,137
6,412
0
19,374
L
5,900
1,567
366
1,198
9,533
3,538
0
5,338
4,195
22,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,976
Gold Earned
25,934
92
Minions Killed
116
2
Camps Cleared
7
621,209
Distance Traveled
632,868
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,262
751
50
5
5
211,496
1
W
Bacchus
8,544
777
29
3
1
191,792
2
L
Tyr
7,055
641
26
2
1
216,954
4
W
Gilgamesh
9,128
830
37
3
1
229,580
0
L
Chaac
6,787
617
13
1
0
215,014
4
L
Nu Wa
7,134
649
53
5
1
189,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role