Player Matchup

Lancelot
Lancelot
BeeBoppinn
Lancelot
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 114L
1,407 Elo+
Solo
Bacchus
Bacchus
ThrasherCast
Bacchus
Level 44
God Stats
7W - 5L
1,569 SR
Queue Stats
22W - 34L
1,273 Elo+
Party 1
Anubis
Anubis
unusual_tights3
Anubis
Level 18
God Stats
1W - 3L
1,231 SR
Queue Stats
22W - 32L
1,273 Elo+
Party 1
Team Averages
Level 31
1,433 SR
1,318 Elo+

VS

Team Averages
Level 63
1,435 SR
1,231 Elo+
Freya
Freya
DauntlessWolf91
Freya
Level 48
God Stats
31W - 41L
1,447 SR
Queue Stats
128W - 174L
1,362 Elo+
Party 2
Osiris
Osiris
I KARNIFEX I
Osiris
Level 108
God Stats
8W - 12L
1,359 SR
Queue Stats
133W - 178L
1,362 Elo+
Party 2
Mercury
Mercury
ttt_goat
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 93L
968 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeeBoppinn
Lancelot
15
8 / 1 / 4
10,185
783
13,705
11,380
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ThrasherCast
Bacchus
14
2 / 0 / 13
9,369
721
3,282
11,356
14,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 1 / 9
10,476
806
16,759
9,703
6,921
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,062
620
8,612
12,887
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
10
1 / 5 / 1
7,753
596
7,938
14,360
14,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ttt_goat
Mercury
11
0 / 7 / 2
7,739
595
3,724
13,874
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
2
2
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BeeBoppinn
Lancelot
8
1
4
10
L
1
6
1
0.25
L
Osiris
1
5
1
0.3
W
Bacchus
ThrasherCast
Bacchus
2
0
13
8.5
L
Mercury
ttt_goat
Mercury
0
7
2
0.14
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,746
Damage
20,274
32,439
Taken
41,121
27,460
Mitigated
24,860
9,620
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BeeBoppinn
Lancelot
13,705
3,927
0
2,886
11,380
6,301
358
5,229
5,955
0
46,701
L
8,612
2,329
0
1,981
12,887
5,503
0
5,962
6,925
23,226
0
L
Osiris
7,938
2,711
0
984
14,360
14,422
0
7,538
6,822
0
18,407
W
Bacchus
ThrasherCast
Bacchus
3,282
394
0
1,013
11,356
14,238
161
2,068
8,944
9,608
0
L
Mercury
ttt_goat
Mercury
3,724
1,886
270
423
13,874
4,935
0
6,932
6,942
0
15,369
W
16,759
146
186
5,535
9,703
6,921
923
2,549
6,953
48,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
23,554
145
Minions Killed
92
11
Camps Cleared
1
735,025
Distance Traveled
614,131
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,185
783
65
5
9
291,088
1
L
Freya
8,062
620
35
3
0
191,270
2
L
Osiris
7,753
596
20
2
0
210,533
3
W
Bacchus
9,369
721
15
1
1
213,336
0
L
Mercury
7,739
595
37
3
1
212,328
0
W
Anubis
10,476
806
65
5
1
230,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role