Player Matchup

Sobek
Sobek
I-G0-J1M
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,360 Elo+
Party 3
Ymir
Ymir
IV EMAN IV
Ymir
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
LmaoItsDerek
Thanatos
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,360 Elo+
Party 3
Baron Samedi
Baron Samedi
SODAK BLU
Baron Samedi
Level 28
God Stats
2W - 1L
1,591 SR
Queue Stats
7W - 12L
1,360 Elo+
Party 3
Apollo
Apollo
VelvetRage22
Apollo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,386 Elo+
Party 3
Team Averages
Level 36
1,518 SR
1,393 Elo+

VS

Team Averages
Level 74
1,521 SR
1,509 Elo+
Ymir
Ymir
Coneboi7
Ymir
Level 125
God Stats
9W - 12L
1,545 SR
Queue Stats
473W - 459L
1,571 Elo+
Party 1
Merlin
Merlin
Madnerd64
Merlin
Level 49
God Stats
6W - 2L
1,631 SR
Queue Stats
171W - 193L
1,432 Elo+
Party 2
Set
Set
ThanosToes
Set
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 14L
1,476 Elo+
Party 1
Chiron
Chiron
TheRitterz
Chiron
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
387W - 440L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
ThwartGraphOWO
Sylvanus
Level 69
God Stats
8W - 11L
1,431 SR
Queue Stats
136W - 116L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
I-G0-J1M
Sobek
11
2 / 2 / 5
7,966
443
4,141
14,478
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 8 / 1
6,349
353
5,146
14,109
7,408
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
LmaoItsDerek
Thanatos
13
6 / 6 / 2
8,797
489
10,928
15,894
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SODAK BLU
Baron Samedi
13
4 / 6 / 1
8,584
477
8,007
12,499
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
11
0 / 9 / 4
6,917
384
5,985
16,519
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
13 / 2 / 8
11,179
621
13,062
13,863
5,874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Madnerd64
Merlin
14
3 / 4 / 5
9,169
509
7,660
10,705
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 0 / 8
11,183
621
16,567
12,357
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
TheRitterz
Chiron
14
3 / 4 / 8
9,519
529
11,955
12,652
4,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
13
3 / 2 / 7
8,344
464
7,213
11,802
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
12
Kills
31
31
Deaths
12
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
13
2
8
8.5
L
Sobek
I-G0-J1M
Sobek
2
2
5
2.25
L
0
8
1
0.06
L
Thanatos
LmaoItsDerek
Thanatos
6
6
2
1.17
W
Merlin
Madnerd64
Merlin
3
4
5
1.38
L
Baron Samedi
SODAK BLU
Baron Samedi
4
6
1
0.75
W
9
0
8
13
W
Chiron
TheRitterz
Chiron
3
4
8
1.75
W
Sylvanus
3
2
7
3.25
L
Apollo
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
56,457
73,499
Taken
61,379
42,032
Mitigated
32,352
20,046
Healing
22,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,062
3,703
0
1,658
13,863
5,874
0
2,150
11,713
65,027
0
L
Sobek
I-G0-J1M
Sobek
4,141
129
531
2,214
14,478
12,882
0
4,114
10,117
20,705
0
L
5,146
1,423
191
786
14,109
7,408
0
3,311
10,343
26,158
576
L
Thanatos
LmaoItsDerek
Thanatos
10,928
3,652
0
9,924
15,894
7,837
0
6,971
8,839
0
62,749
W
Merlin
Madnerd64
Merlin
7,660
844
0
2,901
10,705
4,386
788
5,899
4,806
46,208
0
L
Baron Samedi
SODAK BLU
Baron Samedi
8,007
809
481
3,096
12,499
7,023
366
5,265
6,818
54,841
0
W
16,567
5,671
0
7,583
12,357
8,100
0
3,235
9,122
0
106,776
W
Chiron
TheRitterz
Chiron
11,955
3,803
970
3,916
12,652
4,962
3,223
2,695
9,932
0
60,407
W
Sylvanus
7,213
2,544
1,990
3,320
11,802
9,030
245
3,444
8,358
19,521
6,103
L
Apollo
5,985
2,498
116
2,707
16,519
6,882
1,050
6,618
9,684
0
44,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
49,394
334
Minions Killed
442
0
Camps Cleared
0
1,605,621
Distance Traveled
1,655,946
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,179
621
99
6
0
372,824
2
L
Sobek
7,966
443
23
1
0
353,643
0
L
Ymir
6,349
353
52
3
0
302,761
0
L
Thanatos
8,797
489
88
5
0
351,092
1
W
Merlin
9,169
509
83
5
0
290,474
0
L
Baron Samedi
8,584
477
84
5
0
300,490
4
W
Set
11,183
621
134
7
0
370,399
5
W
Chiron
9,519
529
84
5
0
322,160
5
W
Sylvanus
8,344
464
42
2
0
300,089
0
L
Apollo
6,917
384
87
5
0
297,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role