Player Matchup

Baba Yaga
Baba Yaga
Platinum V
 
Baba Yaga
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold V
OriginalJacc
Bellona
Gold V
Level 106
God Stats
7W - 4L
1,560 SR
Queue Stats
157W - 170L
1,379 MMR
Party 1
Medusa
Medusa
Bronze III
Pulsatic
Medusa
Bronze III
Level 106
God Stats
2W - 1L
1,668 SR
Queue Stats
3W - 7L
1,541 MMR
Party 2
Mercury
Mercury
Gold IV
WKeyLife
Mercury
Gold IV
Level 159
God Stats
10W - 13L
1,564 SR
Queue Stats
818W - 831L
1,406 MMR
Solo
Ganesha
Ganesha
Bronze III
deceeding
Ganesha
Bronze III
Level 67
God Stats
1W - 2L
1,660 SR
Queue Stats
7W - 11L
1,407 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,591 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,604 SR
1,496 MMR
Sobek
Sobek
Gold III
BradzaBlake
Sobek
Gold III
Level 160
God Stats
2W - 4L
1,291 SR
Queue Stats
189W - 203L
1,526 MMR
Solo
Lancelot
Lancelot
Gold IV
GabeUhtsecs
Lancelot
Gold IV
Level 109
God Stats
6W - 1L
1,718 SR
Queue Stats
57W - 55L
1,515 MMR
Solo
Heimdallr
Heimdallr
Gold II
HoodiePim
Heimdallr
Gold II
Level 120
God Stats
10W - 3L
1,796 SR
Queue Stats
255W - 255L
1,388 MMR
Solo
Ra
Ra
Silver II
PrussianFritz
Ra
Silver II
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,546 MMR
Solo
Horus
Horus
Gold III
oym97
Horus
Gold III
Level 125
God Stats
6W - 4L
1,718 SR
Queue Stats
163W - 163L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
0 / 0 / 1
6,748
519
5,154
4,261
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
OriginalJacc
Bellona
13
0 / 1 / 0
6,910
532
3,226
9,313
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Pulsatic
Medusa
10
0 / 3 / 0
5,527
425
5,152
8,564
3,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WKeyLife
Mercury
12
1 / 3 / 0
6,918
532
1,556
12,981
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
deceeding
Ganesha
10
0 / 1 / 0
6,606
508
2,719
7,499
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KaliNemesisApollo

VS

Bans
RavanaGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,107
624
4,907
6,453
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
GabeUhtsecs
Lancelot
13
2 / 0 / 3
7,527
579
4,270
7,127
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
HoodiePim
Heimdallr
13
1 / 0 / 4
7,270
559
4,795
8,002
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 2
7,771
598
4,362
5,134
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
oym97
Horus
11
2 / 0 / 2
5,999
461
4,046
8,272
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
0
1
0.5
W
1
0
0
1
W
Lancelot
GabeUhtsecs
Lancelot
2
0
3
3.5
W
Heimdallr
HoodiePim
Heimdallr
1
0
4
3
L
Bellona
OriginalJacc
Bellona
0
1
0
0
W
2
1
2
3
L
Medusa
Pulsatic
Medusa
0
3
0
0
L
Mercury
WKeyLife
Mercury
1
3
0
0.33
L
Ganesha
deceeding
Ganesha
0
1
0
0
W
Horus
oym97
Horus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
22,380
42,618
Taken
34,988
22,681
Mitigated
20,502
17,232
Healing
21,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,154
553
0
2,605
4,261
2,016
0
473
3,675
55,423
0
W
4,907
400
0
5,188
6,453
7,084
0
0
6,453
48,199
0
W
Lancelot
GabeUhtsecs
Lancelot
4,270
732
0
5,124
7,127
3,243
0
529
6,598
0
64,259
W
Heimdallr
HoodiePim
Heimdallr
4,795
2,433
0
4,407
8,002
3,438
11
842
7,160
0
54,293
L
Bellona
OriginalJacc
Bellona
3,226
1,131
0
3,793
9,313
6,810
0
4,127
4,560
0
45,131
W
4,362
554
1,631
2,179
5,134
2,051
0
3,803
1,331
70,937
0
L
Medusa
Pulsatic
Medusa
5,152
2,675
0
2,817
8,564
3,243
0
1,050
7,446
0
38,927
L
Mercury
WKeyLife
Mercury
1,556
519
0
5,430
12,981
4,902
0
1,460
11,423
0
55,422
L
Ganesha
deceeding
Ganesha
2,719
213
0
2,587
7,499
5,710
0
1,184
6,245
20,488
0
W
Horus
oym97
Horus
4,046
1,922
619
2,619
8,272
4,686
0
2,699
5,573
0
21,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
36,674
383
Minions Killed
499
0
Camps Cleared
0
1,312,618
Distance Traveled
1,399,786
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,748
519
100
8
0
268,425
7
W
Sobek
8,107
624
113
9
0
260,419
1
W
Lancelot
7,527
579
119
9
0
346,411
1
W
Heimdallr
7,270
559
104
8
0
231,690
3
L
Bellona
6,910
532
107
8
0
248,811
3
W
Ra
7,771
598
138
11
0
281,317
3
L
Medusa
5,527
425
68
5
0
257,148
3
L
Mercury
6,918
532
102
8
0
261,849
2
L
Ganesha
6,606
508
6
0
0
276,385
5
W
Horus
5,999
461
25
2
0
279,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role