Player Matchup

Chiron
Chiron
Hаrk
Chiron
Level 141
God Stats
1W - 1L
1,625 SR
Queue Stats
183W - 144L
1,640 Elo+
Party 1
Chernobog
Chernobog
Lüda
Chernobog
Level 103
God Stats
4W - 2L
1,776 SR
Queue Stats
58W - 53L
1,623 Elo+
Party 1
Cerberus
Cerberus
MuteQuickzz12
Cerberus
Level 137
God Stats
2W - 2L
1,334 SR
Queue Stats
243W - 227L
1,553 Elo+
Party 2
Chaac
Chaac
XxGetSniped1xX
Chaac
Level 160
God Stats
4W - 1L
1,816 SR
Queue Stats
190W - 165L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vervvxkekw
Cu Chulainn
Level 62
God Stats
2W - 1L
1,784 SR
Queue Stats
39W - 10L
1,811 Elo+
Party 1
Team Averages
Level 121
1,667 SR
1,640 Elo+

VS

Team Averages
Level 146
1,480 SR
1,573 Elo+
The Morrigan
The Morrigan
Covert Coupe
The Morrigan
Level 158
God Stats
1W - 1L
1,617 SR
Queue Stats
122W - 101L
1,568 Elo+
Solo
Nike
Nike
Stiebitz
Nike
Level 135
God Stats
4W - 4L
1,463 SR
Queue Stats
270W - 269L
1,533 Elo+
Party 3
Nox
Nox
iEternal Hero
Nox
Level 152
God Stats
1W - 3L
1,477 SR
Queue Stats
211W - 239L
1,589 Elo+
Solo
Kuzenbo
Kuzenbo
l Quditz l
Kuzenbo
Level 127
God Stats
2W - 4L
1,431 SR
Queue Stats
235W - 267L
1,544 Elo+
Party 3
Bacchus
Bacchus
lGGMxjhonnyI
Bacchus
Level 159
God Stats
4W - 6L
1,414 SR
Queue Stats
427W - 356L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hаrk
Chiron
18
7 / 3 / 11
11,334
756
15,150
12,772
7,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Lüda
Chernobog
18
8 / 4 / 14
11,559
771
22,798
14,241
8,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MuteQuickzz12
Cerberus
18
4 / 3 / 18
10,889
726
16,945
18,083
10,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 12
10,293
686
19,187
20,601
19,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
vervvxkekw
Cu Chulainn
19
4 / 3 / 16
12,149
810
13,664
17,954
24,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Covert Coupe
The Morrigan
16
4 / 6 / 5
9,748
650
15,565
11,707
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
19
6 / 6 / 10
11,168
745
12,290
29,127
29,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 6 / 11
10,811
721
10,771
15,357
8,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
l Quditz l
Kuzenbo
17
2 / 6 / 11
10,246
683
9,831
25,457
38,187
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bacchus
lGGMxjhonnyI
Bacchus
17
2 / 3 / 12
9,872
658
13,171
17,240
26,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
66
26
Kills
17
18
Deaths
27
71
Assists
49
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Covert Coupe
The Morrigan
4
6
5
1.08
W
Chiron
Hаrk
Chiron
7
3
11
4.17
W
Chernobog
Lüda
Chernobog
8
4
14
3.75
W
Cerberus
MuteQuickzz12
Cerberus
4
3
18
4.33
L
Nike
6
6
10
1.83
W
3
5
12
1.8
L
3
6
11
1.42
L
Kuzenbo
l Quditz l
Kuzenbo
2
6
11
1.25
L
Bacchus
lGGMxjhonnyI
Bacchus
2
3
12
2.67
W
Cu Chulainn
vervvxkekw
Cu Chulainn
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,744
Damage
61,628
83,651
Taken
98,888
71,004
Mitigated
109,076
33,775
Healing
26,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Covert Coupe
The Morrigan
15,565
1,681
256
1,671
11,707
6,196
222
1,620
9,943
16,721
9,679
W
Chiron
Hаrk
Chiron
15,150
4,581
2,734
2,976
12,772
7,497
801
7,159
5,537
0
30,884
W
Chernobog
Lüda
Chernobog
22,798
13,135
0
3,528
14,241
8,384
4,768
9,372
4,869
0
41,675
W
Cerberus
MuteQuickzz12
Cerberus
16,945
486
3,769
7,378
18,083
10,778
876
9,971
8,068
33,695
0
L
Nike
12,290
1,783
1,339
8,057
29,127
29,245
0
4,743
23,950
0
26,397
W
19,187
3,464
1,264
7,433
20,601
19,610
315
8,134
12,439
2,045
34,586
L
10,771
1,273
1,539
1,693
15,357
8,835
921
2,106
13,113
32,848
0
L
Kuzenbo
l Quditz l
Kuzenbo
9,831
2,290
1,930
4,586
25,457
38,187
245
5,018
20,201
18,630
0
L
Bacchus
lGGMxjhonnyI
Bacchus
13,171
771
1,978
3,231
17,240
26,613
174
4,759
12,254
20,477
0
W
Cu Chulainn
vervvxkekw
Cu Chulainn
13,664
1,605
226
4,467
17,954
24,735
250
7,876
10,014
147
38,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,224
Gold Earned
51,845
192
Minions Killed
132
0
Camps Cleared
0
1,354,673
Distance Traveled
1,237,083
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,748
650
21
1
0
210,233
0
W
Chiron
11,334
756
36
2
0
247,506
0
W
Chernobog
11,559
771
37
2
0
271,099
1
W
Cerberus
10,889
726
54
4
0
276,860
0
L
Nike
11,168
745
24
2
0
247,782
0
W
Chaac
10,293
686
32
2
0
280,126
0
L
Nox
10,811
721
54
4
0
207,159
1
L
Kuzenbo
10,246
683
17
1
0
300,435
6
L
Bacchus
9,872
658
16
1
0
271,474
0
W
Cu Chulainn
12,149
810
33
2
0
279,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role