Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AznMutation
Izanami
Level 25
God Stats
3W - 2L
1,702 SR
Queue Stats
33W - 60L
1,325 Elo+
Party 2
Eset
Eset
Banshy0
Eset
Level 47
God Stats
0W - 2L
1,341 SR
Queue Stats
73W - 75L
1,328 Elo+
Solo
Mercury
Mercury
Snake00Eyes
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 39L
1,257 Elo+
Party 2
Yemoja
Yemoja
bulldog132
Yemoja
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,048 Elo+
Party 2
Team Averages
Level 29
1,509 SR
1,292 Elo+

VS

Team Averages
Level 75
1,400 SR
1,395 Elo+
Da Ji
Da Ji
Napalm_friedrice
Da Ji
Level 66
God Stats
3W - 3L
1,326 SR
Queue Stats
17W - 29L
1,375 Elo+
Party 1
Medusa
Medusa
SeismicJoker0
Medusa
Level 66
God Stats
3W - 2L
1,403 SR
Queue Stats
7W - 10L
1,318 Elo+
Solo
Anubis
Anubis
l_Auth_l
Anubis
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 81L
1,438 Elo+
Party 1
Bellona
Bellona
lllWareBearlll
Bellona
Level 114
God Stats
5W - 7L
1,269 SR
Queue Stats
78W - 107L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
xChaosxAssassinx
Danzaburou
Level 22
God Stats
9W - 8L
1,503 SR
Queue Stats
11W - 14L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 2 / 2
6,676
514
3,432
8,621
6,142
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
AznMutation
Izanami
11
1 / 1 / 0
6,115
470
4,664
7,151
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
Banshy0
Eset
11
1 / 6 / 0
6,445
496
3,028
8,956
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Snake00Eyes
Mercury
11
2 / 4 / 0
6,449
496
2,693
10,802
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
bulldog132
Yemoja
10
0 / 1 / 0
6,260
482
1,856
6,904
3,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
7,786
599
10,094
9,145
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,843
449
2,584
6,238
2,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
l_Auth_l
Anubis
14
5 / 0 / 4
7,997
615
7,404
5,197
3,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 2
5,572
429
5,508
6,449
6,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
xChaosxAssassinx
Danzaburou
10
0 / 1 / 1
5,641
434
2,467
5,573
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
14
14
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
2
0.5
L
Izanami
AznMutation
Izanami
1
1
0
1
L
Eset
Banshy0
Eset
1
6
0
0.17
W
8
1
2
9
W
1
2
0
0.5
L
Mercury
Snake00Eyes
Mercury
2
4
0
0.5
L
Yemoja
bulldog132
Yemoja
0
1
0
0
W
Anubis
l_Auth_l
Anubis
5
0
4
7
W
0
0
2
1
W
Danzaburou
xChaosxAssassinx
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
28,057
42,434
Taken
32,602
18,391
Mitigated
16,943
13,711
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,432
897
0
2,044
8,621
6,142
0
12
8,609
0
40,443
L
Izanami
AznMutation
Izanami
4,664
2,736
1
2,681
7,151
2,239
1,030
86
7,065
0
59,169
L
Eset
Banshy0
Eset
3,028
408
0
1,246
8,956
2,802
0
5,629
3,327
38,537
0
W
10,094
2,966
0
4,463
9,145
3,666
0
388
8,757
0
45,325
W
2,584
1,166
0
457
6,238
2,316
1,342
121
6,117
0
30,040
L
Mercury
Snake00Eyes
Mercury
2,693
1,586
0
3,076
10,802
3,608
0
1,427
9,375
0
38,984
L
Yemoja
bulldog132
Yemoja
1,856
618
2,636
2,027
6,904
3,600
22
250
6,654
10,736
0
W
Anubis
l_Auth_l
Anubis
7,404
382
0
4,074
5,197
3,067
0
2,713
2,484
66,239
0
W
5,508
1,648
516
3,531
6,449
6,034
0
1,309
5,140
0
17,360
W
Danzaburou
xChaosxAssassinx
Danzaburou
2,467
702
0
1,257
5,573
1,860
0
353
5,220
0
36,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,945
Gold Earned
32,839
348
Minions Killed
313
0
Camps Cleared
0
1,158,811
Distance Traveled
1,239,601
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,676
514
75
6
0
234,837
2
L
Izanami
6,115
470
106
8
0
229,998
2
L
Eset
6,445
496
61
5
0
218,109
0
W
Da Ji
7,786
599
71
5
0
267,651
1
W
Medusa
5,843
449
49
4
0
254,309
2
L
Mercury
6,449
496
77
6
0
276,628
1
L
Yemoja
6,260
482
29
2
0
199,239
0
W
Anubis
7,997
615
119
9
0
224,638
0
W
Bellona
5,572
429
21
2
0
263,744
1
W
Danzaburou
5,641
434
53
4
0
229,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role