Player Matchup

Baron Samedi
Baron Samedi
Creeedoo
Baron Samedi
Level 99
God Stats
0W - 2L
1,720 SR
Queue Stats
3W - 9L
1,232 Elo+
Party 1
Serqet
Serqet
General_Flerb
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
hotto_muffin
Amaterasu
Level 68
God Stats
4W - 6L
1,401 SR
Queue Stats
64W - 94L
1,364 Elo+
Solo
Team Averages
Level 77
1,540 SR
1,366 Elo+

VS

Team Averages
Level 67
1,468 SR
1,358 Elo+
Anubis
Anubis
Hydr0_-Slayer
Anubis
Level 80
God Stats
6W - 9L
1,537 SR
Queue Stats
46W - 78L
1,312 Elo+
Party 2
Bastet
Bastet
Phoque2556
Bastet
Level 46
God Stats
11W - 11L
1,560 SR
Queue Stats
145W - 171L
1,519 Elo+
Solo
Hercules
Hercules
ToughPuff_420
Hercules
Level 74
God Stats
13W - 29L
1,308 SR
Queue Stats
16W - 36L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Creeedoo
Baron Samedi
19
6 / 7 / 4
14,992
681
27,132
31,182
29,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 10 / 6
13,865
630
20,300
22,284
11,759
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
hotto_muffin
Amaterasu
18
3 / 6 / 6
13,501
614
17,435
35,253
27,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 11
16,009
728
31,160
24,976
12,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Phoque2556
Bastet
18
5 / 5 / 14
14,684
667
20,892
27,478
25,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
ToughPuff_420
Hercules
20
8 / 2 / 14
15,271
694
23,285
25,336
27,340
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
11
Kills
23
23
Deaths
11
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Creeedoo
Baron Samedi
6
7
4
1.14
L
2
10
6
0.5
W
10
4
11
3.88
W
Bastet
Phoque2556
Bastet
5
5
14
2.4
W
Hercules
ToughPuff_420
Hercules
8
2
14
7.5
L
Amaterasu
hotto_muffin
Amaterasu
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,867
Damage
75,337
88,719
Taken
77,790
69,276
Mitigated
65,969
21,398
Healing
29,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Creeedoo
Baron Samedi
27,132
3,361
3,091
10,989
31,182
29,667
0
9,358
21,824
76,253
0
L
20,300
3,553
0
110
22,284
11,759
0
5,904
16,380
0
38,563
W
31,160
2,639
0
12,508
24,976
12,817
816
8,829
14,861
86,571
0
W
Bastet
Phoque2556
Bastet
20,892
5,549
326
5,723
27,478
25,812
1,039
9,270
17,619
0
42,822
W
Hercules
ToughPuff_420
Hercules
23,285
7,026
110
10,401
25,336
27,340
883
9,729
14,668
0
50,541
L
Amaterasu
hotto_muffin
Amaterasu
17,435
8,290
380
6,828
35,253
27,850
310
16,312
18,941
0
35,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
45,964
183
Minions Killed
206
7
Camps Cleared
8
1,049,906
Distance Traveled
1,137,702
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,992
681
96
4
4
308,132
2
L
Serqet
13,865
630
45
2
2
352,185
0
W
Anubis
16,009
728
104
5
6
344,712
4
W
Bastet
14,684
667
53
2
1
389,664
0
W
Hercules
15,271
694
49
2
1
403,326
3
L
Amaterasu
13,501
614
42
2
1
389,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role