Player Matchup

Sylvanus
Sylvanus
HOLLOWofCHAOS
Sylvanus
Level 77
God Stats
4W - 6L
1,498 SR
Queue Stats
11W - 33L
1,267 Elo+
Solo
Lancelot
Lancelot
TimberedHalo10
Lancelot
Level 13
God Stats
5W - 2L
1,908 SR
Queue Stats
102W - 14L
1,911 Elo+
Party 2
Merlin
Merlin
bucetinha76
Merlin
Level 160
God Stats
52W - 15L
1,917 SR
Queue Stats
731W - 324L
1,780 Elo+
Party 2
Team Averages
Level 83
1,774 SR
1,653 Elo+

VS

Team Averages
Level 105
1,755 SR
1,690 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
H3aven_x11x
Nu Wa
Level 8
God Stats
7W - 1L
1,866 SR
Queue Stats
22W - 5L
1,903 Elo+
Party 1
Cthulhu
Cthulhu
xKanashimi
Cthulhu
Level 147
God Stats
3W - 0L
1,900 SR
Queue Stats
88W - 52L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HOLLOWofCHAOS
Sylvanus
9
0 / 3 / 0
6,201
564
3,609
8,341
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
10
0 / 3 / 0
6,477
589
5,400
14,170
7,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
11
0 / 2 / 0
6,510
592
4,894
6,125
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 0 / 2
8,572
779
9,352
7,361
3,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 7
7,812
710
10,949
4,403
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xKanashimi
Cthulhu
12
1 / 0 / 7
8,008
728
5,095
11,242
11,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
2
7
W
1
0
7
4.5
L
Sylvanus
HOLLOWofCHAOS
Sylvanus
0
3
0
0
L
Lancelot
0
3
0
0
L
Merlin
0
2
0
0
W
Cthulhu
xKanashimi
Cthulhu
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,903
Damage
25,396
28,636
Taken
23,006
13,537
Mitigated
16,165
5,689
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,352
4,992
0
2,582
7,361
3,267
1,641
2,964
4,233
0
38,120
W
10,949
4,770
0
796
4,403
1,885
923
1,823
2,514
34,843
0
L
Sylvanus
HOLLOWofCHAOS
Sylvanus
3,609
899
952
1,928
8,341
4,184
0
5,443
2,898
11,813
3,368
L
Lancelot
5,400
629
0
1,989
14,170
7,171
0
7,487
6,683
0
19,277
L
Merlin
4,894
116
0
820
6,125
2,182
0
3,421
2,704
28,047
0
W
Cthulhu
xKanashimi
Cthulhu
5,095
262
1,046
4,104
11,242
11,013
0
3,339
7,629
16,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,188
Gold Earned
24,392
134
Minions Killed
148
2
Camps Cleared
8
518,642
Distance Traveled
645,820
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,572
779
83
8
4
210,533
4
W
Nu Wa
7,812
710
32
3
3
227,102
5
L
Sylvanus
6,201
564
27
2
2
153,005
1
L
Lancelot
6,477
589
31
3
0
207,638
3
L
Merlin
6,510
592
76
7
0
157,999
3
W
Cthulhu
8,008
728
33
3
1
208,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role