Player Matchup

Athena
Athena
 
Athena
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Axl2326
Pele
Level 26
God Stats
4W - 5L
1,367 SR
Queue Stats
69W - 77L
1,364 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Draco8690
Ah Muzen Cab
Level 41
God Stats
3W - 0L
1,788 SR
Queue Stats
110W - 134L
1,439 Elo+
Party 2
Shiva
Shiva
Grenai305
Shiva
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 8L
1,183 Elo+
Party 3
Sol
Sol
LuisCZS
Sol
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,364 Elo+
Party 3
Team Averages
Level 71
1,531 SR
1,370 Elo+

VS

Team Averages
Level 48
1,477 SR
1,418 Elo+
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
DESTROYERKUMO
Sun Wukong
Level 44
God Stats
24W - 26L
1,418 SR
Queue Stats
144W - 165L
1,352 Elo+
Solo
Atlas
Atlas
DeadlyParadox
Atlas
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,404 Elo+
Party 1
Rama
Rama
Slippy626
Rama
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 12L
1,404 Elo+
Party 1
Mulan
Mulan
SmiteIsAwful420
Mulan
Level 26
God Stats
23W - 23L
1,468 SR
Queue Stats
24W - 25L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 5
5,853
532
3,569
9,604
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Axl2326
Pele
12
6 / 0 / 1
6,870
625
7,398
6,452
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Muzen Cab
Draco8690
Ah Muzen Cab
9
2 / 1 / 2
5,387
490
4,012
6,610
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Grenai305
Shiva
11
3 / 0 / 2
6,930
630
5,802
5,098
2,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
11
1 / 1 / 1
6,027
548
3,114
4,615
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 0
5,445
495
2,948
6,017
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DESTROYERKUMO
Sun Wukong
10
0 / 3 / 0
5,728
521
1,740
8,955
2,991
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 1
5,341
486
3,562
9,799
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
9
0 / 2 / 2
5,277
480
5,157
6,534
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 1
6,092
554
5,021
7,789
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
5
1.25
L
Tiamat
 
Tiamat
0
3
0
0
W
Pele
Axl2326
Pele
6
0
1
6.5
L
Sun Wukong
DESTROYERKUMO
Sun Wukong
0
3
0
0
L
1
3
1
0.5
W
Ah Muzen Cab
Draco8690
Ah Muzen Cab
2
1
2
3
W
Shiva
Grenai305
Shiva
3
0
2
4
W
Sol
1
1
1
1.5
L
Rama
0
2
2
0.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
18,428
32,379
Taken
39,094
15,327
Mitigated
17,794
7,673
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,569
1,100
0
1,869
9,604
6,316
0
1,629
7,929
19,611
0
L
Tiamat
 
Tiamat
2,948
443
0
952
6,017
3,539
54
2,432
3,585
30,792
0
W
Pele
Axl2326
Pele
7,398
2,253
0
352
6,452
2,325
0
948
5,422
0
48,514
L
Sun Wukong
DESTROYERKUMO
Sun Wukong
1,740
324
0
2,411
8,955
2,991
0
0
8,955
0
34,083
L
3,562
1,419
0
1,930
9,799
5,888
155
1,775
8,024
14,612
0
W
Ah Muzen Cab
Draco8690
Ah Muzen Cab
4,012
1,502
0
1,947
6,610
2,917
0
2,211
4,399
0
26,817
W
Shiva
Grenai305
Shiva
5,802
1,897
0
2,230
5,098
2,348
948
0
5,098
0
37,107
W
Sol
3,114
792
0
1,275
4,615
1,421
1,105
1,392
3,021
40,839
0
L
Rama
5,157
4,180
0
1,915
6,534
1,731
1,111
990
5,544
0
27,673
L
5,021
933
0
3,889
7,789
3,645
0
1,486
6,303
0
36,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
27,883
286
Minions Killed
272
0
Camps Cleared
0
1,163,187
Distance Traveled
1,021,067
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,853
532
33
3
0
248,332
3
L
Tiamat
5,445
495
62
6
0
189,768
4
W
Pele
6,870
625
69
6
0
255,837
3
L
Sun Wukong
5,728
521
74
7
0
239,947
1
L
Atlas
5,341
486
12
1
0
185,476
2
W
Ah Muzen Cab
5,387
490
48
4
0
213,788
0
W
Shiva
6,930
630
58
5
0
247,964
0
W
Sol
6,027
548
78
7
0
197,266
4
L
Rama
5,277
480
58
5
0
181,041
0
L
Mulan
6,092
554
66
6
0
224,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role