Player Matchup

Tyr
Tyr
Platinum V
ThenamesTre v2
Tyr
Platinum V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,800 MMR
Party 1
Bastet
Bastet
Gold II
notgothamrises
Bastet
Gold II
Level 157
God Stats
1W - 0L
1,739 SR
Queue Stats
17W - 6L
1,792 MMR
Party 1
Chronos
Chronos
Gold III
treegopea
Chronos
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,561 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,580 SR
1,718 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,552 SR
1,571 MMR
Shiva
Shiva
Gold IV
Geo_Killed_Me
Shiva
Gold IV
Level 106
God Stats
15W - 20L
1,499 SR
Queue Stats
43W - 56L
1,115 MMR
Solo
Fafnir
Fafnir
Platinum IV
b ryIShardCORE
Fafnir
Platinum IV
Level 118
God Stats
122W - 126L
1,620 SR
Queue Stats
197W - 223L
1,823 MMR
Party 2
Yu Huang
Yu Huang
Gold I
xWakeAndBaconx
Yu Huang
Gold I
Level 157
God Stats
16W - 25L
1,538 SR
Queue Stats
197W - 224L
1,774 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 7
14,181
746
19,084
32,128
30,332
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
6 / 2 / 9
14,135
744
18,537
21,547
10,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
treegopea
Chronos
16
2 / 3 / 9
12,400
653
18,210
17,198
7,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
PoseidonThothGebAchillesBacchus

VS

Bans
MulanAh Muzen CabPersephoneAnhurBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
12,046
634
21,764
26,061
34,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

17
0 / 3 / 10
13,033
686
10,400
25,434
37,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yu Huang
17
6 / 7 / 4
13,107
690
21,515
16,458
8,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
16
Kills
10
10
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
8
5
7
2.3
L
0
3
10
1.67
W
6
2
9
5.25
W
Chronos
treegopea
Chronos
2
3
9
2.17
L
Yu Huang
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,831
Damage
53,679
70,873
Taken
67,953
48,453
Mitigated
80,269
17,684
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,764
4,683
396
3,611
26,061
34,089
255
6,641
19,420
0
41,867
W
19,084
3,803
0
6,809
32,128
30,332
724
12,846
17,841
184
42,928
L
10,400
3,002
915
5,999
25,434
37,835
570
8,177
17,257
26,178
0
W
18,537
4,700
0
8,295
21,547
10,186
297
8,311
12,479
0
73,809
W
Chronos
treegopea
Chronos
18,210
6,587
0
2,580
17,198
7,935
1,642
10,351
6,236
44,511
5,051
L
Yu Huang
21,515
1,121
72
871
16,458
8,345
457
1,901
14,557
69,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,716
Gold Earned
38,186
206
Minions Killed
169
11
Camps Cleared
5
1,088,847
Distance Traveled
1,033,229
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,046
634
44
2
1
347,795
6
W
Tyr
14,181
746
41
2
0
384,190
6
L
Fafnir
13,033
686
31
2
0
364,708
4
W
Bastet
14,135
744
104
5
10
399,276
2
W
Chronos
12,400
653
61
3
1
305,381
1
L
Yu Huang
13,107
690
94
5
4
320,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role