Player Matchup

Freya
Freya
ADashingRogue
Freya
Level 85
God Stats
8W - 5L
1,805 SR
Queue Stats
101W - 99L
1,529 Elo+
Party 1
Horus
Horus
BrocLeCoc
Horus
Level 89
God Stats
3W - 3L
1,196 SR
Queue Stats
93W - 101L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Drupelet
Ah Muzen Cab
Level 129
God Stats
18W - 13L
1,563 SR
Queue Stats
108W - 100L
1,537 Elo+
Party 1
Lancelot
Lancelot
LittleKony
Lancelot
Level 94
God Stats
36W - 27L
1,542 SR
Queue Stats
347W - 307L
1,450 Elo+
Party 1
Serqet
Serqet
StabsMcNasty
Serqet
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,459 Elo+
Party 1
Team Averages
Level 97
1,521 SR
1,479 Elo+

VS

Team Averages
Level 107
1,645 SR
1,447 Elo+
Hercules
Hercules
AntomicBomB82
Hercules
Level 123
God Stats
41W - 51L
1,450 SR
Queue Stats
119W - 132L
1,433 Elo+
Solo
Poseidon
Poseidon
Brandolorian928
Poseidon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,417 Elo+
Party 2
Odin
Odin
LordKronos07
Odin
Level 124
God Stats
6W - 5L
1,506 SR
Queue Stats
128W - 129L
1,441 Elo+
Solo
Hades
Hades
XRavenofTheFraeX
Hades
Level 87
God Stats
1W - 1L
1,816 SR
Queue Stats
27W - 29L
1,478 Elo+
Party 2
Sol
Sol
sneaky1987
Sol
Level 141
God Stats
4W - 1L
1,955 SR
Queue Stats
112W - 108L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,291
529
1,278
3,985
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Horus
BrocLeCoc
Horus
8
1 / 0 / 5
5,019
502
1,932
7,392
3,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Drupelet
Ah Muzen Cab
11
7 / 0 / 2
6,746
675
8,591
5,957
2,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
LittleKony
Lancelot
12
3 / 0 / 0
6,732
673
7,380
7,313
4,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
9
1 / 1 / 6
5,529
553
2,037
5,705
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AntomicBomB82
Hercules
8
0 / 5 / 1
4,778
478
3,981
9,007
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
8
1 / 4 / 0
4,821
482
1,876
6,763
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,494
449
1,615
4,149
2,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
5,319
532
3,361
8,061
5,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 0
4,987
499
3,059
4,012
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Hercules
AntomicBomB82
Hercules
0
5
1
0.1
L
Poseidon
1
4
0
0.25
W
Horus
BrocLeCoc
Horus
1
0
5
3.5
W
Ah Muzen Cab
Drupelet
Ah Muzen Cab
7
0
2
8
W
Lancelot
LittleKony
Lancelot
3
0
0
3
L
0
1
0
0
W
Serqet
1
1
6
4
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
13,892
30,352
Taken
31,992
14,313
Mitigated
13,331
10,977
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,278
358
0
3,271
3,985
1,306
810
902
3,060
29,002
0
L
Hercules
AntomicBomB82
Hercules
3,981
1,530
0
2,066
9,007
3,625
0
114
8,815
0
26,519
L
Poseidon
1,876
489
0
830
6,763
1,778
99
150
6,468
22,490
0
W
Horus
BrocLeCoc
Horus
1,932
682
591
2,396
7,392
3,971
221
2,181
5,027
0
7,595
W
Ah Muzen Cab
Drupelet
Ah Muzen Cab
8,591
3,044
0
1,805
5,957
2,237
1,429
1,370
4,587
0
47,767
W
Lancelot
LittleKony
Lancelot
7,380
1,170
0
680
7,313
4,762
0
3,361
3,952
0
48,238
L
1,615
58
0
367
4,149
2,011
0
585
3,564
0
22,593
W
Serqet
2,037
683
0
2,234
5,705
2,037
0
482
5,223
0
22,256
L
3,361
401
74
4,026
8,061
5,036
0
0
8,061
33,541
0
L
3,059
620
0
2,076
4,012
881
0
429
3,583
32,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,317
Gold Earned
24,399
283
Minions Killed
279
0
Camps Cleared
0
1,062,593
Distance Traveled
891,070
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,291
529
50
5
0
190,309
2
L
Hercules
4,778
478
57
6
0
184,198
1
L
Poseidon
4,821
482
51
5
0
160,167
0
W
Horus
5,019
502
13
1
0
209,441
5
W
Ah Muzen Cab
6,746
675
82
8
0
206,850
3
W
Lancelot
6,732
673
92
9
0
209,542
0
L
Odin
4,494
449
43
4
0
171,746
0
W
Serqet
5,529
553
46
5
0
246,451
0
L
Hades
5,319
532
60
6
0
193,686
0
L
Sol
4,987
499
68
7
0
181,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role