Player Matchup

Sol
Sol
ClasssyButNasty
Sol
Level 157
God Stats
0W - 2L
1,467 SR
Queue Stats
38W - 61L
1,291 Elo+
Solo
Charybdis
Charybdis
DragonGamer1882
Charybdis
Level 64
God Stats
3W - 2L
1,221 SR
Queue Stats
117W - 123L
1,383 Elo+
Solo
Thor
Thor
Jessthetip
Thor
Level 64
God Stats
2W - 1L
1,661 SR
Queue Stats
48W - 60L
1,322 Elo+
Solo
Cernunnos
Cernunnos
LEGEND1KILLER99
Cernunnos
Level 88
God Stats
0W - 2L
1,191 SR
Queue Stats
53W - 56L
1,439 Elo+
Solo
Ra
Ra
theprophit99
Ra
Level 67
God Stats
2W - 2L
1,346 SR
Queue Stats
178W - 199L
1,321 Elo+
Solo
Team Averages
Level 88
1,377 SR
1,351 Elo+

VS

Team Averages
Level 89
1,552 SR
1,433 Elo+
Ao Kuang
Ao Kuang
GoodWillDubbing
Ao Kuang
Level 123
God Stats
2W - 1L
1,720 SR
Queue Stats
141W - 168L
1,425 Elo+
Party 1
Geb
Geb
MrsButterswerth
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 92L
1,344 Elo+
Party 1
Pele
Pele
Shazer749
Pele
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 11L
1,506 Elo+
Solo
Chang'e
Chang'e
Unpoly
Chang'e
Level 120
God Stats
2W - 0L
1,542 SR
Queue Stats
125W - 99L
1,425 Elo+
Solo
Anhur
Anhur
WilliamHox
Anhur
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 79L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
8,074
734
17,509
12,111
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
DragonGamer1882
Charybdis
13
1 / 6 / 5
7,704
700
9,932
10,660
4,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 7 / 2
8,243
749
8,630
14,964
5,585
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
LEGEND1KILLER99
Cernunnos
16
2 / 4 / 8
8,808
801
15,378
11,062
5,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 5
8,318
756
9,068
9,554
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
13 / 3 / 10
11,143
1,013
17,551
14,027
6,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 2 / 17
8,205
746
6,390
15,230
13,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
18
8 / 1 / 14
10,094
918
9,837
16,476
7,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chang'e
Unpoly
Chang'e
16
4 / 2 / 19
9,025
820
13,766
14,373
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
15
2 / 2 / 14
8,490
772
5,976
11,584
5,163
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
10
Kills
27
27
Deaths
10
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
Charybdis
DragonGamer1882
Charybdis
1
6
5
0.58
W
Ao Kuang
13
3
10
6
L
4
7
2
0.71
L
Cernunnos
LEGEND1KILLER99
Cernunnos
2
4
8
1.5
W
0
2
17
4.25
W
Pele
8
1
14
15
W
Chang'e
Unpoly
Chang'e
4
2
19
6.75
W
Anhur
2
2
14
4.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,517
Damage
53,520
58,351
Taken
71,690
23,490
Mitigated
38,965
14,315
Healing
43,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,509
4,634
430
4,598
12,111
5,265
470
6,927
5,184
30,211
2,546
L
Charybdis
DragonGamer1882
Charybdis
9,932
4,805
610
1,383
10,660
4,150
657
7,294
3,366
0
15,327
W
Ao Kuang
17,551
6,943
3,347
6,176
14,027
6,855
0
5,739
8,288
24,212
0
L
8,630
1,281
460
2,255
14,964
5,585
76
9,555
5,409
0
9,855
L
Cernunnos
LEGEND1KILLER99
Cernunnos
15,378
5,840
700
2,036
11,062
5,004
342
6,942
4,120
0
26,600
W
6,390
667
2,237
1,220
15,230
13,452
193
4,554
10,676
12,014
0
W
Pele
9,837
1,757
1,397
6,584
16,476
7,220
147
5,293
11,183
0
26,119
W
Chang'e
Unpoly
Chang'e
13,766
465
11,072
6,532
14,373
6,275
588
4,498
9,875
23,867
0
W
Anhur
5,976
1,861
2,600
2,620
11,584
5,163
751
4,912
6,672
0
15,587
L
9,068
255
1,019
824
9,554
3,486
0
6,989
2,565
24,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,147
Gold Earned
46,957
98
Minions Killed
102
0
Camps Cleared
0
873,643
Distance Traveled
1,089,669
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,074
734
31
3
0
176,286
2
L
Charybdis
7,704
700
16
1
0
165,256
1
W
Ao Kuang
11,143
1,013
8
1
0
177,717
0
L
Thor
8,243
749
3
0
0
182,943
0
L
Cernunnos
8,808
801
22
2
0
144,626
0
W
Geb
8,205
746
4
0
0
236,873
0
W
Pele
10,094
918
33
3
0
235,434
0
W
Chang'e
9,025
820
26
2
0
239,380
2
W
Anhur
8,490
772
31
3
0
200,265
0
L
Ra
8,318
756
26
2
0
204,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role