Player Matchup

Cerberus
Cerberus
D3STRO88
Cerberus
Level 64
God Stats
1W - 3L
1,266 SR
Queue Stats
131W - 158L
1,324 Elo+
Party 3
Cernunnos
Cernunnos
FampaxMachine
Cernunnos
Level 42
God Stats
2W - 6L
1,797 SR
Queue Stats
50W - 62L
1,483 Elo+
Party 3
Merlin
Merlin
IdealReality
Merlin
Level 133
God Stats
8W - 0L
1,633 SR
Queue Stats
63W - 21L
1,917 Elo+
Party 1
Thanatos
Thanatos
kоdyyne
Thanatos
Level 28
God Stats
5W - 0L
1,811 SR
Queue Stats
153W - 21L
1,946 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tennese
Tsukuyomi
Level 151
God Stats
14W - 1L
1,859 SR
Queue Stats
411W - 192L
1,882 Elo+
Party 1
Team Averages
Level 84
1,673 SR
1,711 Elo+

VS

Team Averages
Level 52
1,395 SR
1,397 Elo+
Morgan Le Fay
Morgan Le Fay
AstroidGaming
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,446 Elo+
Party 2
Neith
Neith
Lamp8773
Neith
Level 18
God Stats
18W - 12L
1,491 SR
Queue Stats
21W - 23L
1,355 Elo+
Party 2
Nike
Nike
Sirhoey
Nike
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 150L
1,399 Elo+
Solo
Bakasura
Bakasura
TheBananaSlugg
Bakasura
Level 27
God Stats
8W - 11L
1,394 SR
Queue Stats
14W - 19L
1,367 Elo+
Party 2
Thanatos
Thanatos
supafie2002
Thanatos
Level 46
God Stats
7W - 11L
1,088 SR
Queue Stats
71W - 74L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D3STRO88
Cerberus
9
0 / 3 / 5
5,788
526
4,601
10,338
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
FampaxMachine
Cernunnos
10
2 / 1 / 0
5,867
533
4,096
5,565
1,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
10
1 / 2 / 1
5,965
542
2,777
6,076
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
kоdyyne
Thanatos
13
7 / 1 / 0
8,039
731
9,615
10,027
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
tennese
Tsukuyomi
10
4 / 1 / 1
6,019
547
5,113
7,527
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AstroidGaming
Morgan Le Fay
9
1 / 4 / 1
5,321
484
4,314
6,763
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Lamp8773
Neith
8
1 / 2 / 1
5,072
461
5,742
5,086
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
Sirhoey
Nike
11
1 / 3 / 0
6,009
546
2,482
9,376
8,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
8
3 / 2 / 1
5,314
483
2,676
8,682
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
supafie2002
Thanatos
8
2 / 3 / 0
5,120
465
3,204
7,299
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
14
Kills
8
8
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AstroidGaming
Morgan Le Fay
1
4
1
0.38
W
Cerberus
D3STRO88
Cerberus
0
3
5
0.83
W
Cernunnos
FampaxMachine
Cernunnos
2
1
0
2
W
Merlin
1
2
1
0.75
L
Neith
Lamp8773
Neith
1
2
1
0.75
L
Nike
Sirhoey
Nike
1
3
0
0.33
L
Bakasura
3
2
1
1.75
W
Thanatos
kоdyyne
Thanatos
7
1
0
7
L
Thanatos
supafie2002
Thanatos
2
3
0
0.67
W
Tsukuyomi
tennese
Tsukuyomi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,202
Damage
18,418
39,533
Taken
37,206
17,244
Mitigated
17,525
21,383
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AstroidGaming
Morgan Le Fay
4,314
775
40
935
6,763
2,407
40
2,405
4,358
27,578
0
W
Cerberus
D3STRO88
Cerberus
4,601
521
43
2,431
10,338
5,389
22
46
9,390
16,708
0
W
Cernunnos
FampaxMachine
Cernunnos
4,096
2,400
166
2,544
5,565
1,855
1,004
0
5,504
0
44,509
W
Merlin
2,777
51
0
1,000
6,076
2,411
0
3,143
2,933
35,061
0
L
Neith
Lamp8773
Neith
5,742
2,564
0
665
5,086
1,788
416
1,987
3,099
0
25,127
L
Nike
Sirhoey
Nike
2,482
1,123
0
380
9,376
8,117
0
0
9,376
0
34,439
L
Bakasura
2,676
2,209
0
1,422
8,682
2,525
0
1,892
6,790
0
14,220
W
Thanatos
kоdyyne
Thanatos
9,615
4,151
0
11,992
10,027
5,118
59
108
9,919
0
66,207
L
Thanatos
supafie2002
Thanatos
3,204
1,101
0
4,651
7,299
2,688
0
1,094
6,205
0
24,106
W
Tsukuyomi
tennese
Tsukuyomi
5,113
1,333
0
3,207
7,527
2,471
0
1,017
6,333
0
37,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
26,836
372
Minions Killed
221
0
Camps Cleared
0
1,060,794
Distance Traveled
1,054,196
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,321
484
40
4
0
196,608
1
W
Cerberus
5,788
526
43
4
0
200,743
0
W
Cernunnos
5,867
533
75
7
0
187,445
4
W
Merlin
5,965
542
68
6
0
190,849
4
L
Neith
5,072
461
33
3
0
208,473
0
L
Nike
6,009
546
57
5
0
176,849
3
L
Bakasura
5,314
483
50
5
0
227,798
1
W
Thanatos
8,039
731
116
11
0
226,858
1
L
Thanatos
5,120
465
41
4
0
244,468
0
W
Tsukuyomi
6,019
547
70
6
0
254,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role