Player Matchup

Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DefianceOnCrack
Cerberus
Level 145
God Stats
1W - 0L
1,479 SR
Queue Stats
19W - 12L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
ITz Mizzie Ts
Danzaburou
Level 101
God Stats
2W - 3L
1,308 SR
Queue Stats
229W - 231L
1,384 Elo+
Solo
Nox
Nox
JotaStark
Nox
Level 129
God Stats
13W - 12L
1,387 SR
Queue Stats
758W - 819L
1,304 Elo+
Solo
Medusa
Medusa
jodesm
Medusa
Level 148
God Stats
2W - 4L
1,406 SR
Queue Stats
43W - 71L
1,385 Elo+
Solo
Team Averages
Level 125
1,416 SR
1,406 Elo+

VS

Team Averages
Level 45
1,440 SR
1,449 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
A Jester 666
Chernobog
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 85L
1,428 Elo+
Solo
Thor
Thor
DaddyDeepest
Thor
Level 21
God Stats
0W - 1L
1,199 SR
Queue Stats
83W - 123L
1,312 Elo+
Solo
He Bo
He Bo
SqueezeMePlz
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,507 Elo+
Solo
Merlin
Merlin
acethegamer0077
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
10 / 1 / 8
10,838
903
15,559
9,520
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
14
3 / 2 / 9
9,125
760
7,730
16,134
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ITz Mizzie Ts
Danzaburou
16
2 / 3 / 11
9,291
774
6,319
9,632
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 1 / 9
8,566
714
7,687
4,981
2,484
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
jodesm
Medusa
17
2 / 0 / 10
9,322
777
6,908
5,120
2,504
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
5 / 4 / 1
9,600
800
6,533
12,824
6,978
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
A Jester 666
Chernobog
13
0 / 7 / 0
7,140
595
5,810
13,297
6,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 0
8,037
670
3,796
10,918
5,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 2 / 1
7,461
622
7,316
5,936
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 5 / 4
8,608
717
9,603
8,695
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
20
Kills
7
7
Deaths
21
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
1
8
14
L
Ao Kuang
 
Ao Kuang
5
4
1
1.38
L
Chernobog
A Jester 666
Chernobog
0
7
0
0
L
2
3
0
0.67
W
Cerberus
3
2
9
3.75
W
Danzaburou
ITz Mizzie Ts
Danzaburou
2
3
11
2.5
W
3
1
9
7.5
L
0
2
1
0.25
L
0
5
4
0.4
W
Medusa
jodesm
Medusa
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,203
Damage
33,058
45,387
Taken
51,670
30,698
Mitigated
25,681
20,746
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,559
1,808
720
3,537
9,520
4,419
180
4,552
4,968
42,703
0
L
Ao Kuang
 
Ao Kuang
6,533
1,764
1,406
3,794
12,824
6,978
51
6,701
6,123
8,511
0
L
Chernobog
A Jester 666
Chernobog
5,810
3,552
317
919
13,297
6,320
1,068
9,251
4,046
0
19,017
L
3,796
531
1,198
3,184
10,918
5,847
0
6,015
4,903
0
12,457
W
Cerberus
7,730
357
3,519
6,121
16,134
16,623
21
5,608
10,526
14,204
0
W
Danzaburou
ITz Mizzie Ts
Danzaburou
6,319
2,124
1,780
1,986
9,632
4,668
910
6,334
3,298
0
16,952
W
7,687
910
913
969
4,981
2,484
1,219
2,969
2,012
10,795
0
L
7,316
45
645
1,003
5,936
2,906
454
4,005
1,931
13,144
0
L
9,603
236
879
883
8,695
3,630
73
5,004
3,691
25,696
0
W
Medusa
jodesm
Medusa
6,908
1,491
716
485
5,120
2,504
748
3,989
1,131
0
19,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,142
Gold Earned
40,846
145
Minions Killed
93
0
Camps Cleared
0
1,151,676
Distance Traveled
1,150,826
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,838
903
79
7
0
228,462
1
L
Ao Kuang
9,600
800
4
0
0
229,647
0
L
Chernobog
7,140
595
19
2
0
205,579
0
L
Thor
8,037
670
20
2
0
240,480
0
W
Cerberus
9,125
760
16
1
0
271,121
0
W
Danzaburou
9,291
774
26
2
0
223,201
0
W
Nox
8,566
714
7
1
0
220,983
0
L
He Bo
7,461
622
12
1
0
248,846
0
L
Merlin
8,608
717
38
3
0
226,274
2
W
Medusa
9,322
777
17
1
0
207,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role