Player Matchup

Loki
Loki
AlphaYokai
Loki
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 103L
1,556 Elo+
Party 2
Ymir
Ymir
Doker11
Ymir
Level 105
God Stats
3W - 2L
1,387 SR
Queue Stats
98W - 115L
1,487 Elo+
Solo
Khepri
Khepri
Ferminfj
Khepri
Level 84
God Stats
0W - 1L
1,598 SR
Queue Stats
8W - 15L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
OhSnapingTurtle
Aphrodite
Level 58
God Stats
1W - 1L
1,638 SR
Queue Stats
79W - 71L
1,522 Elo+
Party 2
Cerberus
Cerberus
WASHEDupNAKED
Cerberus
Level 145
God Stats
7W - 3L
1,946 SR
Queue Stats
382W - 363L
1,473 Elo+
Solo
Team Averages
Level 107
1,614 SR
1,500 Elo+

VS

Team Averages
Level 110
1,470 SR
1,467 Elo+
Set
Set
 
Set
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cold_Contact
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,462 Elo+
Party 1
Geb
Geb
FISH_pr0JeCts
Geb
Level 119
God Stats
12W - 9L
1,433 SR
Queue Stats
132W - 151L
1,448 Elo+
Party 1
Odin
Odin
RocketSM
Odin
Level 103
God Stats
1W - 1L
1,274 SR
Queue Stats
119W - 117L
1,463 Elo+
Solo
Bastet
Bastet
getchapull6500
Bastet
Level 129
God Stats
7W - 4L
1,644 SR
Queue Stats
210W - 230L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 11
12,629
743
27,028
19,351
12,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Doker11
Ymir
20
9 / 6 / 10
13,877
816
20,108
30,157
44,115
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Ferminfj
Khepri
16
3 / 5 / 13
10,389
611
8,124
23,595
35,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
OhSnapingTurtle
Aphrodite
16
0 / 7 / 18
10,681
628
15,856
21,727
22,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
WASHEDupNAKED
Cerberus
16
1 / 6 / 16
11,258
662
12,650
29,883
44,982
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
18 / 5 / 10
14,860
874
29,080
25,737
26,937
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 5 / 19
11,515
677
23,922
19,746
10,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 7 / 20
11,354
668
18,656
26,107
32,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
20
4 / 5 / 22
13,060
768
20,245
18,567
22,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 4 / 22
11,030
649
15,796
19,797
16,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
121
23
Kills
28
29
Deaths
26
68
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
18
5
10
4.6
L
10
5
11
3.1
W
3
5
19
2.5
L
Ymir
Doker11
Ymir
9
6
10
2.33
W
2
7
20
1.71
L
Khepri
Ferminfj
Khepri
3
5
13
1.9
L
Aphrodite
OhSnapingTurtle
Aphrodite
0
7
18
1.29
W
Odin
4
5
22
3
L
Cerberus
WASHEDupNAKED
Cerberus
1
6
16
1.5
W
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,766
Damage
107,699
124,713
Taken
109,954
159,605
Mitigated
109,210
35,384
Healing
47,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
29,080
9,700
3,177
5,268
25,737
26,937
2,949
12,753
12,984
4,718
38,609
L
27,028
7,865
2,067
4,570
19,351
12,543
1,227
6,684
12,667
0
53,724
W
23,922
2,282
12,970
9,961
19,746
10,574
1,548
12,981
6,765
39,216
0
L
Ymir
Doker11
Ymir
20,108
3,043
3,223
4,562
30,157
44,115
715
12,974
17,183
32,690
0
W
18,656
1,707
3,546
3,846
26,107
32,739
1,287
13,337
12,770
47,945
0
L
Khepri
Ferminfj
Khepri
8,124
1,017
1,611
1,003
23,595
35,840
702
9,002
14,593
13,405
0
L
Aphrodite
OhSnapingTurtle
Aphrodite
15,856
1,964
6,065
6,568
21,727
22,125
818
8,949
12,778
28,849
0
W
Odin
20,245
6,725
734
1,515
18,567
22,502
1,823
9,598
8,969
0
34,026
L
Cerberus
WASHEDupNAKED
Cerberus
12,650
1,064
293
5,422
29,883
44,982
533
8,413
21,470
26,870
0
W
15,796
4,696
2,460
4,477
19,797
16,458
1,720
8,069
11,728
0
27,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,834
Gold Earned
61,819
174
Minions Killed
154
0
Camps Cleared
0
1,324,463
Distance Traveled
1,570,934
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,860
874
34
2
0
322,878
0
L
Loki
12,629
743
50
3
0
317,705
4
W
Hel
11,515
677
26
2
0
295,785
0
L
Ymir
13,877
816
31
2
0
227,491
0
W
Geb
11,354
668
44
3
0
296,998
0
L
Khepri
10,389
611
17
1
0
276,341
0
L
Aphrodite
10,681
628
34
2
0
236,198
0
W
Odin
13,060
768
33
2
0
314,705
0
L
Cerberus
11,258
662
42
2
0
266,728
4
W
Bastet
11,030
649
17
1
0
340,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role