Player Matchup

Da Ji
Da Ji
Aldenx347x
Da Ji
Level 57
God Stats
8W - 7L
1,432 SR
Queue Stats
89W - 120L
1,339 Elo+
Party 1
Neith
Neith
jushacus
Neith
Level 14
God Stats
3W - 11L
1,293 SR
Queue Stats
5W - 17L
1,052 Elo+
Party 1
Cthulhu
Cthulhu
karlosp99
Cthulhu
Level 62
God Stats
15W - 14L
1,464 SR
Queue Stats
89W - 124L
1,338 Elo+
Party 1
Team Averages
Level 44
1,397 SR
1,243 Elo+

VS

Team Averages
Level 76
1,545 SR
1,393 Elo+
Artemis
Artemis
Dontask87
Artemis
Level 141
God Stats
23W - 7L
1,797 SR
Queue Stats
306W - 242L
1,626 Elo+
Solo
Ao Kuang
Ao Kuang
NapkinB
Ao Kuang
Level 62
God Stats
15W - 23L
1,338 SR
Queue Stats
304W - 421L
1,300 Elo+
Party 2
Odin
Odin
woody2
Odin
Level 24
God Stats
16W - 27L
1,500 SR
Queue Stats
170W - 256L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 1 / 6
9,447
727
8,552
9,852
5,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
jushacus
Neith
13
3 / 0 / 7
8,699
669
3,651
4,450
2,432
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
karlosp99
Cthulhu
14
3 / 0 / 7
9,816
755
13,182
11,451
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dontask87
Artemis
14
1 / 3 / 0
8,420
648
9,286
8,659
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
NapkinB
Ao Kuang
12
0 / 5 / 1
7,657
589
6,177
12,342
6,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
woody2
Odin
11
0 / 3 / 1
7,437
572
3,484
9,510
8,402
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
1
6
8
L
Artemis
Dontask87
Artemis
1
3
0
0.33
L
Ao Kuang
NapkinB
Ao Kuang
0
5
1
0.1
W
Neith
jushacus
Neith
3
0
7
6.5
W
Cthulhu
karlosp99
Cthulhu
3
0
7
6.5
L
Odin
woody2
Odin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,385
Damage
18,947
25,753
Taken
30,511
20,479
Mitigated
18,841
4,755
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
8,552
3,411
0
1,586
9,852
5,209
747
2,754
7,098
0
17,031
L
Artemis
Dontask87
Artemis
9,286
4,361
0
665
8,659
4,343
0
5,090
3,569
0
47,680
L
Ao Kuang
NapkinB
Ao Kuang
6,177
2,212
467
2,324
12,342
6,096
0
4,559
7,783
23,923
0
W
Neith
jushacus
Neith
3,651
1,551
0
1,140
4,450
2,432
594
715
3,735
0
15,256
W
Cthulhu
karlosp99
Cthulhu
13,182
332
1,009
1,020
11,451
12,838
124
3,082
8,369
42,486
0
L
Odin
woody2
Odin
3,484
337
201
84
9,510
8,402
0
4,197
5,313
0
11,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,962
Gold Earned
23,514
130
Minions Killed
143
3
Camps Cleared
9
727,572
Distance Traveled
656,327
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,447
727
36
3
1
248,315
1
L
Artemis
8,420
648
79
6
5
194,817
1
L
Ao Kuang
7,657
589
41
3
3
222,435
4
W
Neith
8,699
669
45
3
1
212,339
0
W
Cthulhu
9,816
755
49
4
1
266,918
0
L
Odin
7,437
572
23
2
1
239,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role