Player Matchup

Ratatoskr
Ratatoskr
Ahtashi
Ratatoskr
Level 128
God Stats
0W - 4L
1,297 SR
Queue Stats
62W - 45L
1,583 Elo+
Party 1
Merlin
Merlin
BigNate1234
Merlin
Level 139
God Stats
1W - 2L
1,499 SR
Queue Stats
40W - 36L
1,535 Elo+
Party 1
Scylla
Scylla
FeeshAreFriends
Scylla
Level 59
God Stats
0W - 1L
1,544 SR
Queue Stats
8W - 11L
1,530 Elo+
Party 1
Charybdis
Charybdis
UncleCharles141
Charybdis
Level 29
God Stats
2W - 4L
1,584 SR
Queue Stats
137W - 174L
1,481 Elo+
Solo
Tiamat
Tiamat
sydnellia
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,479 Elo+
Party 1
Team Averages
Level 83
1,485 SR
1,521 Elo+

VS

Team Averages
Level 68
1,583 SR
1,619 Elo+
Baba Yaga
Baba Yaga
BrotherCombo
Baba Yaga
Level 114
God Stats
1W - 0L
1,704 SR
Queue Stats
47W - 43L
1,522 Elo+
Party 2
Chaac
Chaac
Glockatoo
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,697 Elo+
Solo
Cerberus
Cerberus
PhamtasticPlayer
Cerberus
Level 107
God Stats
2W - 1L
1,592 SR
Queue Stats
89W - 76L
1,605 Elo+
Party 2
Ares
Ares
RuneDaddy
Ares
Level 69
God Stats
8W - 2L
1,619 SR
Queue Stats
182W - 138L
1,624 Elo+
Party 2
Bellona
Bellona
xRosenSorrow
Bellona
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 64L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ahtashi
Ratatoskr
17
3 / 9 / 6
10,476
582
17,081
26,749
30,214
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
19
2 / 4 / 7
11,717
651
30,758
13,939
8,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 7 / 4
11,034
613
23,962
17,570
9,005
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
UncleCharles141
Charybdis
19
4 / 3 / 6
11,245
625
23,501
13,391
7,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
sydnellia
Tiamat
15
1 / 8 / 6
9,628
535
4,490
16,724
12,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BrotherCombo
Baba Yaga
20
8 / 2 / 18
12,413
690
20,424
18,028
15,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Glockatoo
Chaac
20
9 / 1 / 18
13,241
736
20,488
36,551
59,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 3 / 20
12,174
676
12,567
24,374
39,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
19
5 / 4 / 22
12,992
722
13,214
27,827
53,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
xRosenSorrow
Bellona
20
6 / 3 / 22
12,811
712
15,021
26,300
34,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
131
13
Kills
31
31
Deaths
13
29
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Ahtashi
Ratatoskr
3
9
6
0.67
L
Merlin
2
4
7
1.38
W
Baba Yaga
BrotherCombo
Baba Yaga
8
2
18
8.5
L
3
7
4
0.71
W
Chaac
Glockatoo
Chaac
9
1
18
18
W
3
3
20
4.33
W
Ares
5
4
22
4
L
Charybdis
UncleCharles141
Charybdis
4
3
6
2.33
L
Tiamat
sydnellia
Tiamat
1
8
6
0.5
W
Bellona
xRosenSorrow
Bellona
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,792
Damage
81,714
88,373
Taken
133,080
67,459
Mitigated
202,127
22,807
Healing
58,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Ahtashi
Ratatoskr
17,081
2,125
1,691
5,953
26,749
30,214
345
14,912
11,477
0
21,470
L
Merlin
30,758
733
960
2,570
13,939
8,046
110
8,635
5,157
68,096
0
W
Baba Yaga
BrotherCombo
Baba Yaga
20,424
1,346
3,292
6,324
18,028
15,364
1,722
8,982
9,046
45,817
0
L
23,962
1,516
0
4,618
17,570
9,005
126
8,152
9,099
38,119
0
W
Chaac
Glockatoo
Chaac
20,488
2,032
4,777
19,277
36,551
59,591
1,294
15,847
20,704
0
49,045
W
12,567
662
1,367
4,772
24,374
39,240
2,229
11,774
12,600
31,841
0
W
Ares
13,214
946
0
1,558
27,827
53,248
1,718
10,289
17,538
19,992
0
L
Charybdis
UncleCharles141
Charybdis
23,501
7,699
812
4,344
13,391
7,641
287
6,316
6,575
0
40,031
L
Tiamat
sydnellia
Tiamat
4,490
395
433
1,426
16,724
12,553
300
8,190
8,263
10,712
0
W
Bellona
xRosenSorrow
Bellona
15,021
4,103
8,457
9,133
26,300
34,684
2,577
12,318
13,982
0
31,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,100
Gold Earned
63,631
156
Minions Killed
195
0
Camps Cleared
0
1,558,410
Distance Traveled
1,694,536
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,476
582
5
0
0
313,117
4
L
Merlin
11,717
651
71
4
0
343,192
2
W
Baba Yaga
12,413
690
55
3
0
344,874
0
L
Scylla
11,034
613
38
2
0
295,497
4
W
Chaac
13,241
736
34
2
0
348,757
3
W
Cerberus
12,174
676
63
4
0
317,577
0
W
Ares
12,992
722
13
1
0
324,758
0
L
Charybdis
11,245
625
26
1
0
298,838
6
L
Tiamat
9,628
535
16
1
0
307,766
0
W
Bellona
12,811
712
30
2
0
358,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role